From 3ba1dbda98fcf221eb92d241b753ccdef9eb2a08 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 9 Jun 2025 22:07:52 +0200 Subject: Fix screen and portal capture not working on some intel gpus --- src/utils.c | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/utils.c') diff --git a/src/utils.c b/src/utils.c index c625ecf..092f1a5 100644 --- a/src/utils.c +++ b/src/utils.c @@ -598,22 +598,11 @@ vec2i scale_keep_aspect_ratio(vec2i from, vec2i to) { } unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format, int filter) { - float border_color[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; - if(format == GL_RG) { // UV - border_color[0] = 0.5f; - border_color[1] = 0.5f; - border_color[2] = 0.0f; - border_color[3] = 1.0f; - } - unsigned int texture_id = 0; egl->glGenTextures(1, &texture_id); egl->glBindTexture(GL_TEXTURE_2D, texture_id); egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); - egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); - egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color); egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); -- cgit v1.2.3-70-g09d2