/*! * \file * * This file contains the interface constants, structure definitions and * function prototypes defining the NvFBC API for Linux. * * Copyright (c) 2013-2020, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _NVFBC_H_ #define _NVFBC_H_ #include /*! * \mainpage NVIDIA Framebuffer Capture (NvFBC) for Linux. * * NvFBC is a high performance, low latency API to capture the framebuffer of * an X server screen. * * The output from NvFBC captures everything that would be visible if we were * directly looking at the monitor. This includes window manager decoration, * mouse cursor, overlay, etc. * * It is ideally suited to desktop or fullscreen application capture and * remoting. */ /*! * \defgroup FBC_REQ Requirements * * The following requirements are provided by the regular NVIDIA Display Driver * package: * * - OpenGL core >= 4.2: * Required. NvFBC relies on OpenGL to perform frame capture and * post-processing. * * - Vulkan 1.1: * Required. * * - libcuda.so.1 >= 5.5: * Optional. Used for capture to video memory with CUDA interop. * * The following requirements must be installed separately depending on the * Linux distribution being used: * * - XRandR extension >= 1.2: * Optional. Used for RandR output tracking. * * - libX11-xcb.so.1 >= 1.2: * Required. NvFBC uses a mix of Xlib and XCB. Xlib is needed to use GLX, * XCB is needed to make NvFBC more resilient against X server terminations * while a capture session is active. * * - libxcb.so.1 >= 1.3: * Required. See above. * * - xorg-server >= 1.3: * Optional. Required for push model to work properly. * * Note that all optional dependencies are dlopen()'d at runtime. Failure to * load an optional library is not fatal. */ /*! * \defgroup FBC_CHANGES ChangeLog * * NvFBC Linux API version 0.1 * - Initial BETA release. * * NvFBC Linux API version 0.2 * - Added 'bEnableMSE' field to NVFBC_H264_HW_ENC_CONFIG. * - Added 'dwMSE' field to NVFBC_TOH264_GRAB_FRAME_PARAMS. * - Added 'bEnableAQ' field to NVFBC_H264_HW_ENC_CONFIG. * - Added 'NVFBC_H264_PRESET_LOSSLESS_HP' enum to NVFBC_H264_PRESET. * - Added 'NVFBC_BUFFER_FORMAT_YUV444P' enum to NVFBC_BUFFER_FORMAT. * - Added 'eInputBufferFormat' field to NVFBC_H264_HW_ENC_CONFIG. * - Added '0' and '244' values for NVFBC_H264_HW_ENC_CONFIG::dwProfile. * * NvFBC Linux API version 0.3 * - Improved multi-threaded support by implementing an API locking mechanism. * - Added 'nvFBCBindContext' API entry point. * - Added 'nvFBCReleaseContext' API entry point. * * NvFBC Linux API version 1.0 * - Added codec agnostic interface for HW encoding. * - Deprecated H.264 interface. * - Added support for H.265/HEVC HW encoding. * * NvFBC Linux API version 1.1 * - Added 'nvFBCToHwGetCaps' API entry point. * - Added 'dwDiffMapScalingFactor' field to NVFBC_TOSYS_SETUP_PARAMS. * * NvFBC Linux API version 1.2 * - Deprecated ToHwEnc interface. * - Added ToGL interface that captures frames to an OpenGL texture in video * memory. * - Added 'bDisableAutoModesetRecovery' field to * NVFBC_CREATE_CAPTURE_SESSION_PARAMS. * - Added 'bExternallyManagedContext' field to NVFBC_CREATE_HANDLE_PARAMS. * * NvFBC Linux API version 1.3 * - Added NVFBC_BUFFER_FORMAT_RGBA * - Added 'dwTimeoutMs' field to NVFBC_TOSYS_GRAB_FRAME_PARAMS, * NVFBC_TOCUDA_GRAB_FRAME_PARAMS, and NVFBC_TOGL_GRAB_FRAME_PARAMS. * * NvFBC Linux API version 1.4 * - Clarified that NVFBC_BUFFER_FORMAT_{ARGB,RGB,RGBA} are byte-order formats. * - Renamed NVFBC_BUFFER_FORMAT_YUV420P to NVFBC_BUFFER_FORMAT_NV12. * - Added new requirements. * - Made NvFBC more resilient against the X server terminating during an active * capture session. See new comments for ::NVFBC_ERR_X. * - Relaxed requirement that 'frameSize' must have a width being a multiple of * 4 and a height being a multiple of 2. * - Added 'bRoundFrameSize' field to NVFBC_CREATE_CAPTURE_SESSION_PARAMS. * - Relaxed requirement that the scaling factor for differential maps must be * a multiple of the size of the frame. * - Added 'diffMapSize' field to NVFBC_TOSYS_SETUP_PARAMS and * NVFBC_TOGL_SETUP_PARAMS. * * NvFBC Linux API version 1.5 * - Added NVFBC_BUFFER_FORMAT_BGRA * * NvFBC Linux API version 1.6 * - Added the 'NVFBC_TOSYS_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY', * 'NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY', and * 'NVFBC_TOGL_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY' capture flags. * - Exposed debug and performance logs through the NVFBC_LOG_LEVEL environment * variable. Setting it to "1" enables performance logs, setting it to "2" * enables debugging logs, setting it to "3" enables both. * - Logs are printed to stdout or to the file pointed by the NVFBC_LOG_FILE * environment variable. * - Added 'ulTimestampUs' to NVFBC_FRAME_GRAB_INFO. * - Added 'dwSamplingRateMs' to NVFBC_CREATE_CAPTURE_SESSION_PARAMS. * - Added 'bPushModel' to NVFBC_CREATE_CAPTURE_SESSION_PARAMS. * * NvFBC Linux API version 1.7 * - Retired the NVFBC_CAPTURE_TO_HW_ENCODER interface. * This interface has been deprecated since NvFBC 1.2 and has received no * updates or new features since. We recommend using the NVIDIA Video Codec * SDK to encode NvFBC frames. * See: https://developer.nvidia.com/nvidia-video-codec-sdk * - Added a 'Capture Modes' section to those headers. * - Added a 'Post Processing' section to those headers. * - Added an 'Environment Variables' section to those headers. * - Added 'bInModeset' to NVFBC_GET_STATUS_PARAMS. * - Added 'bAllowDirectCapture' to NVFBC_CREATE_CAPTURE_SESSION_PARAMS. * - Added 'bDirectCaptured' to NVFBC_FRAME_GRAB_INFO. * - Added 'bRequiredPostProcessing' to NVFBC_FRAME_GRAB_INFO. */ /*! * \defgroup FBC_MODES Capture Modes * * When creating a capture session, NvFBC instantiates a capture subsystem * living in the NVIDIA X driver. * * This subsystem listens for damage events coming from applications then * generates (composites) frames for NvFBC when new content is available. * * This capture server can operate on a timer where it periodically checks if * there are any pending damage events, or it can generate frames as soon as it * receives a new damage event. * See NVFBC_CREATE_CAPTURE_SESSION_PARAMS::dwSamplingRateMs, * and NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bPushModel. * * NvFBC can also attach itself to a fullscreen unoccluded application and have * it copy its frames directly into a buffer owned by NvFBC upon present. This * mode bypasses the X server. * See NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bAllowDirectCapture. * * NvFBC is designed to capture frames with as few copies as possible. The * NVIDIA X driver composites frames directly into the NvFBC buffers, and * direct capture copies frames directly into these buffers as well. * * Depending on the configuration of a capture session, an extra copy (rendering * pass) may be needed. See the 'Post Processing' section. */ /*! * \defgroup FBC_PP Post Processing * * Depending on the configuration of a capture session, NvFBC might require to * do post processing on frames. * * Post processing is required for the following reasons: * - NvFBC needs to do a pixel format conversion. * - Diffmaps are requested. * - Capture to system memory is requested. * * NvFBC needs to do a conversion if the requested pixel format does not match * the native format. The native format is NVFBC_BUFFER_FORMAT_BGRA. * * Note: post processing is *not* required for frame scaling and frame cropping. * * Skipping post processing can reduce capture latency. An application can know * whether post processing was required by checking * NVFBC_FRAME_GRAB_INFO::bRequiredPostProcessing. */ /*! * \defgroup FBC_ENVVAR Environment Variables * * Below are the environment variables supported by NvFBC: * * - NVFBC_LOG_LEVEL * Bitfield where the first bit enables debug logs and the second bit enables * performance logs. Both can be enabled by setting this envvar to 3. * * - NVFBC_LOG_FILE * Write all NvFBC logs to the given file. * * - NVFBC_FORCE_ALLOW_DIRECT_CAPTURE * Used to override NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bAllowDirectCapture. * * - NVFBC_FORCE_POST_PROCESSING * Used to force the post processing step, even if it could be skipped. * See the 'Post Processing' section. */ /*! * \defgroup FBC_STRUCT Structure Definition * * @{ */ #ifdef __cplusplus extern "C" { #endif /*! * Calling convention. */ #define NVFBCAPI /*! * NvFBC API major version. */ #define NVFBC_VERSION_MAJOR 1 /*! * NvFBC API minor version. */ #define NVFBC_VERSION_MINOR 7 /*! * NvFBC API version. */ #define NVFBC_VERSION (uint32_t) (NVFBC_VERSION_MINOR | (NVFBC_VERSION_MAJOR << 8)) /*! * Creates a version number for structure parameters. */ #define NVFBC_STRUCT_VERSION(typeName, ver) \ (uint32_t) (sizeof(typeName) | ((ver) << 16) | (NVFBC_VERSION << 24)) /*! * Defines error codes. * * \see NvFBCGetLastErrorStr */ typedef enum _NVFBCSTATUS { /*! * This indicates that the API call returned with no errors. */ NVFBC_SUCCESS = 0, /*! * This indicates that the API version between the client and the library * is not compatible. */ NVFBC_ERR_API_VERSION = 1, /*! * An internal error occurred. */ NVFBC_ERR_INTERNAL = 2, /*! * This indicates that one or more of the parameter passed to the API call * is invalid. */ NVFBC_ERR_INVALID_PARAM = 3, /*! * This indicates that one or more of the pointers passed to the API call * is invalid. */ NVFBC_ERR_INVALID_PTR = 4, /*! * This indicates that the handle passed to the API call to identify the * client is invalid. */ NVFBC_ERR_INVALID_HANDLE = 5, /*! * This indicates that the maximum number of threaded clients of the same * process has been reached. The limit is 10 threads per process. * There is no limit on the number of process. */ NVFBC_ERR_MAX_CLIENTS = 6, /*! * This indicates that the requested feature is not currently supported * by the library. */ NVFBC_ERR_UNSUPPORTED = 7, /*! * This indicates that the API call failed because it was unable to allocate * enough memory to perform the requested operation. */ NVFBC_ERR_OUT_OF_MEMORY = 8, /*! * This indicates that the API call was not expected. This happens when * API calls are performed in a wrong order, such as trying to capture * a frame prior to creating a new capture session; or trying to set up * a capture to video memory although a capture session to system memory * was created. */ NVFBC_ERR_BAD_REQUEST = 9, /*! * This indicates an X error, most likely meaning that the X server has * been terminated. When this error is returned, the only resort is to * create another FBC handle using NvFBCCreateHandle(). * * The previous handle should still be freed with NvFBCDestroyHandle(), but * it might leak resources, in particular X, GLX, and GL resources since * it is no longer possible to communicate with an X server to free them * through the driver. * * The best course of action to eliminate this potential leak is to close * the OpenGL driver, close the forked process running the capture, or * restart the application. */ NVFBC_ERR_X = 10, /*! * This indicates a GLX error. */ NVFBC_ERR_GLX = 11, /*! * This indicates an OpenGL error. */ NVFBC_ERR_GL = 12, /*! * This indicates a CUDA error. */ NVFBC_ERR_CUDA = 13, /*! * This indicates a HW encoder error. */ NVFBC_ERR_ENCODER = 14, /*! * This indicates an NvFBC context error. */ NVFBC_ERR_CONTEXT = 15, /*! * This indicates that the application must recreate the capture session. * * This error can be returned if a modeset event occurred while capturing * frames, and NVFBC_CREATE_HANDLE_PARAMS::bDisableAutoModesetRecovery * was set to NVFBC_TRUE. */ NVFBC_ERR_MUST_RECREATE = 16, /*! * This indicates a Vulkan error. */ NVFBC_ERR_VULKAN = 17, } NVFBCSTATUS; /*! * Defines boolean values. */ typedef enum _NVFBC_BOOL { /*! * False value. */ NVFBC_FALSE = 0, /*! * True value. */ NVFBC_TRUE, } NVFBC_BOOL; /*! * Maximum size in bytes of an error string. */ #define NVFBC_ERR_STR_LEN 512 /*! * Capture type. */ typedef enum _NVFBC_CAPTURE_TYPE { /*! * Capture frames to a buffer in system memory. */ NVFBC_CAPTURE_TO_SYS = 0, /*! * Capture frames to a CUDA device in video memory. * * Specifying this will dlopen() libcuda.so.1 and fail if not available. */ NVFBC_CAPTURE_SHARED_CUDA, /*! * Retired. Do not use. */ /* NVFBC_CAPTURE_TO_HW_ENCODER, */ /*! * Capture frames to an OpenGL buffer in video memory. */ NVFBC_CAPTURE_TO_GL = 3, } NVFBC_CAPTURE_TYPE; /*! * Tracking type. * * NvFBC can track a specific region of the framebuffer to capture. * * An X screen corresponds to the entire framebuffer. * * An RandR CRTC is a component of the GPU that reads pixels from a region of * the X screen and sends them through a pipeline to an RandR output. * A physical monitor can be connected to an RandR output. Tracking an RandR * output captures the region of the X screen that the RandR CRTC is sending to * the RandR output. */ typedef enum { /*! * By default, NvFBC tries to track a connected primary output. If none is * found, then it tries to track the first connected output. If none is * found then it tracks the entire X screen. * * If the XRandR extension is not available, this option has the same effect * as ::NVFBC_TRACKING_SCREEN. * * This default behavior might be subject to changes in the future. */ NVFBC_TRACKING_DEFAULT = 0, /*! * Track an RandR output specified by its ID in the appropriate field. * * The list of connected outputs can be queried via NvFBCGetStatus(). * This list can also be obtained using e.g., xrandr(1). * * If the XRandR extension is not available, setting this option returns an * error. */ NVFBC_TRACKING_OUTPUT, /*! * Track the entire X screen. */ NVFBC_TRACKING_SCREEN, } NVFBC_TRACKING_TYPE; /*! * Buffer format. */ typedef enum _NVFBC_BUFFER_FORMAT { /*! * Data will be converted to ARGB8888 byte-order format. 32 bpp. */ NVFBC_BUFFER_FORMAT_ARGB = 0, /*! * Data will be converted to RGB888 byte-order format. 24 bpp. */ NVFBC_BUFFER_FORMAT_RGB, /*! * Data will be converted to NV12 format using HDTV weights * according to ITU-R BT.709. 12 bpp. */ NVFBC_BUFFER_FORMAT_NV12, /*! * Data will be converted to YUV 444 planar format using HDTV weights * according to ITU-R BT.709. 24 bpp */ NVFBC_BUFFER_FORMAT_YUV444P, /*! * Data will be converted to RGBA8888 byte-order format. 32 bpp. */ NVFBC_BUFFER_FORMAT_RGBA, /*! * Native format. No pixel conversion needed. * BGRA8888 byte-order format. 32 bpp. */ NVFBC_BUFFER_FORMAT_BGRA, } NVFBC_BUFFER_FORMAT; #define NVFBC_BUFFER_FORMAT_YUV420P NVFBC_BUFFER_FORMAT_NV12 /*! * Handle used to identify an NvFBC session. */ typedef uint64_t NVFBC_SESSION_HANDLE; /*! * Box used to describe an area of the tracked region to capture. * * The coordinates are relative to the tracked region. * * E.g., if the size of the X screen is 3520x1200 and the tracked RandR output * scans a region of 1600x1200+1920+0, then setting a capture box of * 800x600+100+50 effectively captures a region of 800x600+2020+50 relative to * the X screen. */ typedef struct _NVFBC_BOX { /*! * [in] X offset of the box. */ uint32_t x; /*! * [in] Y offset of the box. */ uint32_t y; /*! * [in] Width of the box. */ uint32_t w; /*! * [in] Height of the box. */ uint32_t h; } NVFBC_BOX; /*! * Size used to describe the size of a frame. */ typedef struct _NVFBC_SIZE { /*! * [in] Width. */ uint32_t w; /*! * [in] Height. */ uint32_t h; } NVFBC_SIZE; /*! * Describes information about a captured frame. */ typedef struct _NVFBC_FRAME_GRAB_INFO { /*! * [out] Width of the captured frame. */ uint32_t dwWidth; /*! * [out] Height of the captured frame. */ uint32_t dwHeight; /*! * [out] Size of the frame in bytes. */ uint32_t dwByteSize; /*! * [out] Incremental ID of the current frame. * * This can be used to identify a frame. */ uint32_t dwCurrentFrame; /*! * [out] Whether the captured frame is a new frame. * * When using non blocking calls it is possible to capture a frame * that was already captured before if the display server did not * render a new frame in the meantime. In that case, this flag * will be set to NVFBC_FALSE. * * When using blocking calls each captured frame will have * this flag set to NVFBC_TRUE since the blocking mechanism waits for * the display server to render a new frame. * * Note that this flag does not guarantee that the content of * the frame will be different compared to the previous captured frame. * * In particular, some compositing managers report the entire * framebuffer as damaged when an application refreshes its content. * * Consider a single X screen spanned across physical displays A and B * and an NvFBC application tracking display A. Depending on the * compositing manager, it is possible that an application refreshing * itself on display B will trigger a frame capture on display A. * * Workarounds include: * - Using separate X screens * - Disabling the composite extension * - Using a compositing manager that properly reports what regions * are damaged * - Using NvFBC's diffmaps to find out if the frame changed */ NVFBC_BOOL bIsNewFrame; /*! * [out] Frame timestamp * * Time in micro seconds when the display server started rendering the * frame. * * This does not account for when the frame was captured. If capturing an * old frame (e.g., bIsNewFrame is NVFBC_FALSE) the reported timestamp * will reflect the time when the old frame was rendered by the display * server. */ uint64_t ulTimestampUs; /* * [out] Number of frames generated since the last capture. * * This can help applications tell whether they missed frames or there * were no frames generated by the server since the last capture. */ uint32_t dwMissedFrames; /* * [out] Whether the captured frame required post processing. * * See the 'Post Processing' section. */ NVFBC_BOOL bRequiredPostProcessing; /* * [out] Whether this frame was obtained via direct capture. * * See NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bAllowDirectCapture. */ NVFBC_BOOL bDirectCapture; } NVFBC_FRAME_GRAB_INFO; /*! * Defines parameters for the CreateHandle() API call. */ typedef struct _NVFBC_CREATE_HANDLE_PARAMS { /*! * [in] Must be set to NVFBC_CREATE_HANDLE_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Application specific private information passed to the NvFBC * session. */ const void *privateData; /*! * [in] Size of the application specific private information passed to the * NvFBC session. */ uint32_t privateDataSize; /*! * [in] Whether NvFBC should not create and manage its own graphics context * * NvFBC internally uses OpenGL to perfom graphics operations on the * captured frames. By default, NvFBC will create and manage (e.g., make * current, detect new threads, etc.) its own OpenGL context. * * If set to NVFBC_TRUE, NvFBC will use the application's context. It will * be the application's responsibility to make sure that a context is * current on the thread calling into the NvFBC API. */ NVFBC_BOOL bExternallyManagedContext; /*! * [in] GLX context * * GLX context that NvFBC should use internally to create pixmaps and * make them current when creating a new capture session. * * Note: NvFBC expects a context created against a GLX_RGBA_TYPE render * type. */ void *glxCtx; /*! * [in] GLX framebuffer configuration * * Framebuffer configuration that was used to create the GLX context, and * that will be used to create pixmaps internally. * * Note: NvFBC expects a configuration having at least the following * attributes: * GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT * GLX_BIND_TO_TEXTURE_RGBA_EXT, 1 * GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT */ void *glxFBConfig; } NVFBC_CREATE_HANDLE_PARAMS; /*! * NVFBC_CREATE_HANDLE_PARAMS structure version. */ #define NVFBC_CREATE_HANDLE_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_CREATE_HANDLE_PARAMS, 2) /*! * Defines parameters for the ::NvFBCDestroyHandle() API call. */ typedef struct _NVFBC_DESTROY_HANDLE_PARAMS { /*! * [in] Must be set to NVFBC_DESTROY_HANDLE_PARAMS_VER */ uint32_t dwVersion; } NVFBC_DESTROY_HANDLE_PARAMS; /*! * NVFBC_DESTROY_HANDLE_PARAMS structure version. */ #define NVFBC_DESTROY_HANDLE_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_DESTROY_HANDLE_PARAMS, 1) /*! * Maximum number of connected RandR outputs to an X screen. */ #define NVFBC_OUTPUT_MAX 5 /*! * Maximum size in bytes of an RandR output name. */ #define NVFBC_OUTPUT_NAME_LEN 128 /*! * Describes an RandR output. * * Filling this structure relies on the XRandR extension. This feature cannot * be used if the extension is missing or its version is below the requirements. * * \see Requirements */ typedef struct _NVFBC_OUTPUT { /*! * Identifier of the RandR output. */ uint32_t dwId; /*! * Name of the RandR output, as reported by tools such as xrandr(1). * * Example: "DVI-I-0" */ char name[NVFBC_OUTPUT_NAME_LEN]; /*! * Region of the X screen tracked by the RandR CRTC driving this RandR * output. */ NVFBC_BOX trackedBox; } NVFBC_RANDR_OUTPUT_INFO; /*! * Defines parameters for the ::NvFBCGetStatus() API call. */ typedef struct _NVFBC_GET_STATUS_PARAMS { /*! * [in] Must be set to NVFBC_GET_STATUS_PARAMS_VER */ uint32_t dwVersion; /*! * [out] Whether or not framebuffer capture is supported by the graphics * driver. */ NVFBC_BOOL bIsCapturePossible; /*! * [out] Whether or not there is already a capture session on this system. */ NVFBC_BOOL bCurrentlyCapturing; /*! * [out] Whether or not it is possible to create a capture session on this * system. */ NVFBC_BOOL bCanCreateNow; /*! * [out] Size of the X screen (framebuffer). */ NVFBC_SIZE screenSize; /*! * [out] Whether the XRandR extension is available. * * If this extension is not available then it is not possible to have * information about RandR outputs. */ NVFBC_BOOL bXRandRAvailable; /*! * [out] Array of outputs connected to the X screen. * * An application can track a specific output by specifying its ID when * creating a capture session. * * Only if XRandR is available. */ NVFBC_RANDR_OUTPUT_INFO outputs[NVFBC_OUTPUT_MAX]; /*! * [out] Number of outputs connected to the X screen. * * This must be used to parse the array of connected outputs. * * Only if XRandR is available. */ uint32_t dwOutputNum; /*! * [out] Version of the NvFBC library running on this system. */ uint32_t dwNvFBCVersion; /*! * [out] Whether the X server is currently in modeset. * * When the X server is in modeset, it must give up all its video * memory allocations. It is not possible to create a capture * session until the modeset is over. * * Note that VT-switches are considered modesets. */ NVFBC_BOOL bInModeset; } NVFBC_GET_STATUS_PARAMS; /*! * NVFBC_GET_STATUS_PARAMS structure version. */ #define NVFBC_GET_STATUS_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_GET_STATUS_PARAMS, 2) /*! * Defines parameters for the ::NvFBCCreateCaptureSession() API call. */ typedef struct _NVFBC_CREATE_CAPTURE_SESSION_PARAMS { /*! * [in] Must be set to NVFBC_CREATE_CAPTURE_SESSION_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Desired capture type. * * Note that when specyfing ::NVFBC_CAPTURE_SHARED_CUDA NvFBC will try to * dlopen() the corresponding libraries. This means that NvFBC can run on * a system without the CUDA library since it does not link against them. */ NVFBC_CAPTURE_TYPE eCaptureType; /*! * [in] What region of the framebuffer should be tracked. */ NVFBC_TRACKING_TYPE eTrackingType; /*! * [in] ID of the output to track if eTrackingType is set to * ::NVFBC_TRACKING_OUTPUT. */ uint32_t dwOutputId; /*! * [in] Crop the tracked region. * * The coordinates are relative to the tracked region. * * It can be set to 0 to capture the entire tracked region. */ NVFBC_BOX captureBox; /*! * [in] Desired size of the captured frame. * * This parameter allow to scale the captured frame. * * It can be set to 0 to disable frame resizing. */ NVFBC_SIZE frameSize; /*! * [in] Whether the mouse cursor should be composited to the frame. * * Disabling the cursor will not generate new frames when only the cursor * is moved. */ NVFBC_BOOL bWithCursor; /*! * [in] Whether NvFBC should not attempt to recover from modesets. * * NvFBC is able to detect when a modeset event occured and can automatically * re-create a capture session with the same settings as before, then resume * its frame capture session transparently. * * This option allows to disable this behavior. NVFBC_ERR_MUST_RECREATE * will be returned in that case. * * It can be useful in the cases when an application needs to do some work * between setting up a capture and grabbing the first frame. * * For example: an application using the ToGL interface needs to register * resources with EncodeAPI prior to encoding frames. * * Note that during modeset recovery, NvFBC will try to re-create the * capture session every second until it succeeds. */ NVFBC_BOOL bDisableAutoModesetRecovery; /*! * [in] Whether NvFBC should round the requested frameSize. * * When disabled, NvFBC will not attempt to round the requested resolution. * * However, some pixel formats have resolution requirements. E.g., YUV/NV * formats must have a width being a multiple of 4, and a height being a * multiple of 2. RGB formats don't have such requirements. * * If the resolution doesn't meet the requirements of the format, then NvFBC * will fail at setup time. * * When enabled, NvFBC will round the requested width to the next multiple * of 4 and the requested height to the next multiple of 2. * * In this case, requesting any resolution will always work with every * format. However, an NvFBC client must be prepared to handle the case * where the requested resolution is different than the captured resolution. * * NVFBC_FRAME_GRAB_INFO::dwWidth and NVFBC_FRAME_GRAB_INFO::dwHeight should * always be used for getting information about captured frames. */ NVFBC_BOOL bRoundFrameSize; /*! * [in] Rate in ms at which the display server generates new frames * * This controls the frequency at which the display server will generate * new frames if new content is available. This effectively controls the * capture rate when using blocking calls. * * Note that lower values will increase the CPU and GPU loads. * * The default value is 16ms (~ 60 Hz). */ uint32_t dwSamplingRateMs; /*! * [in] Enable push model for frame capture * * When set to NVFBC_TRUE, the display server will generate frames whenever * it receives a damage event from applications. * * Setting this to NVFBC_TRUE will ignore ::dwSamplingRateMs. * * Using push model with the NVFBC_*_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY * capture flag should guarantee the shortest amount of time between an * application rendering a frame and an NvFBC client capturing it, provided * that the NvFBC client is able to process the frames quickly enough. * * Note that applications running at high frame rates will increase CPU and * GPU loads. */ NVFBC_BOOL bPushModel; /*! * [in] Allow direct capture * * Direct capture allows NvFBC to attach itself to a fullscreen graphics * application. Whenever that application presents a frame, it makes a copy * of it directly into a buffer owned by NvFBC thus bypassing the X server. * * When direct capture is *not* enabled, the NVIDIA X driver generates a * frame for NvFBC when it receives a damage event from an application if push * model is enabled, or periodically checks if there are any pending damage * events otherwise (see NVFBC_CREATE_CAPTURE_SESSION_PARAMS::dwSamplingRateMs). * * Direct capture is possible under the following conditions: * - Direct capture is allowed * - Push model is enabled (see NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bPushModel) * - The mouse cursor is not composited (see NVFBC_CREATE_CAPTURE_SESSION_PARAMS::bWithCursor) * - No viewport transformation is required. This happens when the remote * desktop is e.g. rotated. * * When direct capture is possible, NvFBC will automatically attach itself * to a fullscreen unoccluded application, if such exists. * * Notes: * - This includes compositing desktops such as GNOME (e.g., gnome-shell * is the fullscreen unoccluded application). * - There can be only one fullscreen unoccluded application at a time. * - The NVIDIA X driver monitors which application qualifies or no * longer qualifies. * * For example, if a fullscreen application is launched in GNOME, NvFBC will * detach from gnome-shell and attach to that application. * * Attaching and detaching happens automatically from the perspective of an * NvFBC client. When detaching from an application, the X driver will * transparently resume generating frames for NvFBC. * * An application can know whether a given frame was obtained through * direct capture by checking NVFBC_FRAME_GRAB_INFO::bDirectCapture. */ NVFBC_BOOL bAllowDirectCapture; } NVFBC_CREATE_CAPTURE_SESSION_PARAMS; /*! * NVFBC_CREATE_CAPTURE_SESSION_PARAMS structure version. */ #define NVFBC_CREATE_CAPTURE_SESSION_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_CREATE_CAPTURE_SESSION_PARAMS, 6) /*! * Defines parameters for the ::NvFBCDestroyCaptureSession() API call. */ typedef struct _NVFBC_DESTROY_CAPTURE_SESSION_PARAMS { /*! * [in] Must be set to NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER */ uint32_t dwVersion; } NVFBC_DESTROY_CAPTURE_SESSION_PARAMS; /*! * NVFBC_DESTROY_CAPTURE_SESSION_PARAMS structure version. */ #define NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_DESTROY_CAPTURE_SESSION_PARAMS, 1) /*! * Defines parameters for the ::NvFBCBindContext() API call. */ typedef struct _NVFBC_BIND_CONTEXT_PARAMS { /*! * [in] Must be set to NVFBC_BIND_CONTEXT_PARAMS_VER */ uint32_t dwVersion; } NVFBC_BIND_CONTEXT_PARAMS; /*! * NVFBC_BIND_CONTEXT_PARAMS structure version. */ #define NVFBC_BIND_CONTEXT_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_BIND_CONTEXT_PARAMS, 1) /*! * Defines parameters for the ::NvFBCReleaseContext() API call. */ typedef struct _NVFBC_RELEASE_CONTEXT_PARAMS { /*! * [in] Must be set to NVFBC_RELEASE_CONTEXT_PARAMS_VER */ uint32_t dwVersion; } NVFBC_RELEASE_CONTEXT_PARAMS; /*! * NVFBC_RELEASE_CONTEXT_PARAMS structure version. */ #define NVFBC_RELEASE_CONTEXT_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_RELEASE_CONTEXT_PARAMS, 1) /*! * Defines flags that can be used when capturing to system memory. */ typedef enum { /*! * Default, capturing waits for a new frame or mouse move. * * The default behavior of blocking grabs is to wait for a new frame until * after the call was made. But it's possible that there is a frame already * ready that the client hasn't seen. * \see NVFBC_TOSYS_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY */ NVFBC_TOSYS_GRAB_FLAGS_NOFLAGS = 0, /*! * Capturing does not wait for a new frame nor a mouse move. * * It is therefore possible to capture the same frame multiple times. * When this occurs, the dwCurrentFrame parameter of the * NVFBC_FRAME_GRAB_INFO structure is not incremented. */ NVFBC_TOSYS_GRAB_FLAGS_NOWAIT = (1 << 0), /*! * Forces the destination buffer to be refreshed even if the frame has not * changed since previous capture. * * By default, if the captured frame is identical to the previous one, NvFBC * will omit one copy and not update the destination buffer. * * Setting that flag will prevent this behavior. This can be useful e.g., * if the application has modified the buffer in the meantime. */ NVFBC_TOSYS_GRAB_FLAGS_FORCE_REFRESH = (1 << 1), /*! * Similar to NVFBC_TOSYS_GRAB_FLAGS_NOFLAGS, except that the capture will * not wait if there is already a frame available that the client has * never seen yet. */ NVFBC_TOSYS_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY = (1 << 2), } NVFBC_TOSYS_GRAB_FLAGS; /*! * Defines parameters for the ::NvFBCToSysSetUp() API call. */ typedef struct _NVFBC_TOSYS_SETUP_PARAMS { /*! * [in] Must be set to NVFBC_TOSYS_SETUP_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Desired buffer format. */ NVFBC_BUFFER_FORMAT eBufferFormat; /*! * [out] Pointer to a pointer to a buffer in system memory. * * This buffer contains the pixel value of the requested format. Refer to * the description of the buffer formats to understand the memory layout. * * The application does not need to allocate memory for this buffer. It * should not free this buffer either. This buffer is automatically * re-allocated when needed (e.g., when the resolution changes). * * This buffer is allocated by the NvFBC library to the proper size. This * size is returned in the dwByteSize field of the * ::NVFBC_FRAME_GRAB_INFO structure. */ void **ppBuffer; /*! * [in] Whether differential maps should be generated. */ NVFBC_BOOL bWithDiffMap; /*! * [out] Pointer to a pointer to a buffer in system memory. * * This buffer contains the differential map of two frames. It must be read * as an array of unsigned char. Each unsigned char is either 0 or * non-zero. 0 means that the pixel value at the given location has not * changed since the previous captured frame. Non-zero means that the pixel * value has changed. * * The application does not need to allocate memory for this buffer. It * should not free this buffer either. This buffer is automatically * re-allocated when needed (e.g., when the resolution changes). * * This buffer is allocated by the NvFBC library to the proper size. The * size of the differential map is returned in ::diffMapSize. * * This option is not compatible with the ::NVFBC_BUFFER_FORMAT_YUV420P and * ::NVFBC_BUFFER_FORMAT_YUV444P buffer formats. */ void **ppDiffMap; /*! * [in] Scaling factor of the differential maps. * * For example, a scaling factor of 16 means that one pixel of the diffmap * will represent 16x16 pixels of the original frames. * * If any of these 16x16 pixels is different between the current and the * previous frame, then the corresponding pixel in the diffmap will be set * to non-zero. * * The default scaling factor is 1. A dwDiffMapScalingFactor of 0 will be * set to 1. */ uint32_t dwDiffMapScalingFactor; /*! * [out] Size of the differential map. * * Only set if bWithDiffMap is set to NVFBC_TRUE. */ NVFBC_SIZE diffMapSize; } NVFBC_TOSYS_SETUP_PARAMS; /*! * NVFBC_TOSYS_SETUP_PARAMS structure version. */ #define NVFBC_TOSYS_SETUP_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOSYS_SETUP_PARAMS, 3) /*! * Defines parameters for the ::NvFBCToSysGrabFrame() API call. */ typedef struct _NVFBC_TOSYS_GRAB_FRAME_PARAMS { /*! * [in] Must be set to NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Flags defining the behavior of this frame capture. */ uint32_t dwFlags; /*! * [out] Information about the captured frame. * * Can be NULL. */ NVFBC_FRAME_GRAB_INFO *pFrameGrabInfo; /*! * [in] Wait timeout in milliseconds. * * When capturing frames with the NVFBC_TOSYS_GRAB_FLAGS_NOFLAGS or * NVFBC_TOSYS_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY flags, * NvFBC will wait for a new frame or mouse move until the below timer * expires. * * When timing out, the last captured frame will be returned. Note that as * long as the NVFBC_TOSYS_GRAB_FLAGS_FORCE_REFRESH flag is not set, * returning an old frame will incur no performance penalty. * * NvFBC clients can use the return value of the grab frame operation to * find out whether a new frame was captured, or the timer expired. * * Note that the behavior of blocking calls is to wait for a new frame * *after* the call has been made. When using timeouts, it is possible * that NvFBC will return a new frame (e.g., it has never been captured * before) even though no new frame was generated after the grab call. * * For the precise definition of what constitutes a new frame, see * ::bIsNewFrame. * * Set to 0 to disable timeouts. */ uint32_t dwTimeoutMs; } NVFBC_TOSYS_GRAB_FRAME_PARAMS; /*! * NVFBC_TOSYS_GRAB_FRAME_PARAMS structure version. */ #define NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOSYS_GRAB_FRAME_PARAMS, 2) /*! * Defines flags that can be used when capturing to a CUDA buffer in video memory. */ typedef enum { /*! * Default, capturing waits for a new frame or mouse move. * * The default behavior of blocking grabs is to wait for a new frame until * after the call was made. But it's possible that there is a frame already * ready that the client hasn't seen. * \see NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY */ NVFBC_TOCUDA_GRAB_FLAGS_NOFLAGS = 0, /*! * Capturing does not wait for a new frame nor a mouse move. * * It is therefore possible to capture the same frame multiple times. * When this occurs, the dwCurrentFrame parameter of the * NVFBC_FRAME_GRAB_INFO structure is not incremented. */ NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT = (1 << 0), /*! * [in] Forces the destination buffer to be refreshed even if the frame * has not changed since previous capture. * * By default, if the captured frame is identical to the previous one, NvFBC * will omit one copy and not update the destination buffer. * * Setting that flag will prevent this behavior. This can be useful e.g., * if the application has modified the buffer in the meantime. */ NVFBC_TOCUDA_GRAB_FLAGS_FORCE_REFRESH = (1 << 1), /*! * Similar to NVFBC_TOCUDA_GRAB_FLAGS_NOFLAGS, except that the capture will * not wait if there is already a frame available that the client has * never seen yet. */ NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY = (1 << 2), } NVFBC_TOCUDA_FLAGS; /*! * Defines parameters for the ::NvFBCToCudaSetUp() API call. */ typedef struct _NVFBC_TOCUDA_SETUP_PARAMS { /*! * [in] Must be set to NVFBC_TOCUDA_SETUP_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Desired buffer format. */ NVFBC_BUFFER_FORMAT eBufferFormat; } NVFBC_TOCUDA_SETUP_PARAMS; /*! * NVFBC_TOCUDA_SETUP_PARAMS structure version. */ #define NVFBC_TOCUDA_SETUP_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOCUDA_SETUP_PARAMS, 1) /*! * Defines parameters for the ::NvFBCToCudaGrabFrame() API call. */ typedef struct _NVFBC_TOCUDA_GRAB_FRAME_PARAMS { /*! * [in] Must be set to NVFBC_TOCUDA_GRAB_FRAME_PARAMS_VER. */ uint32_t dwVersion; /*! * [in] Flags defining the behavior of this frame capture. */ uint32_t dwFlags; /*! * [out] Pointer to a ::CUdeviceptr * * The application does not need to allocate memory for this CUDA device. * * The application does need to create its own CUDA context to use this * CUDA device. * * This ::CUdeviceptr will be mapped to a segment in video memory containing * the frame. It is not possible to process a CUDA device while capturing * a new frame. If the application wants to do so, it must copy the CUDA * device using ::cuMemcpyDtoD or ::cuMemcpyDtoH beforehand. */ void *pCUDADeviceBuffer; /*! * [out] Information about the captured frame. * * Can be NULL. */ NVFBC_FRAME_GRAB_INFO *pFrameGrabInfo; /*! * [in] Wait timeout in milliseconds. * * When capturing frames with the NVFBC_TOCUDA_GRAB_FLAGS_NOFLAGS or * NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY flags, * NvFBC will wait for a new frame or mouse move until the below timer * expires. * * When timing out, the last captured frame will be returned. Note that as * long as the NVFBC_TOCUDA_GRAB_FLAGS_FORCE_REFRESH flag is not set, * returning an old frame will incur no performance penalty. * * NvFBC clients can use the return value of the grab frame operation to * find out whether a new frame was captured, or the timer expired. * * Note that the behavior of blocking calls is to wait for a new frame * *after* the call has been made. When using timeouts, it is possible * that NvFBC will return a new frame (e.g., it has never been captured * before) even though no new frame was generated after the grab call. * * For the precise definition of what constitutes a new frame, see * ::bIsNewFrame. * * Set to 0 to disable timeouts. */ uint32_t dwTimeoutMs; } NVFBC_TOCUDA_GRAB_FRAME_PARAMS; /*! * NVFBC_TOCUDA_GRAB_FRAME_PARAMS structure version. */ #define NVFBC_TOCUDA_GRAB_FRAME_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOCUDA_GRAB_FRAME_PARAMS, 2) /*! * Defines flags that can be used when capturing to an OpenGL buffer in video memory. */ typedef enum { /*! * Default, capturing waits for a new frame or mouse move. * * The default behavior of blocking grabs is to wait for a new frame until * after the call was made. But it's possible that there is a frame already * ready that the client hasn't seen. * \see NVFBC_TOGL_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY */ NVFBC_TOGL_GRAB_FLAGS_NOFLAGS = 0, /*! * Capturing does not wait for a new frame nor a mouse move. * * It is therefore possible to capture the same frame multiple times. * When this occurs, the dwCurrentFrame parameter of the * NVFBC_FRAME_GRAB_INFO structure is not incremented. */ NVFBC_TOGL_GRAB_FLAGS_NOWAIT = (1 << 0), /*! * [in] Forces the destination buffer to be refreshed even if the frame * has not changed since previous capture. * * By default, if the captured frame is identical to the previous one, NvFBC * will omit one copy and not update the destination buffer. * * Setting that flag will prevent this behavior. This can be useful e.g., * if the application has modified the buffer in the meantime. */ NVFBC_TOGL_GRAB_FLAGS_FORCE_REFRESH = (1 << 1), /*! * Similar to NVFBC_TOGL_GRAB_FLAGS_NOFLAGS, except that the capture will * not wait if there is already a frame available that the client has * never seen yet. */ NVFBC_TOGL_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY = (1 << 2), } NVFBC_TOGL_FLAGS; /*! * Maximum number of GL textures that can be used to store frames. */ #define NVFBC_TOGL_TEXTURES_MAX 2 /*! * Defines parameters for the ::NvFBCToGLSetUp() API call. */ typedef struct _NVFBC_TOGL_SETUP_PARAMS { /*! * [in] Must be set to NVFBC_TOGL_SETUP_PARAMS_VER */ uint32_t dwVersion; /*! * [in] Desired buffer format. */ NVFBC_BUFFER_FORMAT eBufferFormat; /*! * [in] Whether differential maps should be generated. */ NVFBC_BOOL bWithDiffMap; /*! * [out] Pointer to a pointer to a buffer in system memory. * * \see NVFBC_TOSYS_SETUP_PARAMS::ppDiffMap */ void **ppDiffMap; /*! * [in] Scaling factor of the differential maps. * * \see NVFBC_TOSYS_SETUP_PARAMS::dwDiffMapScalingFactor */ uint32_t dwDiffMapScalingFactor; /*! * [out] List of GL textures that will store the captured frames. * * This array is 0 terminated. The number of textures varies depending on * the capture settings (such as whether diffmaps are enabled). * * An application wishing to interop with, for example, EncodeAPI will need * to register these textures prior to start encoding frames. * * After each frame capture, the texture holding the current frame will be * returned in NVFBC_TOGL_GRAB_FRAME_PARAMS::dwTexture. */ uint32_t dwTextures[NVFBC_TOGL_TEXTURES_MAX]; /*! * [out] GL target to which the texture should be bound. */ uint32_t dwTexTarget; /*! * [out] GL format of the textures. */ uint32_t dwTexFormat; /*! * [out] GL type of the textures. */ uint32_t dwTexType; /*! * [out] Size of the differential map. * * Only set if bWithDiffMap is set to NVFBC_TRUE. */ NVFBC_SIZE diffMapSize; } NVFBC_TOGL_SETUP_PARAMS; /*! * NVFBC_TOGL_SETUP_PARAMS structure version. */ #define NVFBC_TOGL_SETUP_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOGL_SETUP_PARAMS, 2) /*! * Defines parameters for the ::NvFBCToGLGrabFrame() API call. */ typedef struct _NVFBC_TOGL_GRAB_FRAME_PARAMS { /*! * [in] Must be set to NVFBC_TOGL_GRAB_FRAME_PARAMS_VER. */ uint32_t dwVersion; /*! * [in] Flags defining the behavior of this frame capture. */ uint32_t dwFlags; /*! * [out] Index of the texture storing the current frame. * * This is an index in the NVFBC_TOGL_SETUP_PARAMS::dwTextures array. */ uint32_t dwTextureIndex; /*! * [out] Information about the captured frame. * * Can be NULL. */ NVFBC_FRAME_GRAB_INFO *pFrameGrabInfo; /*! * [in] Wait timeout in milliseconds. * * When capturing frames with the NVFBC_TOGL_GRAB_FLAGS_NOFLAGS or * NVFBC_TOGL_GRAB_FLAGS_NOWAIT_IF_NEW_FRAME_READY flags, * NvFBC will wait for a new frame or mouse move until the below timer * expires. * * When timing out, the last captured frame will be returned. Note that as * long as the NVFBC_TOGL_GRAB_FLAGS_FORCE_REFRESH flag is not set, * returning an old frame will incur no performance penalty. * * NvFBC clients can use the return value of the grab frame operation to * find out whether a new frame was captured, or the timer expired. * * Note that the behavior of blocking calls is to wait for a new frame * *after* the call has been made. When using timeouts, it is possible * that NvFBC will return a new frame (e.g., it has never been captured * before) even though no new frame was generated after the grab call. * * For the precise definition of what constitutes a new frame, see * ::bIsNewFrame. * * Set to 0 to disable timeouts. */ uint32_t dwTimeoutMs; } NVFBC_TOGL_GRAB_FRAME_PARAMS; /*! * NVFBC_TOGL_GRAB_FRAME_PARAMS structure version. */ #define NVFBC_TOGL_GRAB_FRAME_PARAMS_VER NVFBC_STRUCT_VERSION(NVFBC_TOGL_GRAB_FRAME_PARAMS, 2) /*! @} FBC_STRUCT */ /*! * \defgroup FBC_FUNC API Entry Points * * Entry points are thread-safe and can be called concurrently. * * The locking model includes a global lock that protects session handle * management (\see NvFBCCreateHandle, \see NvFBCDestroyHandle). * * Each NvFBC session uses a local lock to protect other entry points. Note * that in certain cases, a thread can hold the local lock for an undefined * amount of time, such as grabbing a frame using a blocking call. * * Note that a context is associated with each session. NvFBC clients wishing * to share a session between different threads are expected to release and * bind the context appropriately (\see NvFBCBindContext, * \see NvFBCReleaseContext). This is not required when each thread uses its * own NvFBC session. * * @{ */ /*! * Gets the last error message that got recorded for a client. * * When NvFBC returns an error, it will save an error message that can be * queried through this API call. Only the last message is saved. * The message and the return code should give enough information about * what went wrong. * * \param [in] sessionHandle * Handle to the NvFBC client. * \return * A NULL terminated error message, or an empty string. Its maximum length * is NVFBC_ERROR_STR_LEN. */ const char* NVFBCAPI NvFBCGetLastErrorStr(const NVFBC_SESSION_HANDLE sessionHandle); /*! * \brief Allocates a new handle for an NvFBC client. * * This function allocates a session handle used to identify an FBC client. * * This function implicitly calls NvFBCBindContext(). * * \param [out] pSessionHandle * Pointer that will hold the allocated session handle. * \param [in] pParams * ::NVFBC_CREATE_HANDLE_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_OUT_OF_MEMORY \n * ::NVFBC_ERR_MAX_CLIENTS \n * ::NVFBC_ERR_X \n * ::NVFBC_ERR_GLX \n * ::NVFBC_ERR_GL * */ NVFBCSTATUS NVFBCAPI NvFBCCreateHandle(NVFBC_SESSION_HANDLE *pSessionHandle, NVFBC_CREATE_HANDLE_PARAMS *pParams); /*! * \brief Destroys the handle of an NvFBC client. * * This function uninitializes an FBC client. * * This function implicitly calls NvFBCReleaseContext(). * * After this fucntion returns, it is not possible to use this session handle * for any further API call. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_DESTROY_HANDLE_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCDestroyHandle(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_DESTROY_HANDLE_PARAMS *pParams); /*! * \brief Gets the current status of the display driver. * * This function queries the display driver for various information. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_GET_STATUS_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCGetStatus(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_GET_STATUS_PARAMS *pParams); /*! * \brief Binds the FBC context to the calling thread. * * The NvFBC library internally relies on objects that must be bound to a * thread. Such objects are OpenGL contexts and CUDA contexts. * * This function binds these objects to the calling thread. * * The FBC context must be bound to the calling thread for most NvFBC entry * points, otherwise ::NVFBC_ERR_CONTEXT is returned. * * If the FBC context is already bound to a different thread, * ::NVFBC_ERR_CONTEXT is returned. The other thread must release the context * first by calling the ReleaseContext() entry point. * * If the FBC context is already bound to the current thread, this function has * no effects. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_DESTROY_CAPTURE_SESSION_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCBindContext(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_BIND_CONTEXT_PARAMS *pParams); /*! * \brief Releases the FBC context from the calling thread. * * If the FBC context is bound to a different thread, ::NVFBC_ERR_CONTEXT is * returned. * * If the FBC context is already released, this functino has no effects. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCReleaseContext(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_RELEASE_CONTEXT_PARAMS *pParams); /*! * \brief Creates a capture session for an FBC client. * * This function starts a capture session of the desired type (system memory, * video memory with CUDA interop, or H.264 compressed frames in system memory). * * Not all types are supported on all systems. Also, it is possible to use * NvFBC without having the CUDA library. In this case, requesting a capture * session of the concerned type will return an error. * * After this function returns, the display driver will start generating frames * that can be captured using the corresponding API call. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_CREATE_CAPTURE_SESSION_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INVALID_PARAM \n * ::NVFBC_ERR_OUT_OF_MEMORY \n * ::NVFBC_ERR_X \n * ::NVFBC_ERR_GLX \n * ::NVFBC_ERR_GL \n * ::NVFBC_ERR_CUDA \n * ::NVFBC_ERR_MUST_RECREATE \n * ::NVFBC_ERR_INTERNAL */ NVFBCSTATUS NVFBCAPI NvFBCCreateCaptureSession(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_CREATE_CAPTURE_SESSION_PARAMS *pParams); /*! * \brief Destroys a capture session for an FBC client. * * This function stops a capture session and frees allocated objects. * * After this function returns, it is possible to create another capture * session using the corresponding API call. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_DESTROY_CAPTURE_SESSION_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCDestroyCaptureSession(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_DESTROY_CAPTURE_SESSION_PARAMS *pParams); /*! * \brief Sets up a capture to system memory session. * * This function configures how the capture to system memory should behave. It * can be called anytime and several times after the capture session has been * created. However, it must be called at least once prior to start capturing * frames. * * This function allocates the buffer that will contain the captured frame. * The application does not need to free this buffer. The size of this buffer * is returned in the ::NVFBC_FRAME_GRAB_INFO structure. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_TOSYS_SETUP_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_UNSUPPORTED \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_INVALID_PARAM \n * ::NVFBC_ERR_OUT_OF_MEMORY \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCToSysSetUp(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOSYS_SETUP_PARAMS *pParams); /*! * \brief Captures a frame to a buffer in system memory. * * This function triggers a frame capture to a buffer in system memory that was * registered with the ToSysSetUp() API call. * * Note that it is possible that the resolution of the desktop changes while * capturing frames. This should be transparent for the application. * * When the resolution changes, the capture session is recreated using the same * parameters, and necessary buffers are re-allocated. The frame counter is not * reset. * * An application can detect that the resolution changed by comparing the * dwByteSize member of the ::NVFBC_FRAME_GRAB_INFO against a previous * frame and/or dwWidth and dwHeight. * * During a change of resolution the capture is paused even in asynchronous * mode. * * \param [in] sessionHandle * FBC session handle. * \param [in] pParams * ::NVFBC_TOSYS_GRAB_FRAME_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X \n * ::NVFBC_ERR_MUST_RECREATE \n * \see NvFBCCreateCaptureSession \n * \see NvFBCToSysSetUp */ NVFBCSTATUS NVFBCAPI NvFBCToSysGrabFrame(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOSYS_GRAB_FRAME_PARAMS *pParams); /*! * \brief Sets up a capture to video memory session. * * This function configures how the capture to video memory with CUDA interop * should behave. It can be called anytime and several times after the capture * session has been created. However, it must be called at least once prior * to start capturing frames. * * \param [in] sessionHandle * FBC session handle. * * \param [in] pParams * ::NVFBC_TOCUDA_SETUP_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_UNSUPPORTED \n * ::NVFBC_ERR_GL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCToCudaSetUp(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOCUDA_SETUP_PARAMS *pParams); /*! * \brief Captures a frame to a CUDA device in video memory. * * This function triggers a frame capture to a CUDA device in video memory. * * Note about changes of resolution: \see NvFBCToSysGrabFrame * * \param [in] sessionHandle * FBC session handle. * * \param [in] pParams * ::NVFBC_TOCUDA_GRAB_FRAME_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_CUDA \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X \n * ::NVFBC_ERR_MUST_RECREATE \n * \see NvFBCCreateCaptureSession \n * \see NvFBCToCudaSetUp */ NVFBCSTATUS NVFBCAPI NvFBCToCudaGrabFrame(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOCUDA_GRAB_FRAME_PARAMS *pParams); /*! * \brief Sets up a capture to OpenGL buffer in video memory session. * * This function configures how the capture to video memory should behave. * It can be called anytime and several times after the capture session has been * created. However, it must be called at least once prior to start capturing * frames. * * \param [in] sessionHandle * FBC session handle. * * \param [in] pParams * ::NVFBC_TOGL_SETUP_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_UNSUPPORTED \n * ::NVFBC_ERR_GL \n * ::NVFBC_ERR_X */ NVFBCSTATUS NVFBCAPI NvFBCToGLSetUp(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOGL_SETUP_PARAMS *pParams); /*! * \brief Captures a frame to an OpenGL buffer in video memory. * * This function triggers a frame capture to a selected resource in video memory. * * Note about changes of resolution: \see NvFBCToSysGrabFrame * * \param [in] sessionHandle * FBC session handle. * * \param [in] pParams * ::NVFBC_TOGL_GRAB_FRAME_PARAMS * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_HANDLE \n * ::NVFBC_ERR_API_VERSION \n * ::NVFBC_ERR_BAD_REQUEST \n * ::NVFBC_ERR_CONTEXT \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_INTERNAL \n * ::NVFBC_ERR_X \n * ::NVFBC_ERR_MUST_RECREATE \n * \see NvFBCCreateCaptureSession \n * \see NvFBCToCudaSetUp */ NVFBCSTATUS NVFBCAPI NvFBCToGLGrabFrame(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOGL_GRAB_FRAME_PARAMS *pParams); /*! * \cond FBC_PFN * * Defines API function pointers */ typedef const char* (NVFBCAPI* PNVFBCGETLASTERRORSTR)(const NVFBC_SESSION_HANDLE sessionHandle); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCCREATEHANDLE)(NVFBC_SESSION_HANDLE *pSessionHandle, NVFBC_CREATE_HANDLE_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCDESTROYHANDLE)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_DESTROY_HANDLE_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCBINDCONTEXT)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_BIND_CONTEXT_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCRELEASECONTEXT)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_RELEASE_CONTEXT_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCGETSTATUS)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_GET_STATUS_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCCREATECAPTURESESSION)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_CREATE_CAPTURE_SESSION_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCDESTROYCAPTURESESSION)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_DESTROY_CAPTURE_SESSION_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOSYSSETUP)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOSYS_SETUP_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOSYSGRABFRAME)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOSYS_GRAB_FRAME_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOCUDASETUP)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOCUDA_SETUP_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOCUDAGRABFRAME)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOCUDA_GRAB_FRAME_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOGLSETUP)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOGL_SETUP_PARAMS *pParams); typedef NVFBCSTATUS (NVFBCAPI* PNVFBCTOGLGRABFRAME)(const NVFBC_SESSION_HANDLE sessionHandle, NVFBC_TOGL_GRAB_FRAME_PARAMS *pParams); /// \endcond /*! @} FBC_FUNC */ /*! * \ingroup FBC_STRUCT * * Structure populated with API function pointers. */ typedef struct { uint32_t dwVersion; //!< [in] Must be set to NVFBC_VERSION. PNVFBCGETLASTERRORSTR nvFBCGetLastErrorStr; //!< [out] Pointer to ::NvFBCGetLastErrorStr(). PNVFBCCREATEHANDLE nvFBCCreateHandle; //!< [out] Pointer to ::NvFBCCreateHandle(). PNVFBCDESTROYHANDLE nvFBCDestroyHandle; //!< [out] Pointer to ::NvFBCDestroyHandle(). PNVFBCGETSTATUS nvFBCGetStatus; //!< [out] Pointer to ::NvFBCGetStatus(). PNVFBCCREATECAPTURESESSION nvFBCCreateCaptureSession; //!< [out] Pointer to ::NvFBCCreateCaptureSession(). PNVFBCDESTROYCAPTURESESSION nvFBCDestroyCaptureSession; //!< [out] Pointer to ::NvFBCDestroyCaptureSession(). PNVFBCTOSYSSETUP nvFBCToSysSetUp; //!< [out] Pointer to ::NvFBCToSysSetUp(). PNVFBCTOSYSGRABFRAME nvFBCToSysGrabFrame; //!< [out] Pointer to ::NvFBCToSysGrabFrame(). PNVFBCTOCUDASETUP nvFBCToCudaSetUp; //!< [out] Pointer to ::NvFBCToCudaSetUp(). PNVFBCTOCUDAGRABFRAME nvFBCToCudaGrabFrame; //!< [out] Pointer to ::NvFBCToCudaGrabFrame(). void* pad1; //!< [out] Retired. Do not use. void* pad2; //!< [out] Retired. Do not use. void* pad3; //!< [out] Retired. Do not use. PNVFBCBINDCONTEXT nvFBCBindContext; //!< [out] Pointer to ::NvFBCBindContext(). PNVFBCRELEASECONTEXT nvFBCReleaseContext; //!< [out] Pointer to ::NvFBCReleaseContext(). void* pad4; //!< [out] Retired. Do not use. void* pad5; //!< [out] Retired. Do not use. void* pad6; //!< [out] Retired. Do not use. void* pad7; //!< [out] Retired. Do not use. PNVFBCTOGLSETUP nvFBCToGLSetUp; //!< [out] Pointer to ::nvFBCToGLSetup(). PNVFBCTOGLGRABFRAME nvFBCToGLGrabFrame; //!< [out] Pointer to ::nvFBCToGLGrabFrame(). } NVFBC_API_FUNCTION_LIST; /*! * \ingroup FBC_FUNC * * \brief Entry Points to the NvFBC interface. * * Creates an instance of the NvFBC interface, and populates the * pFunctionList with function pointers to the API routines implemented by * the NvFBC interface. * * \param [out] pFunctionList * * \return * ::NVFBC_SUCCESS \n * ::NVFBC_ERR_INVALID_PTR \n * ::NVFBC_ERR_API_VERSION */ NVFBCSTATUS NVFBCAPI NvFBCCreateInstance(NVFBC_API_FUNCTION_LIST *pFunctionList); /*! * \ingroup FBC_FUNC * * Defines function pointer for the ::NvFBCCreateInstance() API call. */ typedef NVFBCSTATUS (NVFBCAPI* PNVFBCCREATEINSTANCE)(NVFBC_API_FUNCTION_LIST *pFunctionList); #ifdef __cplusplus } #endif #endif // _NVFBC_H_