/* Copyright (C) 2020 dec05eba This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include #include #include #include #include #include #include #include #include "../include/sound.hpp" #define GLX_GLXEXT_PROTOTYPES #include #include #include #include #include extern "C" { #include #include #include #include #include #include } #include extern "C" { #include } #include "../include/NvFBCLibrary.hpp" #include //#include static thread_local char av_error_buffer[AV_ERROR_MAX_STRING_SIZE]; static char* av_error_to_string(int err) { if(av_strerror(err, av_error_buffer, sizeof(av_error_buffer) < 0)) strcpy(av_error_buffer, "Unknown error"); return av_error_buffer; } struct ScopedGLXFBConfig { ~ScopedGLXFBConfig() { if (configs) XFree(configs); } GLXFBConfig *configs = nullptr; }; struct WindowPixmap { WindowPixmap() : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0), texture_width(0), texture_height(0) {} Pixmap pixmap; GLXPixmap glx_pixmap; GLuint texture_id; GLuint target_texture_id; GLint texture_width; GLint texture_height; }; enum class VideoQuality { MEDIUM, HIGH, ULTRA }; static bool x11_supports_composite_named_window_pixmap(Display *dpy) { int extension_major; int extension_minor; if (!XCompositeQueryExtension(dpy, &extension_major, &extension_minor)) return false; int major_version; int minor_version; return XCompositeQueryVersion(dpy, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2); } static int x11_error_handler(Display *dpy, XErrorEvent *ev) { #if 0 char type_str[128]; XGetErrorText(dpy, ev->type, type_str, sizeof(type_str)); char major_opcode_str[128]; XGetErrorText(dpy, ev->type, major_opcode_str, sizeof(major_opcode_str)); char minor_opcode_str[128]; XGetErrorText(dpy, ev->type, minor_opcode_str, sizeof(minor_opcode_str)); fprintf(stderr, "X Error of failed request: %s\n" "Major opcode of failed request: %d (%s)\n" "Minor opcode of failed request: %d (%s)\n" "Serial number of failed request: %d\n", type_str, ev->request_code, major_opcode_str, ev->minor_code, minor_opcode_str); #endif return 0; } static int x11_io_error_handler(Display *dpy) { return 0; } static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) { if (pixmap.target_texture_id) { glDeleteTextures(1, &pixmap.target_texture_id); pixmap.target_texture_id = 0; } if (pixmap.texture_id) { glDeleteTextures(1, &pixmap.texture_id); pixmap.texture_id = 0; pixmap.texture_width = 0; pixmap.texture_height = 0; } if (pixmap.glx_pixmap) { glXDestroyPixmap(dpy, pixmap.glx_pixmap); glXReleaseTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT); pixmap.glx_pixmap = None; } if (pixmap.pixmap) { XFreePixmap(dpy, pixmap.pixmap); pixmap.pixmap = None; } } static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap &pixmap) { cleanup_window_pixmap(dpy, pixmap); XWindowAttributes attr; if (!XGetWindowAttributes(dpy, window_id, &attr)) { fprintf(stderr, "Failed to get window attributes\n"); return false; } const int pixmap_config[] = { GLX_BIND_TO_TEXTURE_RGB_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_WINDOW_BIT, GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, GLX_BUFFER_SIZE, 24, GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 0, // GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, None}; const int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT, None}; int c; GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); if (!configs) { fprintf(stderr, "Failed too choose fb config\n"); return false; } ScopedGLXFBConfig scoped_configs; scoped_configs.configs = configs; bool found = false; GLXFBConfig config; for (int i = 0; i < c; i++) { config = configs[i]; XVisualInfo *visual = glXGetVisualFromFBConfig(dpy, config); if (!visual) continue; if (attr.depth != visual->depth) { XFree(visual); continue; } XFree(visual); found = true; break; } if(!found) { fprintf(stderr, "No matching fb config found\n"); return false; } Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id); if (!new_window_pixmap) { fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id); return false; } GLXPixmap glx_pixmap = glXCreatePixmap(dpy, config, new_window_pixmap, pixmap_attribs); if (!glx_pixmap) { fprintf(stderr, "Failed to create glx pixmap\n"); XFreePixmap(dpy, new_window_pixmap); return false; } pixmap.pixmap = new_window_pixmap; pixmap.glx_pixmap = glx_pixmap; //glEnable(GL_TEXTURE_2D); glGenTextures(1, &pixmap.texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.texture_id); // glEnable(GL_BLEND); // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // GL_LINEAR ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); if(pixmap.texture_width == 0 || pixmap.texture_height == 0) { pixmap.texture_width = attr.width; pixmap.texture_height = attr.height; fprintf(stderr, "Warning: failed to get texture size. You are probably running an unsupported compositor and recording the selected window doesn't work at the moment. A black window will be displayed instead\n"); } fprintf(stderr, "texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); // Generating this second texture is needed because // cuGraphicsGLRegisterImage cant be used with the texture that is mapped // directly to the pixmap. // TODO: Investigate if it's somehow possible to use the pixmap texture // directly, this should improve performance since only less image copy is // then needed every frame. glGenTextures(1, &pixmap.target_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixmap.texture_width, pixmap.texture_height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); int err2 = glGetError(); fprintf(stderr, "error: %d\n", err2); // glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); // glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D); // glGenerateMipmap(GL_TEXTURE_2D); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // GL_LINEAR ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBindTexture(GL_TEXTURE_2D, 0); return pixmap.texture_id != 0 && pixmap.target_texture_id != 0; } std::vector get_hardware_acceleration_device_names() { int iGpu = 0; int nGpu = 0; cuDeviceGetCount(&nGpu); if (iGpu < 0 || iGpu >= nGpu) { fprintf(stderr, "Error: failed...\n"); return {}; } CUdevice cuDevice = 0; cuDeviceGet(&cuDevice, iGpu); char deviceName[80]; cuDeviceGetName(deviceName, sizeof(deviceName), cuDevice); fprintf(stderr, "device name: %s\n", deviceName); return {deviceName}; } static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context, double replay_start_time, std::deque &frame_data_queue, int replay_buffer_size_secs, bool &frames_erased, std::mutex &write_output_mutex) { AVPacket av_packet; memset(&av_packet, 0, sizeof(av_packet)); for (;;) { av_packet.data = NULL; av_packet.size = 0; int res = avcodec_receive_packet(av_codec_context, &av_packet); if (res == 0) { // we have a packet, send the packet to the muxer av_packet_rescale_ts(&av_packet, av_codec_context->time_base, stream->time_base); av_packet.stream_index = stream->index; av_packet.dts = AV_NOPTS_VALUE; std::lock_guard lock(write_output_mutex); if(replay_buffer_size_secs != -1) { double time_now = glfwGetTime(); double replay_time_elapsed = time_now - replay_start_time; AVPacket *new_pack = new AVPacket(); av_packet_move_ref(new_pack, &av_packet); frame_data_queue.push_back(new_pack); if(replay_time_elapsed >= replay_buffer_size_secs) { av_packet_unref(frame_data_queue.front()); delete frame_data_queue.front(); frame_data_queue.pop_front(); frames_erased = true; } } else { int ret = av_interleaved_write_frame(av_format_context, &av_packet); if(ret < 0) { fprintf(stderr, "Error: Failed to write video frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret); } } av_packet_unref(&av_packet); } else if (res == AVERROR(EAGAIN)) { // we have no packet // fprintf(stderr, "No packet!\n"); break; } else if (res == AVERROR_EOF) { // this is the end of the stream fprintf(stderr, "End of stream!\n"); break; } else { fprintf(stderr, "Unexpected error: %d\n", res); break; } } //av_packet_unref(&av_packet); } static AVStream *add_audio_stream(AVFormatContext *av_format_context, AVCodecContext **audio_codec_context, int fps) { const AVCodec *codec = avcodec_find_encoder(AV_CODEC_ID_AAC); if (!codec) { fprintf( stderr, "Error: Could not find aac encoder\n"); exit(1); } AVStream *stream = avformat_new_stream(av_format_context, nullptr); if (!stream) { fprintf(stderr, "Error: Could not allocate stream\n"); exit(1); } stream->id = av_format_context->nb_streams - 1; fprintf(stderr, "audio stream id: %d\n", stream->id); AVCodecContext *codec_context = avcodec_alloc_context3(codec); assert(codec->type == AVMEDIA_TYPE_AUDIO); /* codec_context->sample_fmt = (*codec)->sample_fmts ? (*codec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP; */ codec_context->codec_id = AV_CODEC_ID_AAC; codec_context->sample_fmt = AV_SAMPLE_FMT_FLTP; //codec_context->bit_rate = 64000; codec_context->sample_rate = 48000; codec_context->channel_layout = AV_CH_LAYOUT_STEREO; codec_context->channels = 2; codec_context->time_base.num = 1; codec_context->time_base.den = fps; stream->time_base = codec_context->time_base; stream->avg_frame_rate = av_inv_q(codec_context->time_base); *audio_codec_context = codec_context; // Some formats want stream headers to be seperate //if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER) // av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; return stream; } static AVStream *add_video_stream(AVFormatContext *av_format_context, AVCodecContext **video_codec_context, VideoQuality video_quality, int texture_width, int texture_height, int fps, bool use_hevc) { const AVCodec *codec = avcodec_find_encoder_by_name(use_hevc ? "hevc_nvenc" : "h264_nvenc"); if (!codec) { codec = avcodec_find_encoder_by_name(use_hevc ? "nvenc_hevc" : "nvenc_h264"); } if (!codec) { fprintf( stderr, "Error: Could not find %s encoder\n", use_hevc ? "hevc" : "h264"); exit(1); } AVStream *stream = avformat_new_stream(av_format_context, nullptr); if (!stream) { fprintf(stderr, "Error: Could not allocate stream\n"); exit(1); } stream->id = av_format_context->nb_streams - 1; fprintf(stderr, "video stream id: %d\n", stream->id); AVCodecContext *codec_context = avcodec_alloc_context3(codec); //double fps_ratio = (double)fps / 30.0; assert(codec->type == AVMEDIA_TYPE_VIDEO); codec_context->codec_id = codec->id; fprintf(stderr, "codec id: %d\n", codec->id); codec_context->width = texture_width & ~1; codec_context->height = texture_height & ~1; codec_context->bit_rate = 7500000 + (codec_context->width * codec_context->height) / 2; // Timebase: This is the fundamental unit of time (in seconds) in terms // of which frame timestamps are represented. For fixed-fps content, // timebase should be 1/framerate and timestamp increments should be // identical to 1 codec_context->time_base.num = 1; codec_context->time_base.den = fps; // codec_context->framerate.num = 60; // codec_context->framerate.den = 1; codec_context->sample_aspect_ratio.num = 0; codec_context->sample_aspect_ratio.den = 0; codec_context->gop_size = fps * 2; codec_context->max_b_frames = use_hevc ? 0 : 2; codec_context->pix_fmt = AV_PIX_FMT_CUDA; codec_context->color_range = AVCOL_RANGE_JPEG; switch(video_quality) { case VideoQuality::MEDIUM: codec_context->bit_rate = 5000000 + (codec_context->width * codec_context->height) / 2; codec_context->qmin = 17; codec_context->qmax = 25; //av_opt_set(codec_context->priv_data, "preset", "slow", 0); //av_opt_set(codec_context->priv_data, "profile", "high", 0); //codec_context->profile = FF_PROFILE_H264_HIGH; break; case VideoQuality::HIGH: codec_context->qmin = 12; codec_context->qmax = 18; //av_opt_set(codec_context->priv_data, "preset", "slow", 0); //av_opt_set(codec_context->priv_data, "profile", "high", 0); //codec_context->profile = FF_PROFILE_H264_HIGH; break; case VideoQuality::ULTRA: codec_context->bit_rate = 10000000 + (codec_context->width * codec_context->height) / 2; codec_context->qmin = 12; codec_context->qmax = 18; //av_opt_set(codec_context->priv_data, "preset", "veryslow", 0); //av_opt_set(codec_context->priv_data, "profile", "high", 0); //codec_context->profile = FF_PROFILE_H264_HIGH; break; } stream->time_base = codec_context->time_base; stream->avg_frame_rate = av_inv_q(codec_context->time_base); if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO) codec_context->mb_decision = 2; // stream->time_base = codec_context->time_base; // codec_context->ticks_per_frame = 30; // Some formats want stream headers to be seperate if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER) av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; *video_codec_context = codec_context; return stream; } static AVFrame* open_audio(AVCodecContext *audio_codec_context) { int ret; ret = avcodec_open2(audio_codec_context, audio_codec_context->codec, nullptr); if(ret < 0) { fprintf(stderr, "failed to open codec, reason: %s\n", av_error_to_string(ret)); exit(1); } AVFrame *frame = av_frame_alloc(); if(!frame) { fprintf(stderr, "failed to allocate audio frame\n"); exit(1); } frame->nb_samples = audio_codec_context->frame_size; frame->format = audio_codec_context->sample_fmt; frame->channels = audio_codec_context->channels; frame->channel_layout = audio_codec_context->channel_layout; ret = av_frame_get_buffer(frame, 0); if(ret < 0) { fprintf(stderr, "failed to allocate audio data buffers, reason: %s\n", av_error_to_string(ret)); exit(1); } return frame; } static void open_video(AVCodecContext *codec_context, WindowPixmap &window_pixmap, AVBufferRef **device_ctx, CUgraphicsResource *cuda_graphics_resource) { int ret; std::vector hardware_accelerated_devices = get_hardware_acceleration_device_names(); if (hardware_accelerated_devices.empty()) { fprintf( stderr, "Error: No hardware accelerated device was found on your system\n"); exit(1); } if (av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA, hardware_accelerated_devices[0].c_str(), NULL, 0) < 0) { fprintf(stderr, "Error: Failed to create hardware device context for gpu: %s\n", hardware_accelerated_devices[0].c_str()); exit(1); } AVBufferRef *frame_context = av_hwframe_ctx_alloc(*device_ctx); if (!frame_context) { fprintf(stderr, "Error: Failed to create hwframe context\n"); exit(1); } AVHWFramesContext *hw_frame_context = (AVHWFramesContext *)frame_context->data; hw_frame_context->width = codec_context->width; hw_frame_context->height = codec_context->height; hw_frame_context->sw_format = AV_PIX_FMT_0RGB32; hw_frame_context->format = codec_context->pix_fmt; hw_frame_context->device_ref = *device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data; if (av_hwframe_ctx_init(frame_context) < 0) { fprintf(stderr, "Error: Failed to initialize hardware frame context " "(note: ffmpeg version needs to be > 4.0\n"); exit(1); } codec_context->hw_device_ctx = *device_ctx; codec_context->hw_frames_ctx = frame_context; ret = avcodec_open2(codec_context, codec_context->codec, nullptr); if (ret < 0) { fprintf(stderr, "Error: Could not open video codec: %s\n", "blabla"); // av_err2str(ret)); exit(1); } AVHWDeviceContext *hw_device_context = (AVHWDeviceContext *)(*device_ctx)->data; AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } if(window_pixmap.target_texture_id != 0) { CUresult res; CUcontext old_ctx; res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); res = cuGraphicsGLRegisterImage( cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); // cuGraphicsUnregisterResource(*cuda_graphics_resource); if (res != CUDA_SUCCESS) { const char *err_str; cuGetErrorString(res, &err_str); fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %s, texture " "id: %u\n", err_str, window_pixmap.target_texture_id); exit(1); } res = cuCtxPopCurrent(&old_ctx); } } static void close_video(AVStream *video_stream, AVFrame *frame) { // avcodec_close(video_stream->codec); // av_frame_free(&frame); } static void usage() { fprintf(stderr, "usage: gpu-screen-recorder -w -c -f [-a ] [-q ] [-r ] [-o ]\n"); fprintf(stderr, "OPTIONS:\n"); fprintf(stderr, " -w Window to record or a display or \"screen\". The display is the display name in xrandr and if \"screen\" is selected then all displays are recorded and they are recorded in h265 (aka hevc). Recording a display requires a gpu with NvFBC support.\n"); //fprintf(stderr, " -s The screen region to capture in format WxH+X+Y. This is only applicable when -w is a display or \"screen\". Optional, the entire window/display/screen is recorded by default.\n"); fprintf(stderr, " -c Container format for output file, for example mp4, or flv.\n"); fprintf(stderr, " -f Framerate to record at. Clamped to [1,250].\n"); fprintf(stderr, " -a Audio device to record from (pulse audio device). Optional, disabled by default.\n"); fprintf(stderr, " -q Video quality. Should either be 'medium', 'high' or 'ultra'. Optional, set to 'medium' be default.\n"); fprintf(stderr, " -r Replay buffer size in seconds. If this is set, then only the last seconds as set by this option will be stored" " and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature." " This option has be between 5 and 1200. Note that the replay buffer size will not always be precise, because of keyframes. Optional, disabled by default.\n"); fprintf(stderr, " -o The output file path. If omitted, then the encoded data is sent to stdout.\n"); exit(1); } static sig_atomic_t running = 1; static void int_handler(int dummy) { running = 0; } struct Arg { const char *value; bool optional; }; static bool is_hex_num(char c) { return (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f') || (c >= '0' && c <= '9'); } static bool contains_non_hex_number(const char *str) { size_t len = strlen(str); if(len >= 2 && memcmp(str, "0x", 2) == 0) { str += 2; len -= 2; } for(size_t i = 0; i < len; ++i) { char c = str[i]; if(c == '\0') return false; if(!is_hex_num(c)) return true; } return false; } int main(int argc, char **argv) { signal(SIGINT, int_handler); std::map args = { { "-w", Arg { nullptr, false } }, //{ "-s", Arg { nullptr, true } }, { "-c", Arg { nullptr, false } }, { "-f", Arg { nullptr, false } }, { "-a", Arg { nullptr, true } }, { "-q", Arg { nullptr, true } }, { "-o", Arg { nullptr, true } }, { "-r", Arg { nullptr, true } } }; for(int i = 1; i < argc - 1; i += 2) { auto it = args.find(argv[i]); if(it == args.end()) { fprintf(stderr, "Invalid argument '%s'\n", argv[i]); usage(); } it->second.value = argv[i + 1]; } for(auto &it : args) { if(!it.second.optional && !it.second.value) { fprintf(stderr, "Missing argument '%s'\n", it.first.c_str()); usage(); } } Arg &audio_input_arg = args["-a"]; uint32_t region_x = 0; uint32_t region_y = 0; uint32_t region_width = 0; uint32_t region_height = 0; /* TODO: Fix this. Doesn't work for some reason const char *screen_region = args["-s"].value; if(screen_region) { if(sscanf(screen_region, "%ux%u+%u+%u", ®ion_x, ®ion_y, ®ion_width, ®ion_height) != 4) { fprintf(stderr, "Invalid value for -s '%s', expected a value in format WxH+X+Y\n", screen_region); return 1; } } */ const char *container_format = args["-c"].value; int fps = atoi(args["-f"].value); if(fps == 0) { fprintf(stderr, "Invalid fps argument: %s\n", args["-f"].value); return 1; } if(fps > 250) fps = 250; const char *quality_str = args["-q"].value; if(!quality_str) quality_str = "medium"; VideoQuality quality; if(strcmp(quality_str, "medium") == 0) { quality = VideoQuality::MEDIUM; } else if(strcmp(quality_str, "high") == 0) { quality = VideoQuality::HIGH; } else if(strcmp(quality_str, "ultra") == 0) { quality = VideoQuality::ULTRA; } else { fprintf(stderr, "Error: -q should either be either 'medium', 'high' or 'ultra', got: '%s'\n", quality_str); usage(); } int replay_buffer_size_secs = -1; const char *replay_buffer_size_secs_str = args["-r"].value; if(replay_buffer_size_secs_str) { replay_buffer_size_secs = atoi(replay_buffer_size_secs_str); if(replay_buffer_size_secs < 5 || replay_buffer_size_secs > 1200) { fprintf(stderr, "Error: option -r has to be between 5 and 1200, was: %s\n", replay_buffer_size_secs_str); return 1; } replay_buffer_size_secs += 5; // Add a few seconds to account of lost packets because of non-keyframe packets skipped } CUresult res; res = cuInit(0); if(res != CUDA_SUCCESS) { fprintf(stderr, "Error: cuInit failed (result: %d)\n", res); return {}; } CUdevice cu_dev; res = cuDeviceGet(&cu_dev, 0); if(res != CUDA_SUCCESS) { fprintf(stderr, "Unable to get CUDA device (result: %d)\n", res); return 1; } CUcontext cu_ctx; res = cuCtxCreate_v2(&cu_ctx, CU_CTX_SCHED_AUTO, cu_dev); if(res != CUDA_SUCCESS) { fprintf(stderr, "Unable to create CUDA context (result: %d)\n", res); return 1; } uint32_t window_width = 0; uint32_t window_height = 0; NvFBCLibrary nv_fbc_library; const char *window_str = args["-w"].value; Window src_window_id = None; if(contains_non_hex_number(window_str)) { if(!nv_fbc_library.load()) return 1; if(!nv_fbc_library.create(window_str, fps, &window_width, &window_height, region_x, region_y, region_width, region_height)) return 1; } else { src_window_id = strtol(window_str, nullptr, 0); if(src_window_id == None && errno == EINVAL) { fprintf(stderr, "Invalid window number %s\n", window_str); usage(); } } const char *filename = args["-o"].value; if(!filename) filename = "/dev/stdout"; const double target_fps = 1.0 / (double)fps; WindowPixmap window_pixmap; Display *dpy = nullptr; GLFWwindow *window = nullptr; if(src_window_id) { dpy = XOpenDisplay(nullptr); if (!dpy) { fprintf(stderr, "Error: Failed to open display\n"); return 1; } bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy); if (!has_name_pixmap) { fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by " "your X11 server\n"); return 1; } XWindowAttributes attr; if (!XGetWindowAttributes(dpy, src_window_id, &attr)) { fprintf(stderr, "Error: Invalid window id: %lu\n", src_window_id); return 1; } XCompositeRedirectWindow(dpy, src_window_id, CompositeRedirectAutomatic); // glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, // GLXContext ctx) if (!glfwInit()) { fprintf(stderr, "Error: Failed to initialize glfw\n"); return 1; } glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); window = glfwCreateWindow(1, 1, "gpu-screen-recorder", nullptr, nullptr); if (!window) { fprintf(stderr, "Error: Failed to create glfw window\n"); glfwTerminate(); return 1; } glfwMakeContextCurrent(window); glfwSwapInterval(0); glfwHideWindow(window); //#if defined(DEBUG) XSetErrorHandler(x11_error_handler); XSetIOErrorHandler(x11_io_error_handler); //#endif glewExperimental = GL_TRUE; GLenum nGlewError = glewInit(); if (nGlewError != GLEW_OK) { fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, glewGetErrorString(nGlewError)); return 1; } glGetError(); // to clear the error caused deep in GLEW if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", src_window_id); return 1; } } else { window_pixmap.texture_id = 0; window_pixmap.target_texture_id = 0; window_pixmap.texture_width = window_width; window_pixmap.texture_height = window_height; if (!glfwInit()) { fprintf(stderr, "Error: Failed to initialize glfw\n"); return 1; } } // Video start AVFormatContext *av_format_context; // The output format is automatically guessed by the file extension avformat_alloc_output_context2(&av_format_context, nullptr, container_format, nullptr); if (!av_format_context) { fprintf( stderr, "Error: Failed to deduce output format from file extension\n"); return 1; } const AVOutputFormat *output_format = av_format_context->oformat; AVCodecContext *video_codec_context; AVStream *video_stream = add_video_stream(av_format_context, &video_codec_context, quality, window_pixmap.texture_width, window_pixmap.texture_height, fps, strcmp(window_str, "screen") == 0); if (!video_stream) { fprintf(stderr, "Error: Failed to create video stream\n"); return 1; } AVBufferRef *device_ctx; CUgraphicsResource cuda_graphics_resource; open_video(video_codec_context, window_pixmap, &device_ctx, &cuda_graphics_resource); avcodec_parameters_from_context(video_stream->codecpar, video_codec_context); AVCodecContext *audio_codec_context; AVStream *audio_stream; AVFrame *audio_frame; if(audio_input_arg.value) { audio_stream = add_audio_stream(av_format_context, &audio_codec_context, fps); if (!audio_stream) { fprintf(stderr, "Error: Failed to create audio stream\n"); return 1; } audio_frame = open_audio(audio_codec_context); avcodec_parameters_from_context(audio_stream->codecpar, audio_codec_context); } //av_dump_format(av_format_context, 0, filename, 1); if (!(output_format->flags & AVFMT_NOFILE)) { int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE); if (ret < 0) { fprintf(stderr, "Error: Could not open '%s': %s\n", filename, "blabla"); // av_err2str(ret)); return 1; } } //video_stream->duration = AV_TIME_BASE * 15; //audio_stream->duration = AV_TIME_BASE * 15; //av_format_context->duration = AV_TIME_BASE * 15; int ret = avformat_write_header(av_format_context, nullptr); if (ret < 0) { fprintf(stderr, "Error occurred when opening output file: %s\n", "blabla"); // av_err2str(ret)); return 1; } AVHWDeviceContext *hw_device_context = (AVHWDeviceContext *)device_ctx->data; AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } // av_frame_free(&rgb_frame); // avcodec_close(av_codec_context); if(dpy) XSelectInput(dpy, src_window_id, StructureNotifyMask); /* int damage_event; int damage_error; if (!XDamageQueryExtension(dpy, &damage_event, &damage_error)) { fprintf(stderr, "Error: XDamage is not supported by your X11 server\n"); return 1; } Damage damage = XDamageCreate(dpy, src_window_id, XDamageReportNonEmpty); XDamageSubtract(dpy, damage,None,None); */ int frame_count = 0; CUcontext old_ctx; CUarray mapped_array; if(src_window_id) { res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); // Get texture res = cuGraphicsResourceSetMapFlags( cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); // Map texture to cuda array res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); } // Release texture // res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); double start_time = glfwGetTime(); double frame_timer_start = start_time; double window_resize_timer = start_time; bool window_resized = false; int fps_counter = 0; int current_fps = 30; AVFrame *frame = av_frame_alloc(); if (!frame) { fprintf(stderr, "Error: Failed to allocate frame\n"); exit(1); } frame->format = video_codec_context->pix_fmt; frame->width = video_codec_context->width; frame->height = video_codec_context->height; if (av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0) < 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); exit(1); } if(dpy) { XWindowAttributes xwa; XGetWindowAttributes(dpy, src_window_id, &xwa); window_width = xwa.width; window_height = xwa.height; } int original_window_width = window_width; int original_window_height = window_height; std::mutex write_output_mutex; std::thread audio_thread; double record_start_time = glfwGetTime(); std::deque frame_data_queue; bool frames_erased = false; SoundDevice sound_device; if(audio_input_arg.value) { if(sound_device_get_by_name(&sound_device, audio_input_arg.value, audio_codec_context->channels, audio_codec_context->frame_size) != 0) { fprintf(stderr, "failed to get 'pulse' sound device\n"); exit(1); } int audio_buffer_size = av_samples_get_buffer_size(NULL, audio_codec_context->channels, audio_codec_context->frame_size, audio_codec_context->sample_fmt, 1); uint8_t *audio_frame_buf = (uint8_t *)av_malloc(audio_buffer_size); avcodec_fill_audio_frame(audio_frame, audio_codec_context->channels, audio_codec_context->sample_fmt, (const uint8_t*)audio_frame_buf, audio_buffer_size, 1); audio_thread = std::thread([record_start_time, replay_buffer_size_secs, &frame_data_queue, &frames_erased, audio_codec_context](AVFormatContext *av_format_context, AVStream *audio_stream, uint8_t *audio_frame_buf, SoundDevice *sound_device, AVFrame *audio_frame, std::mutex *write_output_mutex) mutable { SwrContext *swr = swr_alloc(); if(!swr) { fprintf(stderr, "Failed to create SwrContext\n"); exit(1); } av_opt_set_int(swr, "in_channel_layout", audio_codec_context->channel_layout, 0); av_opt_set_int(swr, "out_channel_layout", audio_codec_context->channel_layout, 0); av_opt_set_int(swr, "in_sample_rate", audio_codec_context->sample_rate, 0); av_opt_set_int(swr, "out_sample_rate", audio_codec_context->sample_rate, 0); av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0); av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_FLTP, 0); swr_init(swr); while(running) { void *sound_buffer; int sound_buffer_size = sound_device_read_next_chunk(sound_device, &sound_buffer); if(sound_buffer_size >= 0) { // TODO: Instead of converting audio, get float audio from alsa. Or does alsa do conversion internally to get this format? swr_convert(swr, &audio_frame_buf, audio_frame->nb_samples, (const uint8_t**)&sound_buffer, sound_buffer_size); audio_frame->extended_data = &audio_frame_buf; // TODO: Fix this. Warning from ffmpeg: // Timestamps are unset in a packet for stream 1. This is deprecated and will stop working in the future. Fix your code to set the timestamps properly //audio_frame->pts=audio_frame_index*100; //++audio_frame_index; //audio_frame->pts = frame_count; int ret = avcodec_send_frame(audio_codec_context, audio_frame); if(ret < 0){ printf("Failed to encode!\n"); break; } if(ret >= 0) receive_frames(audio_codec_context, audio_stream, av_format_context, record_start_time, frame_data_queue, replay_buffer_size_secs, frames_erased, *write_output_mutex); } else { fprintf(stderr, "failed to read sound from device, error: %d\n", sound_buffer_size); } } swr_free(&swr); }, av_format_context, audio_stream, audio_frame_buf, &sound_device, audio_frame, &write_output_mutex); } bool redraw = true; XEvent e; while (running) { double frame_start = glfwGetTime(); glfwPollEvents(); if(window) glClear(GL_COLOR_BUFFER_BIT); redraw = true; if(src_window_id) { if (XCheckTypedWindowEvent(dpy, src_window_id, ConfigureNotify, &e) && e.xconfigure.window == src_window_id) { // Window resize if(e.xconfigure.width != window_width || e.xconfigure.height != window_height) { window_width = e.xconfigure.width; window_height = e.xconfigure.height; window_resize_timer = glfwGetTime(); window_resized = true; } } const double window_resize_timeout = 1.0; // 1 second if(window_resized && glfwGetTime() - window_resize_timer >= window_resize_timeout) { window_resized = false; fprintf(stderr, "Resize window!\n"); recreate_window_pixmap(dpy, src_window_id, window_pixmap); // Resolution must be a multiple of two //video_stream->codec->width = window_pixmap.texture_width & ~1; //video_stream->codec->height = window_pixmap.texture_height & ~1; cuGraphicsUnregisterResource(cuda_graphics_resource); res = cuGraphicsGLRegisterImage( &cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); if (res != CUDA_SUCCESS) { const char *err_str; cuGetErrorString(res, &err_str); fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %s, texture " "id: %u\n", err_str, window_pixmap.target_texture_id); running = false; break; } res = cuGraphicsResourceSetMapFlags( cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); av_frame_unref(frame); if (av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0) < 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); running = false; break; } frame->pts = frame_count; if(window_width < original_window_width) frame->width = window_pixmap.texture_width & ~1; else frame->width = original_window_width; if(window_height < original_window_height) frame->height = window_pixmap.texture_height & ~1; else frame->height = original_window_height; } } ++fps_counter; double time_now = glfwGetTime(); double frame_timer_elapsed = time_now - frame_timer_start; double elapsed = time_now - start_time; if (elapsed >= 1.0) { fprintf(stderr, "fps: %d\n", fps_counter); start_time = time_now; current_fps = fps_counter; fps_counter = 0; } double frame_time_overflow = frame_timer_elapsed - target_fps; if (frame_time_overflow >= 0.0) { frame_timer_start = time_now - frame_time_overflow; bool frame_captured = true; if(redraw) { redraw = false; if(src_window_id) { // TODO: Use a framebuffer instead. glCopyImageSubData requires // opengl 4.2 glCopyImageSubData( window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_width, window_pixmap.texture_height, 1); glfwSwapBuffers(window); // int err = glGetError(); // fprintf(stderr, "error: %d\n", err); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY; memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.srcArray = mapped_array; memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0]; memcpy_struct.dstPitch = frame->linesize[0]; memcpy_struct.WidthInBytes = frame->width * 4; memcpy_struct.Height = frame->height; cuMemcpy2D(&memcpy_struct); frame_captured = true; } else { uint32_t byte_size; CUdeviceptr src_cu_device_ptr; frame_captured = nv_fbc_library.capture(&src_cu_device_ptr, &byte_size); if(frame_captured) { // TODO: Is it possible to bypass this copy? /* CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.srcDevice = src_cu_device_ptr; memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0]; memcpy_struct.dstPitch = frame->linesize[0]; memcpy_struct.WidthInBytes = frame->width * 4; memcpy_struct.Height = frame->height; cuMemcpy2D(&memcpy_struct); */ cuMemcpyDtoD((CUdeviceptr)frame->data[0], src_cu_device_ptr, byte_size); //frame->data[0] = (uint8_t*)src_cu_device_ptr; } } // res = cuCtxPopCurrent(&old_ctx); } frame->pts = frame_count; frame_count += 1; if (avcodec_send_frame(video_codec_context, frame) >= 0) { receive_frames(video_codec_context, video_stream, av_format_context, record_start_time, frame_data_queue, replay_buffer_size_secs, frames_erased, write_output_mutex); } else { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } } // av_frame_free(&frame); double frame_end = glfwGetTime(); double frame_sleep_fps = 1.0 / 250.0; double sleep_time = frame_sleep_fps - (frame_end - frame_start); if(sleep_time > 0.0) usleep(sleep_time * 1000.0 * 1000.0); } running = 0; if(audio_input_arg.value) { audio_thread.join(); sound_device_close(&sound_device); } if(replay_buffer_size_secs != -1) { size_t start_index = 0; for(size_t i = 0; i < frame_data_queue.size(); ++i) { AVPacket *av_packet = frame_data_queue[i]; if((av_packet->flags & AV_PKT_FLAG_KEY) && av_packet->stream_index == video_stream->index) { start_index = i; break; } else { //av_packet_unref(av_packet); //delete av_packet; } } //fprintf(stderr, "Frame start index: %zu\n", start_index); int64_t pts_offset = 0; if(frames_erased) pts_offset = frame_data_queue[start_index]->pts; for(size_t i = start_index; i < frame_data_queue.size(); ++i) { AVPacket *av_packet = frame_data_queue[i]; if(av_packet->stream_index == video_stream->index) { av_packet->pos = -1; av_packet->pts -= pts_offset; av_packet->dts = AV_NOPTS_VALUE; } av_packet->pos = -1; int ret = av_interleaved_write_frame(av_format_context, av_packet); if(ret < 0) { fprintf(stderr, "Error: Failed to write video frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret); } //av_packet_unref(av_packet); //delete av_packet; } } //Flush Encoder #if 0 ret = flush_encoder(pFormatCtx,0); if (ret < 0) { printf("Flushing encoder failed\n"); return -1; } #endif if (av_write_trailer(av_format_context) != 0) { fprintf(stderr, "Failed to write trailer\n"); } /* add sequence end code to have a real MPEG file */ /* const uint8_t endcode[] = { 0, 0, 1, 0xb7 }; if (video_codec->id == AV_CODEC_ID_MPEG1VIDEO || video_codec->id == AV_CODEC_ID_MPEG2VIDEO) write(STDOUT_FILENO, endcode, sizeof(endcode)); */ // close_video(video_stream, NULL); if(!(output_format->flags & AVFMT_NOFILE)) avio_close(av_format_context->pb); // avformat_free_context(av_format_context); // cleanup_window_pixmap(dpy, window_pixmap); if(dpy) { XCompositeUnredirectWindow(dpy, src_window_id, CompositeRedirectAutomatic); XCloseDisplay(dpy); } }