#include "../../include/capture/xcomposite_vaapi.h" #include "../../include/egl.h" #include "../../include/window_texture.h" #include "../../include/utils.h" #include #include #include #include #include #include #include #include #include typedef struct { gsr_capture_xcomposite_vaapi_params params; Display *dpy; XEvent xev; bool should_stop; bool stop_is_error; bool window_resized; bool created_hw_frame; bool follow_focused_initialized; Window window; vec2i window_size; vec2i texture_size; double window_resize_timer; WindowTexture window_texture; gsr_egl egl; int fourcc; int num_planes; uint64_t modifiers; int dmabuf_fd; int32_t pitch; int32_t offset; VADisplay va_dpy; VAConfigID config_id; VAContextID context_id; VASurfaceID input_surface; VABufferID buffer_id; VARectangle output_region; Atom net_active_window_atom; } gsr_capture_xcomposite_vaapi; static int max_int(int a, int b) { return a > b ? a : b; } static int min_int(int a, int b) { return a < b ? a : b; } static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context); static Window get_focused_window(Display *display, Atom net_active_window_atom) { Atom type; int format = 0; unsigned long num_items = 0; unsigned long bytes_after = 0; unsigned char *properties = NULL; if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) { Window focused_window = *(unsigned long*)properties; XFree(properties); return focused_window; } return None; } static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) { AVBufferRef *device_ctx; if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, cap_xcomp->params.card_path, NULL, 0) < 0) { fprintf(stderr, "Error: Failed to create hardware device context\n"); return false; } AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx); if(!frame_context) { fprintf(stderr, "Error: Failed to create hwframe context\n"); av_buffer_unref(&device_ctx); return false; } AVHWFramesContext *hw_frame_context = (AVHWFramesContext *)frame_context->data; hw_frame_context->width = video_codec_context->width; hw_frame_context->height = video_codec_context->height; hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12; hw_frame_context->format = video_codec_context->pix_fmt; hw_frame_context->device_ref = device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data; hw_frame_context->initial_pool_size = 1; AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx; cap_xcomp->va_dpy = vactx->display; if (av_hwframe_ctx_init(frame_context) < 0) { fprintf(stderr, "Error: Failed to initialize hardware frame context " "(note: ffmpeg version needs to be > 4.0)\n"); av_buffer_unref(&device_ctx); //av_buffer_unref(&frame_context); return false; } video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx); video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context); return true; } #define DRM_FORMAT_MOD_INVALID 72057594037927935 static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; if(cap_xcomp->params.follow_focused) { cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->dpy, "_NET_ACTIVE_WINDOW", False); if(!cap_xcomp->net_active_window_atom) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n"); return -1; } cap_xcomp->window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom); } else { cap_xcomp->window = cap_xcomp->params.window; } /* TODO: Do these in tick, and allow error if follow_focused */ XWindowAttributes attr; if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window); return -1; } cap_xcomp->window_size.x = max_int(attr.width, 0); cap_xcomp->window_size.y = max_int(attr.height, 0); if(cap_xcomp->params.follow_focused) XSelectInput(cap_xcomp->dpy, DefaultRootWindow(cap_xcomp->dpy), PropertyChangeMask); // TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask); if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy)) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to load opengl\n"); return -1; } if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n"); gsr_egl_unload(&cap_xcomp->egl); return -1; } if(!cap_xcomp->egl.eglExportDMABUFImageMESA) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n"); gsr_egl_unload(&cap_xcomp->egl); return -1; } /* Disable vsync */ cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0); if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0 && !cap_xcomp->params.follow_focused) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed get window texture for window %ld\n", cap_xcomp->params.window); gsr_egl_unload(&cap_xcomp->egl); return -1; } cap_xcomp->texture_size.x = 0; cap_xcomp->texture_size.y = 0; cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)); cap_xcomp->texture_size.x = 0; cap_xcomp->texture_size.y = 0; cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y); cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0); cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1); cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1); video_codec_context->width = cap_xcomp->texture_size.x; video_codec_context->height = cap_xcomp->texture_size.y; if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) { video_codec_context->width = max_int(2, cap_xcomp->params.region_size.x & ~1); video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1); } if(!drm_create_codec_context(cap_xcomp, video_codec_context)) { gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context); return -1; } cap_xcomp->window_resize_timer = clock_get_monotonic_seconds(); return 0; } static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; // TODO: //cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT); bool init_new_window = false; while(XPending(cap_xcomp->dpy)) { XNextEvent(cap_xcomp->dpy, &cap_xcomp->xev); switch(cap_xcomp->xev.type) { case DestroyNotify: { /* Window died (when not following focused window), so we stop recording */ if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) { cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = false; } break; } case Expose: { /* Requires window texture recreate */ if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) { cap_xcomp->window_resize_timer = clock_get_monotonic_seconds(); cap_xcomp->window_resized = true; } break; } case ConfigureNotify: { /* Window resized */ if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) { cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0); cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0); cap_xcomp->window_resize_timer = clock_get_monotonic_seconds(); cap_xcomp->window_resized = true; } break; } case PropertyNotify: { /* Focused window changed */ if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) { init_new_window = true; } break; } } } if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) { init_new_window = true; } if(init_new_window) { Window focused_window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom); if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) { cap_xcomp->follow_focused_initialized = true; XSelectInput(cap_xcomp->dpy, cap_xcomp->window, 0); cap_xcomp->window = focused_window; XSelectInput(cap_xcomp->dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask); XWindowAttributes attr; attr.width = 0; attr.height = 0; if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->window, &attr)) fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window); cap_xcomp->window_size.x = max_int(attr.width, 0); cap_xcomp->window_size.y = max_int(attr.height, 0); cap_xcomp->window_resized = true; window_texture_deinit(&cap_xcomp->window_texture); window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl); // TODO: Do not do the below window_texture_on_resize after this cap_xcomp->texture_size.x = 0; cap_xcomp->texture_size.y = 0; cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y); cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0); cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1)); cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1)); } } const double window_resize_timeout = 1.0; // 1 second if(!cap_xcomp->created_hw_frame || (cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout)) { cap_xcomp->window_resized = false; if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n"); //cap_xcomp->should_stop = true; //cap_xcomp->stop_is_error = true; return; } cap_xcomp->texture_size.x = 0; cap_xcomp->texture_size.y = 0; cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y); cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0); cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1)); cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1)); if(cap_xcomp->buffer_id) { vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id); cap_xcomp->buffer_id = 0; } if(cap_xcomp->context_id) { vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id); cap_xcomp->context_id = 0; } if(cap_xcomp->config_id) { vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id); cap_xcomp->config_id = 0; } if(cap_xcomp->input_surface) { vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1); cap_xcomp->input_surface = 0; } if(cap_xcomp->dmabuf_fd) { close(cap_xcomp->dmabuf_fd); cap_xcomp->dmabuf_fd = 0; } if(!cap_xcomp->created_hw_frame) { cap_xcomp->created_hw_frame = true; av_frame_free(frame); *frame = av_frame_alloc(); if(!frame) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to allocate frame\n"); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } (*frame)->format = video_codec_context->pix_fmt; (*frame)->width = video_codec_context->width; (*frame)->height = video_codec_context->height; (*frame)->color_range = video_codec_context->color_range; (*frame)->color_primaries = video_codec_context->color_primaries; (*frame)->color_trc = video_codec_context->color_trc; (*frame)->colorspace = video_codec_context->colorspace; (*frame)->chroma_location = video_codec_context->chroma_sample_location; int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0); if(res < 0) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: av_hwframe_get_buffer failed: %d\n", res); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } } int xx = 0, yy = 0; cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx); cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy); cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0); const intptr_t pixmap_attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE, }; EGLImage img = cap_xcomp->egl.eglCreateImage(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), pixmap_attrs); if(!img) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglCreateImage failed\n"); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers)) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageQueryMESA failed\n"); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img); return; } if(cap_xcomp->num_planes != 1) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: expected 1 plane for drm buf, got %d planes\n", cap_xcomp->num_planes); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img); return; } if(!cap_xcomp->egl.eglExportDMABUFImageMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->pitch, &cap_xcomp->offset)) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageMESA failed\n"); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img); return; } cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img); uintptr_t dmabuf = cap_xcomp->dmabuf_fd; VASurfaceAttribExternalBuffers buf = {0}; buf.pixel_format = VA_FOURCC_BGRX; buf.width = xx; buf.height = yy; buf.data_size = yy * cap_xcomp->pitch; buf.num_planes = 1; buf.pitches[0] = cap_xcomp->pitch; buf.offsets[0] = cap_xcomp->offset; buf.buffers = &dmabuf; buf.num_buffers = 1; buf.flags = 0; buf.private_data = 0; #define VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME 0x20000000 VASurfaceAttrib attribs[2] = {0}; attribs[0].type = VASurfaceAttribMemoryType; attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE; attribs[0].value.type = VAGenericValueTypeInteger; attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME; attribs[1].type = VASurfaceAttribExternalBufferDescriptor; attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE; attribs[1].value.type = VAGenericValueTypePointer; attribs[1].value.value.p = &buf; VAStatus va_status = vaCreateSurfaces(cap_xcomp->va_dpy, VA_RT_FORMAT_RGB32, xx, yy, &cap_xcomp->input_surface, 1, attribs, 2); if(va_status != VA_STATUS_SUCCESS) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateSurfaces failed: %d\n", va_status); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } va_status = vaCreateConfig(cap_xcomp->va_dpy, VAProfileNone, VAEntrypointVideoProc, NULL, 0, &cap_xcomp->config_id); if(va_status != VA_STATUS_SUCCESS) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateConfig failed: %d\n", va_status); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } VASurfaceID target_surface_id = (uintptr_t)(*frame)->data[3]; va_status = vaCreateContext(cap_xcomp->va_dpy, cap_xcomp->config_id, xx, yy, VA_PROGRESSIVE, &target_surface_id, 1, &cap_xcomp->context_id); if(va_status != VA_STATUS_SUCCESS) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateContext failed: %d\n", va_status); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } cap_xcomp->output_region = (VARectangle){ .x = 0, .y = 0, .width = xx, .height = yy }; // Copying a surface to another surface will automatically perform the color conversion. Thanks vaapi! VAProcPipelineParameterBuffer params = {0}; params.surface = cap_xcomp->input_surface; params.surface_region = NULL; params.output_region = &cap_xcomp->output_region; params.output_background_color = 0; params.filter_flags = VA_FRAME_PICTURE; params.input_color_properties.colour_primaries = 1; params.input_color_properties.transfer_characteristics = 1; params.input_color_properties.matrix_coefficients = 1; params.surface_color_standard = VAProcColorStandardBT709; params.input_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED; params.output_color_properties.colour_primaries = 1; params.output_color_properties.transfer_characteristics = 1; params.output_color_properties.matrix_coefficients = 1; params.output_color_standard = VAProcColorStandardBT709; params.output_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED; params.processing_mode = VAProcPerformanceMode; va_status = vaCreateBuffer(cap_xcomp->va_dpy, cap_xcomp->context_id, VAProcPipelineParameterBufferType, sizeof(params), 1, ¶ms, &cap_xcomp->buffer_id); if(va_status != VA_STATUS_SUCCESS) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateBuffer failed: %d\n", va_status); cap_xcomp->should_stop = true; cap_xcomp->stop_is_error = true; return; } // Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture)) // might be smaller than cap_xcomp->target_texture_id // TODO: //cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } } static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; if(cap_xcomp->should_stop) { if(err) *err = cap_xcomp->stop_is_error; return true; } if(err) *err = false; return false; } static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; VASurfaceID target_surface_id = (uintptr_t)frame->data[3]; VAStatus va_status = vaBeginPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, target_surface_id); if(va_status != VA_STATUS_SUCCESS) { static bool error_printed = false; if(!error_printed) { error_printed = true; fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaBeginPicture failed: %d\n", va_status); } return -1; } va_status = vaRenderPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, &cap_xcomp->buffer_id, 1); if(va_status != VA_STATUS_SUCCESS) { vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id); static bool error_printed = false; if(!error_printed) { error_printed = true; fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaRenderPicture failed: %d\n", va_status); } return -1; } va_status = vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id); if(va_status != VA_STATUS_SUCCESS) { static bool error_printed = false; if(!error_printed) { error_printed = true; fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaEndPicture failed: %d\n", va_status); } return -1; } // TODO: Needed? //vaSyncSurface(cap_xcomp->va_dpy, target_surface_id); // TODO: Remove //cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface); return 0; } static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) { gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; if(cap_xcomp->buffer_id) { vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id); cap_xcomp->buffer_id = 0; } if(cap_xcomp->context_id) { vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id); cap_xcomp->context_id = 0; } if(cap_xcomp->config_id) { vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id); cap_xcomp->config_id = 0; } if(cap_xcomp->input_surface) { vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1); cap_xcomp->input_surface = 0; } if(cap_xcomp->dmabuf_fd) { close(cap_xcomp->dmabuf_fd); cap_xcomp->dmabuf_fd = 0; } window_texture_deinit(&cap_xcomp->window_texture); if(video_codec_context->hw_device_ctx) av_buffer_unref(&video_codec_context->hw_device_ctx); if(video_codec_context->hw_frames_ctx) av_buffer_unref(&video_codec_context->hw_frames_ctx); gsr_egl_unload(&cap_xcomp->egl); if(cap_xcomp->dpy) { // TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this??? //XCloseDisplay(cap_xcomp->dpy); cap_xcomp->dpy = NULL; } } static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) { (void)video_codec_context; gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv; if(cap->priv) { gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context); free(cap->priv); cap->priv = NULL; } free(cap); } gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_vaapi_params *params) { if(!params) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_create params is NULL\n"); return NULL; } gsr_capture *cap = calloc(1, sizeof(gsr_capture)); if(!cap) return NULL; gsr_capture_xcomposite_vaapi *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite_vaapi)); if(!cap_xcomp) { free(cap); return NULL; } Display *display = XOpenDisplay(NULL); if(!display) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_create failed: XOpenDisplay failed\n"); free(cap); free(cap_xcomp); return NULL; } cap_xcomp->dpy = display; cap_xcomp->params = *params; *cap = (gsr_capture) { .start = gsr_capture_xcomposite_vaapi_start, .tick = gsr_capture_xcomposite_vaapi_tick, .should_stop = gsr_capture_xcomposite_vaapi_should_stop, .capture = gsr_capture_xcomposite_vaapi_capture, .destroy = gsr_capture_xcomposite_vaapi_destroy, .priv = cap_xcomp }; return cap; }