#include "../../include/capture/xcomposite.h" #include "../../include/window_texture.h" #include "../../include/utils.h" #include "../../include/cursor.h" #include "../../include/color_conversion.h" #include #include #include #include #include #include #include typedef struct { gsr_capture_xcomposite_params params; bool should_stop; bool stop_is_error; bool window_resized; bool follow_focused_initialized; bool init_new_window; Window window; vec2i window_size; vec2i texture_size; double window_resize_timer; WindowTexture window_texture; AVCodecContext *video_codec_context; Atom net_active_window_atom; gsr_cursor cursor; bool clear_background; bool fast_path_failed; } gsr_capture_xcomposite; static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) { window_texture_deinit(&self->window_texture); gsr_cursor_deinit(&self->cursor); } static int max_int(int a, int b) { return a > b ? a : b; } static Window get_focused_window(Display *display, Atom net_active_window_atom) { Atom type; int format = 0; unsigned long num_items = 0; unsigned long bytes_after = 0; unsigned char *properties = NULL; if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) { Window focused_window = *(unsigned long*)properties; XFree(properties); return focused_window; } return None; } static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) { gsr_capture_xcomposite *self = cap->priv; if(self->params.follow_focused) { self->net_active_window_atom = XInternAtom(self->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False); if(!self->net_active_window_atom) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: failed to get _NET_ACTIVE_WINDOW atom\n"); return -1; } self->window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom); } else { self->window = self->params.window; } /* TODO: Do these in tick, and allow error if follow_focused */ XWindowAttributes attr; if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr) && !self->params.follow_focused) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->window); return -1; } self->window_size.x = max_int(attr.width, 0); self->window_size.y = max_int(attr.height, 0); if(self->params.follow_focused) XSelectInput(self->params.egl->x11.dpy, DefaultRootWindow(self->params.egl->x11.dpy), PropertyChangeMask); // TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask); /* Disable vsync */ self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0); if(window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl) != 0 && !self->params.follow_focused) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", self->window); return -1; } if(gsr_cursor_init(&self->cursor, self->params.egl, self->params.egl->x11.dpy) != 0) { gsr_capture_xcomposite_stop(self); return -1; } self->texture_size.x = 0; self->texture_size.y = 0; self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture)); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y); self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) { self->params.output_resolution = self->texture_size; video_codec_context->width = FFALIGN(self->texture_size.x, 2); video_codec_context->height = FFALIGN(self->texture_size.y, 2); } else { video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2); video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2); } frame->width = video_codec_context->width; frame->height = video_codec_context->height; self->video_codec_context = video_codec_context; self->window_resize_timer = clock_get_monotonic_seconds(); return 0; } static void gsr_capture_xcomposite_tick(gsr_capture *cap) { gsr_capture_xcomposite *self = cap->priv; if(self->params.follow_focused && !self->follow_focused_initialized) { self->init_new_window = true; } if(self->init_new_window) { self->init_new_window = false; Window focused_window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom); if(focused_window != self->window || !self->follow_focused_initialized) { self->follow_focused_initialized = true; XSelectInput(self->params.egl->x11.dpy, self->window, 0); self->window = focused_window; XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask); XWindowAttributes attr; attr.width = 0; attr.height = 0; if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr)) fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick failed: invalid window id: %lu\n", self->window); self->window_size.x = max_int(attr.width, 0); self->window_size.y = max_int(attr.height, 0); window_texture_deinit(&self->window_texture); window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this self->texture_size.x = 0; self->texture_size.y = 0; self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture)); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y); self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); self->window_resized = false; self->clear_background = true; } } const double window_resize_timeout = 1.0; // 1 second if(self->window_resized && clock_get_monotonic_seconds() - self->window_resize_timer >= window_resize_timeout) { self->window_resized = false; if(window_texture_on_resize(&self->window_texture) != 0) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n"); //self->should_stop = true; //self->stop_is_error = true; return; } self->texture_size.x = 0; self->texture_size.y = 0; self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture)); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y); self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); self->clear_background = true; } } static void gsr_capture_xcomposite_on_event(gsr_capture *cap, gsr_egl *egl) { gsr_capture_xcomposite *self = cap->priv; XEvent *xev = gsr_egl_get_event_data(egl); switch(xev->type) { case DestroyNotify: { /* Window died (when not following focused window), so we stop recording */ if(!self->params.follow_focused && xev->xdestroywindow.window == self->window) { self->should_stop = true; self->stop_is_error = false; } break; } case Expose: { /* Requires window texture recreate */ if(xev->xexpose.count == 0 && xev->xexpose.window == self->window) { self->window_resize_timer = clock_get_monotonic_seconds(); self->window_resized = true; } break; } case ConfigureNotify: { /* Window resized */ if(xev->xconfigure.window == self->window && (xev->xconfigure.width != self->window_size.x || xev->xconfigure.height != self->window_size.y)) { self->window_size.x = max_int(xev->xconfigure.width, 0); self->window_size.y = max_int(xev->xconfigure.height, 0); self->window_resize_timer = clock_get_monotonic_seconds(); self->window_resized = true; } break; } case PropertyNotify: { /* Focused window changed */ if(self->params.follow_focused && xev->xproperty.atom == self->net_active_window_atom) { self->init_new_window = true; } break; } } gsr_cursor_on_event(&self->cursor, xev); } static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) { gsr_capture_xcomposite *self = cap->priv; if(self->should_stop) { if(err) *err = self->stop_is_error; return true; } if(err) *err = false; return false; } static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) { gsr_capture_xcomposite *self = cap->priv; (void)frame; if(self->clear_background) { self->clear_background = false; gsr_color_conversion_clear(color_conversion); } const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0; vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size; output_size = scale_keep_aspect_ratio(self->texture_size, output_size); const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) }; self->params.egl->glFlush(); self->params.egl->glFinish(); /* Fast opengl free path */ if(!self->fast_path_failed && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) { if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, self->video_codec_context, frame)) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n"); self->fast_path_failed = true; } } else { self->fast_path_failed = true; } if(self->fast_path_failed) { gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture), target_pos, output_size, (vec2i){0, 0}, self->texture_size, 0.0f, false); } if(self->params.record_cursor && self->cursor.visible) { const vec2d scale = { self->texture_size.x == 0 ? 0 : (double)output_size.x / (double)self->texture_size.x, self->texture_size.y == 0 ? 0 : (double)output_size.y / (double)self->texture_size.y }; gsr_cursor_tick(&self->cursor, self->window); const vec2i cursor_pos = { target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x, target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y }; self->params.egl->glEnable(GL_SCISSOR_TEST); self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y); gsr_color_conversion_draw(color_conversion, self->cursor.texture_id, cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y}, (vec2i){0, 0}, self->cursor.size, 0.0f, false); self->params.egl->glDisable(GL_SCISSOR_TEST); } self->params.egl->glFlush(); self->params.egl->glFinish(); return 0; } static gsr_source_color gsr_capture_xcomposite_get_source_color(gsr_capture *cap) { (void)cap; return GSR_SOURCE_COLOR_RGB; } static uint64_t gsr_capture_xcomposite_get_window_id(gsr_capture *cap) { gsr_capture_xcomposite *self = cap->priv; return self->window; } static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) { (void)video_codec_context; if(cap->priv) { gsr_capture_xcomposite_stop(cap->priv); free(cap->priv); cap->priv = NULL; } free(cap); } gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) { if(!params) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n"); return NULL; } gsr_capture *cap = calloc(1, sizeof(gsr_capture)); if(!cap) return NULL; gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite)); if(!cap_xcomp) { free(cap); return NULL; } cap_xcomp->params = *params; *cap = (gsr_capture) { .start = gsr_capture_xcomposite_start, .on_event = gsr_capture_xcomposite_on_event, .tick = gsr_capture_xcomposite_tick, .should_stop = gsr_capture_xcomposite_should_stop, .capture = gsr_capture_xcomposite_capture, .get_source_color = gsr_capture_xcomposite_get_source_color, .uses_external_image = NULL, .get_window_id = gsr_capture_xcomposite_get_window_id, .destroy = gsr_capture_xcomposite_destroy, .priv = cap_xcomp }; return cap; }