#ifndef GSR_CAPTURE_NVFBC_H #define GSR_CAPTURE_NVFBC_H #include "capture.h" #include "../vec2.h" typedef struct { gsr_egl *egl; const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays). A copy is made of this */ int fps; vec2i pos; vec2i size; bool direct_capture; bool overclock; bool hdr; gsr_color_range color_range; bool record_cursor; } gsr_capture_nvfbc_params; gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params); #endif /* GSR_CAPTURE_NVFBC_H */