From ddc3871b27fe9fc086453e3c61b96ae4783e4035 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sun, 9 Feb 2025 16:49:39 +0100 Subject: Change hdr colors again --- src/color_conversion.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/color_conversion.c b/src/color_conversion.c index 1dd3fe8..4c737e9 100644 --- a/src/color_conversion.c +++ b/src/color_conversion.c @@ -98,12 +98,12 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u if(color_range == GSR_COLOR_RANGE_FULL) { main_code = " vec4 pixel = texture(tex1, texcoords_out); \n" - " FragColor.x = pow((RGBtoYUV * vec4(pixel.rgb, 1.0)).x, 0.62); \n" + " FragColor.x = pow((RGBtoYUV * vec4(pixel.rgb, 1.0)).x, 0.55)*0.8; \n" " FragColor.w = pixel.a; \n"; } else { main_code = " vec4 pixel = texture(tex1, texcoords_out); \n" - " FragColor.x = pow((RGBtoYUV * vec4(pixel.rgb, 1.0)).x, 0.72); \n" + " FragColor.x = pow((RGBtoYUV * vec4(pixel.rgb, 1.0)).x, 0.6)*0.82; \n" " FragColor.w = pixel.a; \n"; } } else { -- cgit v1.2.3-70-g09d2