#ifndef GSR_CAPTURE_CAPTURE_H #define GSR_CAPTURE_CAPTURE_H #include "../color_conversion.h" #include typedef struct AVCodecContext AVCodecContext; typedef struct AVFrame AVFrame; typedef void* VADisplay; typedef struct _VADRMPRIMESurfaceDescriptor VADRMPRIMESurfaceDescriptor; typedef struct gsr_cuda gsr_cuda; typedef struct AVFrame AVFrame; typedef struct CUgraphicsResource_st *CUgraphicsResource; typedef struct CUarray_st *CUarray; typedef struct CUctx_st *CUcontext; typedef struct CUstream_st *CUstream; typedef struct gsr_capture gsr_capture; struct gsr_capture { /* These methods should not be called manually. Call gsr_capture_* instead */ int (*start)(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame); void (*tick)(gsr_capture *cap, AVCodecContext *video_codec_context); /* can be NULL */ bool (*should_stop)(gsr_capture *cap, bool *err); /* can be NULL */ int (*capture)(gsr_capture *cap, AVFrame *frame); void (*capture_end)(gsr_capture *cap, AVFrame *frame); /* can be NULL */ void (*destroy)(gsr_capture *cap, AVCodecContext *video_codec_context); void *priv; /* can be NULL */ bool started; }; typedef struct gsr_capture_base gsr_capture_base; struct gsr_capture_base { gsr_egl *egl; unsigned int input_texture; unsigned int target_textures[2]; unsigned int cursor_texture; gsr_color_conversion color_conversion; AVCodecContext *video_codec_context; }; typedef struct { gsr_cuda *cuda; CUgraphicsResource *cuda_graphics_resources; CUarray *mapped_arrays; } gsr_cuda_context; int gsr_capture_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame); void gsr_capture_tick(gsr_capture *cap, AVCodecContext *video_codec_context); bool gsr_capture_should_stop(gsr_capture *cap, bool *err); int gsr_capture_capture(gsr_capture *cap, AVFrame *frame); void gsr_capture_end(gsr_capture *cap, AVFrame *frame); /* Calls |gsr_capture_stop| as well */ void gsr_capture_destroy(gsr_capture *cap, AVCodecContext *video_codec_context); bool gsr_capture_base_setup_vaapi_textures(gsr_capture_base *self, AVFrame *frame, VADisplay va_dpy, VADRMPRIMESurfaceDescriptor *prime, gsr_color_range color_range); bool gsr_capture_base_setup_cuda_textures(gsr_capture_base *self, AVFrame *frame, gsr_cuda_context *cuda_context, gsr_color_range color_range, gsr_source_color source_color, bool hdr); void gsr_capture_base_stop(gsr_capture_base *self); bool drm_create_codec_context(const char *card_path, AVCodecContext *video_codec_context, int width, int height, bool hdr, VADisplay *va_dpy); bool cuda_create_codec_context(CUcontext cu_ctx, AVCodecContext *video_codec_context, int width, int height, bool hdr, CUstream *cuda_stream); #endif /* GSR_CAPTURE_CAPTURE_H */