#include #include #include #include #define GLX_GLXEXT_PROTOTYPES #include #include #include #include #include #include // TODO: Use opencl or vulkan instead #include //#include extern "C" { #include #include #include } #include extern "C" { #include } #include struct ScopedGLXFBConfig { ~ScopedGLXFBConfig() { if(configs) XFree(configs); } GLXFBConfig *configs = nullptr; }; struct WindowPixmap { WindowPixmap() : pixmap(None), glx_pixmap(None), texture_id(0), texture_width(0), texture_height(0) { } Pixmap pixmap; GLXPixmap glx_pixmap; GLuint texture_id; GLint texture_width; GLint texture_height; GLuint dst_texture_id; }; static bool x11_supports_composite_named_window_pixmap(Display *dpy) { int extension_major; int extension_minor; if(!XCompositeQueryExtension(dpy, &extension_major, &extension_minor)) return false; int major_version; int minor_version; return XCompositeQueryVersion(dpy, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2); } static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) { if(pixmap.texture_id) { glDeleteTextures(1, &pixmap.texture_id); pixmap.texture_id = 0; pixmap.texture_width = 0; pixmap.texture_height = 0; } if(pixmap.glx_pixmap) { glXReleaseTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT); glXDestroyPixmap(dpy, pixmap.glx_pixmap); pixmap.glx_pixmap = None; } if(pixmap.pixmap) { XFreePixmap(dpy, pixmap.pixmap); pixmap.pixmap = None; } } static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap &pixmap) { cleanup_window_pixmap(dpy, pixmap); const int pixmap_config[] = { GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, //GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, GLX_DOUBLEBUFFER, False, GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, None }; const int pixmap_attribs[] = { GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT, GLX_MIPMAP_TEXTURE_EXT, 0, None }; int c; GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); if(!configs) { fprintf(stderr, "Failed too choose fb config\n"); return false; } ScopedGLXFBConfig scoped_configs; scoped_configs.configs = configs; Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id); if(!new_window_pixmap) { fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id); return false; } GLXPixmap glx_pixmap = glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs); if(!glx_pixmap) { fprintf(stderr, "Failed to create glx pixmap\n"); XFreePixmap(dpy, new_window_pixmap); return false; } pixmap.pixmap = new_window_pixmap; pixmap.glx_pixmap = glx_pixmap; glEnable(GL_TEXTURE_2D); glGenTextures(1, &pixmap.texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.texture_id); //glEnable(GL_BLEND); //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); printf("texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); //glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); //glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); //glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D); //glGenerateMipmap(GL_TEXTURE_2D); //glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); //glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBindTexture(GL_TEXTURE_2D, 0); glGenTextures(1, &pixmap.dst_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.dst_texture_id); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixmap.texture_width, pixmap.texture_height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glCopyImageSubData(pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, pixmap.dst_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, pixmap.texture_width, pixmap.texture_height, 0); glBindTexture(GL_TEXTURE_2D, 0); return pixmap.texture_id != 0 && pixmap.dst_texture_id != 0; } std::vector get_hardware_acceleration_device_names() { #if 1 std::vector result; cl_uint platform_count = 0; clGetPlatformIDs(0, nullptr, &platform_count); cl_platform_id *platforms = new cl_platform_id[platform_count]; clGetPlatformIDs(platform_count, platforms, nullptr); for(cl_uint i = 0; i < platform_count; ++i) { cl_uint device_count = 0; clGetDeviceIDs(platforms[i], CL_DEVICE_TYPE_GPU, 0, nullptr, &device_count); cl_device_id *devices = new cl_device_id[device_count]; clGetDeviceIDs(platforms[i], CL_DEVICE_TYPE_GPU, device_count, devices, nullptr); for(cl_uint j = 0; j < device_count; ++j) { size_t value_size = 0; clGetDeviceInfo(devices[j], CL_DEVICE_NAME, 0, nullptr, &value_size); std::string device_name(value_size, 0); clGetDeviceInfo(devices[j], CL_DEVICE_NAME, value_size, &device_name[0], nullptr); printf("Device: %s\n", device_name.c_str()); result.push_back(std::move(device_name)); } delete []devices; } delete []platforms; return result; #else int iGpu = 0; CUresult res; if(cuInit(0) < 0) { fprintf(stderr, "Error: cuInit failed\n"); return {}; } int nGpu = 0; cuDeviceGetCount(&nGpu); if(iGpu < 0 || iGpu >= nGpu) { fprintf(stderr, "Error: failed...\n"); return {}; } CUdevice cuDevice = 0; cuDeviceGet(&cuDevice, iGpu); char deviceName[80]; cuDeviceGetName(deviceName, sizeof(deviceName), cuDevice); printf("device name: %s\n", deviceName); return { deviceName }; #endif } static inline double ToDouble(const AVRational& r) { return (double) r.num / (double) r.den; } static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context) { for( ; ; ) { AVPacket *av_packet = new AVPacket; av_init_packet(av_packet); av_packet->data = NULL; av_packet->size = 0; int res = avcodec_receive_packet(av_codec_context, av_packet); if(res == 0) { // we have a packet, send the packet to the muxer printf("Received packet!\n"); printf("data: %p, size: %d, pts: %ld\n", (void*)av_packet->data, av_packet->size, av_packet->pts); printf("timebase: %f\n", ToDouble(stream->time_base)); // prepare packet av_packet_rescale_ts(av_packet, av_codec_context->time_base, stream->time_base); av_packet->stream_index = stream->index; /* if(av_packet->pts != (int64_t) AV_NOPTS_VALUE) { av_packet->pts = av_rescale_q(av_packet->pts, av_codec_context->time_base, stream->time_base); } if(av_packet->dts != (int64_t) AV_NOPTS_VALUE) { av_packet->dts = av_rescale_q(av_packet->dts, av_codec_context->time_base, stream->time_base); } */ if(av_interleaved_write_frame(av_format_context, av_packet) < 0) { fprintf(stderr, "Error: Failed to write frame to muxer\n"); } //av_packet_unref(&av_packet); } else if(res == AVERROR(EAGAIN)) { // we have no packet //printf("No packet!\n"); break; } else if(res == AVERROR_EOF) { // this is the end of the stream printf("End of stream!\n"); break; } else { printf("Unexpected error: %d\n", res); break; } } //av_packet_unref(&av_packet); } int main(int argc, char **argv) { if(argc < 2) { fprintf(stderr, "usage: hardware-screen-recorder \n"); return 1; } Window src_window_id = atoi(argv[1]); Display *dpy = XOpenDisplay(nullptr); if(!dpy) { fprintf(stderr, "Error: Failed to open display\n"); return 1; } bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy); if(!has_name_pixmap) { fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by your X11 server\n"); return 1; } // TODO: Verify if this is needed int screen_count = ScreenCount(dpy); for(int i = 0; i < screen_count; ++i) { XCompositeRedirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); } XWindowAttributes attr; if(!XGetWindowAttributes(dpy, src_window_id, &attr)) { fprintf(stderr, "Error: Invalid window id: %lu\n", src_window_id); return 1; } //glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) if(!glfwInit()) { fprintf(stderr, "Error: Failed to initialize glfw\n"); return 1; } GLFWwindow *window = glfwCreateWindow(1920, 1080, "Hello world", nullptr, nullptr); if(!window) { fprintf(stderr, "Error: Failed to create glfw window\n"); glfwTerminate(); return 1; } glfwMakeContextCurrent(window); glewExperimental = GL_TRUE; GLenum nGlewError = glewInit(); if (nGlewError != GLEW_OK) { fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, glewGetErrorString(nGlewError)); return 1; } glGetError(); // to clear the error caused deep in GLEW WindowPixmap window_pixmap; if(!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", src_window_id); return 1; } //avcodec_register_all(); AVCodec *av_codec = avcodec_find_encoder_by_name("h264_nvenc"); //avcodec_find_encoder(AV_CODEC_ID_H264); if(!av_codec) { fprintf(stderr, "Error: No encoder was found for codec h264\n"); return 1; } AVOutputFormat *format = av_guess_format("mp4", nullptr, nullptr); if(!format) { fprintf(stderr, "Error: Invalid format: mp4\n"); return 1; } AVFormatContext *av_format_context = avformat_alloc_context(); av_format_context->oformat = format; if(avio_open(&av_format_context->pb, "test_new.mp4", AVIO_FLAG_WRITE) < 0) { fprintf(stderr, "Error: Failed to open output file: test_new.mp4"); return 1; } AVStream *stream = avformat_new_stream(av_format_context, av_codec); if(!stream) { fprintf(stderr, "Error: Failed to create stream\n"); return 1; } stream->id = av_format_context->nb_streams - 1; AVCodecContext *av_codec_context = avcodec_alloc_context3(av_codec); if(avcodec_get_context_defaults3(av_codec_context, av_codec) < 0) { fprintf(stderr, "Error: Failed to get av codec context defaults\n"); return 1; } av_codec_context->codec_id = av_codec->id; av_codec_context->codec_type = av_codec->type; if(av_format_context->oformat->flags & AVFMT_GLOBALHEADER) av_codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; av_codec_context->time_base.num = 1; av_codec_context->time_base.den = 60; av_codec_context->gop_size = 12; av_codec_context->bit_rate = 400000; av_codec_context->width = 720; // window_pixmap.texture_width av_codec_context->height = 480; // window_pixmap.texture_height #if SSR_USE_AVSTREAM_TIME_BASE stream->time_base = codec_context->time_base; #endif av_codec_context->sample_aspect_ratio.num = 1; av_codec_context->sample_aspect_ratio.den = 1; av_codec_context->pix_fmt = AV_PIX_FMT_CUDA; av_codec_context->codec_type = AVMEDIA_TYPE_VIDEO; av_codec_context->sw_pix_fmt = AV_PIX_FMT_0BGR32; stream->sample_aspect_ratio = av_codec_context->sample_aspect_ratio; std::vector hardware_accelerated_devices = get_hardware_acceleration_device_names(); if(hardware_accelerated_devices.empty()) { fprintf(stderr, "Error: No hardware accelerated device was found on your system\n"); return 1; } AVBufferRef *device_ctx = nullptr; if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_CUDA, hardware_accelerated_devices[0].c_str(), NULL, 0) < 0) { fprintf(stderr, "Error: Failed to create hardware device context for gpu: %s\n", hardware_accelerated_devices[0].c_str()); return 1; } AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data; AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); if(!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); return 1; } AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx); AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data; hw_frame_context->width = window_pixmap.texture_width; hw_frame_context->height = window_pixmap.texture_height; hw_frame_context->sw_format = AV_PIX_FMT_0BGR32; hw_frame_context->format = AV_PIX_FMT_CUDA; hw_frame_context->device_ref = device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data; if(av_hwframe_ctx_init(frame_context) < 0) { fprintf(stderr, "Error: Failed to initialize hardware frame context (note: ffmpeg version needs to be > 4.0\n"); return 1; } av_codec_context->hw_device_ctx = device_ctx; av_codec_context->hw_frames_ctx = frame_context; if(avcodec_open2(av_codec_context, av_codec, nullptr) < 0) { fprintf(stderr, "Error: avcodec_open2 failed\n"); return 1; } if(avcodec_parameters_from_context(stream->codecpar, av_codec_context) < 0) { fprintf(stderr, "Error: Can't copy parameters to stream!\n"); return 1; } //AVDictionary *opts = nullptr; //av_dict_set(&opts, "b", "2.5M", 0); // if(avcodec_open2(av_codec_context, av_codec, nullptr) < 0) { // fprintf(stderr, "Error: avcodec_open2 failed\n"); // return 1; // } CUresult res; CUcontext old_ctx; CUgraphicsResource cuda_graphics_resource; res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); res = cuGraphicsGLRegisterImage(&cuda_graphics_resource, window_pixmap.dst_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); if(res != CUDA_SUCCESS) { fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %d, texture id: %u\n", res, window_pixmap.texture_id); return 1; } res = cuCtxPopCurrent(&old_ctx); AVFrame *rgb_frame = av_frame_alloc(); if(av_hwframe_get_buffer(frame_context, rgb_frame, 0) < 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); return 1; } // Get context res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); // Get texture res = cuGraphicsResourceSetMapFlags(cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); // Map texture to cuda array CUarray mapped_array; res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); // Release texture res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY; memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.srcArray = mapped_array; memcpy_struct.dstDevice = (CUdeviceptr)rgb_frame->data[0]; memcpy_struct.dstPitch = rgb_frame->linesize[0]; memcpy_struct.WidthInBytes = rgb_frame->width * 4; memcpy_struct.Height = rgb_frame->height; cuMemcpy2D(&memcpy_struct); // Release context res = cuCtxPopCurrent(&old_ctx); if(avformat_write_header(av_format_context, NULL) != 0) { fprintf(stderr, "Error: Failed to write header\n"); return 1; } if(avcodec_send_frame(av_codec_context, rgb_frame) < 0) { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } //av_frame_free(&rgb_frame); //avcodec_close(av_codec_context); XSelectInput(dpy, src_window_id, StructureNotifyMask); int damage_event; int damage_error; if(!XDamageQueryExtension(dpy, &damage_event, &damage_error)) { fprintf(stderr, "Error: XDamage is not supported by your X11 server\n"); return 1; } Damage xdamage = XDamageCreate(dpy, src_window_id, XDamageReportNonEmpty); XEvent e; while (1) { XNextEvent(dpy, &e); if (e.type == ConfigureNotify) { // Window resize printf("Resize window!\n"); recreate_window_pixmap(dpy, src_window_id, window_pixmap); } else if (e.type == damage_event + XDamageNotify) { XDamageNotifyEvent *de = (XDamageNotifyEvent*)&e; // de->drawable is the window ID of the damaged window XserverRegion region = XFixesCreateRegion(dpy, nullptr, 0); // Subtract all the damage, repairing the window XDamageSubtract(dpy, de->damage, None, region); XFixesDestroyRegion(dpy, region); glCopyImageSubData(window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.dst_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_width, window_pixmap.texture_height, 0); res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY; memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.srcArray = mapped_array; memcpy_struct.dstDevice = (CUdeviceptr)rgb_frame->data[0]; memcpy_struct.dstPitch = rgb_frame->linesize[0]; memcpy_struct.WidthInBytes = rgb_frame->width * 4; memcpy_struct.Height = rgb_frame->height; cuMemcpy2D(&memcpy_struct); res = cuCtxPopCurrent(&old_ctx); if(avcodec_send_frame(av_codec_context, rgb_frame) < 0) { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } receive_frames(av_codec_context, stream, av_format_context); } } if(av_write_trailer(av_format_context) != 0) { fprintf(stderr, "Failed to write trailer\n"); } if(av_format_context->pb) avio_close(av_format_context->pb); avformat_free_context(av_format_context); XDamageDestroy(dpy, xdamage); av_buffer_unref(&device_ctx); avcodec_free_context(&av_codec_context); cleanup_window_pixmap(dpy, window_pixmap); for(int i = 0; i < screen_count; ++i) { XCompositeUnredirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); } XCloseDisplay(dpy); }