From ebc8c69bacb7c8aa7fd1ccebddc281760a11b88e Mon Sep 17 00:00:00 2001 From: dec05eba Date: Fri, 27 Sep 2024 03:03:09 +0200 Subject: Add vulkan video encoding option (-k h264_vulkan). WIP, not fully hardware accelerated yet --- src/encoder/video/cuda.c | 2 +- src/encoder/video/software.c | 2 +- src/encoder/video/vaapi.c | 1 - src/encoder/video/video.c | 4 +- src/encoder/video/vulkan.c | 186 ++++++++++++++++++++++++++++++++++++++++++- 5 files changed, 189 insertions(+), 6 deletions(-) (limited to 'src/encoder/video') diff --git a/src/encoder/video/cuda.c b/src/encoder/video/cuda.c index f3cc9a4..6d26cdd 100644 --- a/src/encoder/video/cuda.c +++ b/src/encoder/video/cuda.c @@ -171,7 +171,7 @@ void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *v gsr_cuda_unload(&self->cuda); } -static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame) { +static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) { gsr_video_encoder_cuda *self = encoder->priv; const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size for(int i = 0; i < 2; ++i) { diff --git a/src/encoder/video/software.c b/src/encoder/video/software.c index cedcc1b..be227f2 100644 --- a/src/encoder/video/software.c +++ b/src/encoder/video/software.c @@ -84,7 +84,7 @@ void gsr_video_encoder_software_stop(gsr_video_encoder_software *self, AVCodecCo self->target_textures[1] = 0; } -static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame) { +static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) { gsr_video_encoder_software *self = encoder->priv; // TODO: hdr support const unsigned int formats[2] = { GL_RED, GL_RG }; diff --git a/src/encoder/video/vaapi.c b/src/encoder/video/vaapi.c index b5ccce9..19bbab8 100644 --- a/src/encoder/video/vaapi.c +++ b/src/encoder/video/vaapi.c @@ -235,7 +235,6 @@ gsr_video_encoder* gsr_video_encoder_vaapi_create(const gsr_video_encoder_vaapi_ *encoder = (gsr_video_encoder) { .start = gsr_video_encoder_vaapi_start, - .copy_textures_to_frame = NULL, .get_textures = gsr_video_encoder_vaapi_get_textures, .destroy = gsr_video_encoder_vaapi_destroy, .priv = encoder_vaapi diff --git a/src/encoder/video/video.c b/src/encoder/video/video.c index 9b0def0..76d53b0 100644 --- a/src/encoder/video/video.c +++ b/src/encoder/video/video.c @@ -9,10 +9,10 @@ bool gsr_video_encoder_start(gsr_video_encoder *encoder, AVCodecContext *video_c return res; } -void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame) { +void gsr_video_encoder_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) { assert(encoder->started); if(encoder->copy_textures_to_frame) - encoder->copy_textures_to_frame(encoder, frame); + encoder->copy_textures_to_frame(encoder, frame, color_conversion); } void gsr_video_encoder_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) { diff --git a/src/encoder/video/vulkan.c b/src/encoder/video/vulkan.c index 4b0f1ea..cd6b592 100644 --- a/src/encoder/video/vulkan.c +++ b/src/encoder/video/vulkan.c @@ -5,10 +5,28 @@ #include #include +//#include + +#define GL_TEXTURE_TILING_EXT 0x9580 +#define GL_OPTIMAL_TILING_EXT 0x9584 +#define GL_LINEAR_TILING_EXT 0x9585 + +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_DRAW 0x88E0 +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_FRAMEBUFFER 0x8CA8 + typedef struct { gsr_video_encoder_vulkan_params params; unsigned int target_textures[2]; AVBufferRef *device_ctx; + AVVulkanDeviceContext* vv; + unsigned int pbo_y[2]; + unsigned int pbo_uv[2]; + AVFrame *sw_frame; } gsr_video_encoder_vulkan; static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context) { @@ -32,6 +50,7 @@ static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *sel hw_frame_context->format = video_codec_context->pix_fmt; hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data; + //AVVulkanFramesContext *vk_frame_ctx = (AVVulkanFramesContext*)hw_frame_context->hwctx; //hw_frame_context->initial_pool_size = 20; if (av_hwframe_ctx_init(frame_context) < 0) { @@ -47,12 +66,92 @@ static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *sel return true; } +static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) { + unsigned int texture_id = 0; + egl->glGenTextures(1, &texture_id); + egl->glBindTexture(GL_TEXTURE_2D, texture_id); + //egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, GL_OPTIMAL_TILING_EXT); + egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); + + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + + egl->glBindTexture(GL_TEXTURE_2D, 0); + return texture_id; +} + +static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext *video_codec_context) { + AVBufferRef *hw_frames_ctx = video_codec_context->hw_frames_ctx; + if(!hw_frames_ctx) + return NULL; + + AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)hw_frames_ctx->data; + AVHWDeviceContext *device_context = (AVHWDeviceContext*)hw_frame_context->device_ctx; + if(device_context->type != AV_HWDEVICE_TYPE_VULKAN) + return NULL; + + return (AVVulkanDeviceContext*)device_context->hwctx; +} + static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context, AVFrame *frame) { const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0); if(res < 0) { fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_textures: av_hwframe_get_buffer failed: %d\n", res); return false; } + + //AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0]; + self->vv = video_codec_context_get_vulkan_data(video_codec_context); + + const unsigned int internal_formats_nv12[2] = { GL_RGBA8, GL_RGBA8 }; + const unsigned int internal_formats_p010[2] = { GL_R16, GL_RG16 }; + const unsigned int formats[2] = { GL_RED, GL_RG }; + const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size + + for(int i = 0; i < 2; ++i) { + self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]); + if(self->target_textures[i] == 0) { + fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n"); + return false; + } + } + + self->params.egl->glGenBuffers(2, self->pbo_y); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[0]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 3840 * 2160, 0, GL_STREAM_READ); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[1]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 3840 * 2160, 0, GL_STREAM_READ); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + + self->params.egl->glGenBuffers(2, self->pbo_uv); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[0]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 1920 * 1080 * 2, 0, GL_STREAM_READ); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[1]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 1920 * 1080 * 2, 0, GL_STREAM_READ); + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + + self->sw_frame = av_frame_alloc(); + self->sw_frame->format = AV_PIX_FMT_NV12; + self->sw_frame->width = frame->width; + self->sw_frame->height = frame->height; + + // TODO: Remove + if(av_frame_get_buffer(self->sw_frame, 0) < 0) { + fprintf(stderr, "failed to allocate sw frame\n"); + } + + // TODO: Remove + if(av_frame_make_writable(self->sw_frame) < 0) { + fprintf(stderr, "failed to make writable\n"); + } return true; } @@ -85,6 +184,91 @@ void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContex av_buffer_unref(&self->device_ctx); } +static void nop_free(void *opaque, uint8_t *data) { + +} + +static void gsr_video_encoder_vulkan_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) { + gsr_video_encoder_vulkan *self = encoder->priv; + + static int counter = 0; + ++counter; + + // AVBufferRef *av_buffer_create(uint8_t *data, size_t size, + // void (*free)(void *opaque, uint8_t *data), + // void *opaque, int flags); + + while(self->params.egl->glGetError()){} + self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[0]); + //fprintf(stderr, "1 gl err: %d\n", self->params.egl->glGetError()); + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[counter % 2]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 3840 * 2160, 0, GL_STREAM_READ); + self->params.egl->glReadPixels(0, 0, 3840, 2160, GL_RED, GL_UNSIGNED_BYTE, 0); + //fprintf(stderr, "2 gl err: %d\n", self->params.egl->glGetError()); + + const int next_pbo_y = (counter + 1) % 2; + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 3840 * 2160, 0, GL_STREAM_READ); + //fprintf(stderr, "3 gl err: %d\n", self->params.egl->glGetError()); + uint8_t *ptr_y = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); + //fprintf(stderr, "4 gl err: %d\n", self->params.egl->glGetError()); + if(!ptr_y) { + fprintf(stderr, "failed to map buffer y!\n"); + } + + while(self->params.egl->glGetError()){} + self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, color_conversion->framebuffers[1]); + //fprintf(stderr, "5 gl err: %d\n", self->params.egl->glGetError()); + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[counter % 2]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 1920 * 1080 * 2, 0, GL_STREAM_READ); + //fprintf(stderr, "5.5 gl err: %d\n", self->params.egl->glGetError()); + self->params.egl->glReadPixels(0, 0, 1920, 1080, GL_RG, GL_UNSIGNED_BYTE, 0); + //fprintf(stderr, "6 gl err: %d\n", self->params.egl->glGetError()); + + const int next_pbo_uv = (counter + 1) % 2; + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_uv[next_pbo_uv]); + self->params.egl->glBufferData(GL_PIXEL_PACK_BUFFER, 1920 * 1080 * 2, 0, GL_STREAM_READ); + //fprintf(stderr, "7 gl err: %d\n", self->params.egl->glGetError()); + uint8_t *ptr_uv = (uint8_t*)self->params.egl->glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); + //fprintf(stderr, "8 gl err: %d\n", self->params.egl->glGetError()); + if(!ptr_uv) { + fprintf(stderr, "failed to map buffer uv!\n"); + } + + //self->sw_frame->buf[0] = av_buffer_create(ptr_y, 3840 * 2160, nop_free, NULL, 0); + //self->sw_frame->buf[1] = av_buffer_create(ptr_uv, 1920 * 1080 * 2, nop_free, NULL, 0); + //self->sw_frame->data[0] = self->sw_frame->buf[0]->data; + //self->sw_frame->data[1] = self->sw_frame->buf[1]->data; + //self->sw_frame->extended_data[0] = self->sw_frame->data[0]; + //self->sw_frame->extended_data[1] = self->sw_frame->data[1]; + + self->sw_frame->data[0] = ptr_y; + self->sw_frame->data[1] = ptr_uv; + + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + self->params.egl->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + + //self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]); + //self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RG, GL_UNSIGNED_BYTE, sw_frame->data[1]); + + //self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); + + int ret = av_hwframe_transfer_data(frame, self->sw_frame, 0); + if(ret < 0) { + fprintf(stderr, "transfer data failed, error: %s\n", av_err2str(ret)); + } + + //av_buffer_unref(&self->sw_frame->buf[0]); + //av_buffer_unref(&self->sw_frame->buf[1]); + + //av_frame_free(&sw_frame); + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_y]); + self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER); + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, self->pbo_y[next_pbo_uv]); + self->params.egl->glUnmapBuffer(GL_PIXEL_PACK_BUFFER); + self->params.egl->glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); +} + static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) { gsr_video_encoder_vulkan *self = encoder->priv; textures[0] = self->target_textures[0]; @@ -114,7 +298,7 @@ gsr_video_encoder* gsr_video_encoder_vulkan_create(const gsr_video_encoder_vulka *encoder = (gsr_video_encoder) { .start = gsr_video_encoder_vulkan_start, - .copy_textures_to_frame = NULL, + .copy_textures_to_frame = gsr_video_encoder_vulkan_copy_textures_to_frame, .get_textures = gsr_video_encoder_vulkan_get_textures, .destroy = gsr_video_encoder_vulkan_destroy, .priv = encoder_vulkan -- cgit v1.2.3