From ad26bc77db6bbc91a71db656060af514ff061a21 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sun, 30 Mar 2025 13:46:06 +0200 Subject: Fix incorrect compute size when scaling image --- src/window_texture.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/window_texture.c') diff --git a/src/window_texture.c b/src/window_texture.c index 8eef4c9..4846bdc 100644 --- a/src/window_texture.c +++ b/src/window_texture.c @@ -85,8 +85,10 @@ int window_texture_on_resize(WindowTexture *self) { texture_id = self->texture_id; } - self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; + self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); + self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); + self->egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color); self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -- cgit v1.2.3-70-g09d2