/* Copyright (C) 2020 dec05eba This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include #include #include #include #include #include #include "../include/sound.hpp" #define GLX_GLXEXT_PROTOTYPES #include #include #include #include #include #include extern "C" { #include #include #include #include #include #include } #include extern "C" { #include } //#include static char av_error_buffer[AV_ERROR_MAX_STRING_SIZE]; static char* av_error_to_string(int err) { if(av_strerror(err, av_error_buffer, sizeof(av_error_buffer) < 0)) strcpy(av_error_buffer, "Unknown error"); return av_error_buffer; } struct ScopedGLXFBConfig { ~ScopedGLXFBConfig() { if (configs) XFree(configs); } GLXFBConfig *configs = nullptr; }; struct WindowPixmap { WindowPixmap() : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0), texture_width(0), texture_height(0) {} Pixmap pixmap; GLXPixmap glx_pixmap; GLuint texture_id; GLuint target_texture_id; GLint texture_width; GLint texture_height; }; static bool x11_supports_composite_named_window_pixmap(Display *dpy) { int extension_major; int extension_minor; if (!XCompositeQueryExtension(dpy, &extension_major, &extension_minor)) return false; int major_version; int minor_version; return XCompositeQueryVersion(dpy, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2); } static int x11_error_handler(Display *dpy, XErrorEvent *ev) { char type_str[128]; XGetErrorText(dpy, ev->type, type_str, sizeof(type_str)); char major_opcode_str[128]; XGetErrorText(dpy, ev->type, major_opcode_str, sizeof(major_opcode_str)); char minor_opcode_str[128]; XGetErrorText(dpy, ev->type, minor_opcode_str, sizeof(minor_opcode_str)); fprintf(stderr, "X Error of failed request: %s\n" "Major opcode of failed request: %d (%s)\n" "Minor opcode of failed request: %d (%s)\n" "Serial number of failed request: %d\n", type_str, ev->request_code, major_opcode_str, ev->minor_code, minor_opcode_str); return 0; } static int x11_io_error_handler(Display *dpy) { return 0; } static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) { if (pixmap.target_texture_id) { glDeleteTextures(1, &pixmap.target_texture_id); pixmap.target_texture_id = 0; } if (pixmap.texture_id) { glDeleteTextures(1, &pixmap.texture_id); pixmap.texture_id = 0; pixmap.texture_width = 0; pixmap.texture_height = 0; } if (pixmap.glx_pixmap) { glXDestroyPixmap(dpy, pixmap.glx_pixmap); glXReleaseTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT); pixmap.glx_pixmap = None; } if (pixmap.pixmap) { XFreePixmap(dpy, pixmap.pixmap); pixmap.pixmap = None; } } static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap &pixmap) { cleanup_window_pixmap(dpy, pixmap); const int pixmap_config[] = { GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, GLX_DOUBLEBUFFER, False, // GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, None}; // Note that mipmap is generated even though its not used. // glCopyImageSubData fails if the texture doesn't have mipmap. const int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGBA_EXT, GLX_MIPMAP_TEXTURE_EXT, 1, None}; int c; GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); if (!configs) { fprintf(stderr, "Failed too choose fb config\n"); return false; } ScopedGLXFBConfig scoped_configs; scoped_configs.configs = configs; Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id); if (!new_window_pixmap) { fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id); return false; } GLXPixmap glx_pixmap = glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs); if (!glx_pixmap) { fprintf(stderr, "Failed to create glx pixmap\n"); XFreePixmap(dpy, new_window_pixmap); return false; } pixmap.pixmap = new_window_pixmap; pixmap.glx_pixmap = glx_pixmap; //glEnable(GL_TEXTURE_2D); glGenTextures(1, &pixmap.texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.texture_id); // glEnable(GL_BLEND); // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); glGenerateMipmap(GL_TEXTURE_2D); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // GL_LINEAR ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); fprintf(stderr, "texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); // Generating this second texture is needed because // cuGraphicsGLRegisterImage cant be used with the texture that is mapped // directly to the pixmap. // TODO: Investigate if it's somehow possible to use the pixmap texture // directly, this should improve performance since only less image copy is // then needed every frame. glGenTextures(1, &pixmap.target_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenerateMipmap(GL_TEXTURE_2D); int err2 = glGetError(); fprintf(stderr, "error: %d\n", err2); glCopyImageSubData(pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, pixmap.texture_width, pixmap.texture_height, 1); int err = glGetError(); fprintf(stderr, "error: %d\n", err); // glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); // glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D); // glGenerateMipmap(GL_TEXTURE_2D); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // GL_LINEAR ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBindTexture(GL_TEXTURE_2D, 0); return pixmap.texture_id != 0 && pixmap.target_texture_id != 0; } std::vector get_hardware_acceleration_device_names() { int iGpu = 0; int nGpu = 0; cuDeviceGetCount(&nGpu); if (iGpu < 0 || iGpu >= nGpu) { fprintf(stderr, "Error: failed...\n"); return {}; } CUdevice cuDevice = 0; cuDeviceGet(&cuDevice, iGpu); char deviceName[80]; cuDeviceGetName(deviceName, sizeof(deviceName), cuDevice); fprintf(stderr, "device name: %s\n", deviceName); return {deviceName}; } static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context, std::mutex &write_output_mutex) { AVPacket av_packet; av_init_packet(&av_packet); for (;;) { av_packet.data = NULL; av_packet.size = 0; int res = avcodec_receive_packet(av_codec_context, &av_packet); if (res == 0) { // we have a packet, send the packet to the muxer assert(av_packet.stream_index == stream->id); av_packet_rescale_ts(&av_packet, av_codec_context->time_base, stream->time_base); av_packet.stream_index = stream->index; // Write the encoded video frame to disk // av_write_frame(av_format_context, &av_packet) // write(STDOUT_FILENO, av_packet.data, av_packet.size) std::lock_guard lock(write_output_mutex); int ret = av_write_frame(av_format_context, &av_packet); if(ret < 0) { fprintf(stderr, "Error: Failed to write video frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret); } av_packet_unref(&av_packet); } else if (res == AVERROR(EAGAIN)) { // we have no packet // fprintf(stderr, "No packet!\n"); break; } else if (res == AVERROR_EOF) { // this is the end of the stream fprintf(stderr, "End of stream!\n"); break; } else { fprintf(stderr, "Unexpected error: %d\n", res); break; } } //av_packet_unref(&av_packet); } static AVStream *add_audio_stream(AVFormatContext *av_format_context, AVCodec **codec, enum AVCodecID codec_id) { *codec = avcodec_find_encoder(AV_CODEC_ID_AAC); if (!*codec) { fprintf( stderr, "Error: Could not find aac encoder\n"); exit(1); } AVStream *stream = avformat_new_stream(av_format_context, *codec); if (!stream) { fprintf(stderr, "Error: Could not allocate stream\n"); exit(1); } stream->id = av_format_context->nb_streams - 1; fprintf(stderr, "audio stream id: %d\n", stream->id); AVCodecContext *codec_context = stream->codec; assert((*codec)->type == AVMEDIA_TYPE_AUDIO); /* codec_context->sample_fmt = (*codec)->sample_fmts ? (*codec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP; */ codec_context->codec_id = AV_CODEC_ID_AAC; codec_context->sample_fmt = AV_SAMPLE_FMT_FLTP; //codec_context->bit_rate = 64000; codec_context->sample_rate = 48000; codec_context->channel_layout = AV_CH_LAYOUT_STEREO; codec_context->channels = 2; // Some formats want stream headers to be seperate //if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER) // av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; return stream; } static AVStream *add_video_stream(AVFormatContext *av_format_context, AVCodec **codec, enum AVCodecID codec_id, const WindowPixmap &window_pixmap, int fps) { //*codec = avcodec_find_encoder(codec_id); *codec = avcodec_find_encoder_by_name("h264_nvenc"); if (!*codec) { *codec = avcodec_find_encoder_by_name("nvenc_h264"); } if (!*codec) { fprintf( stderr, "Error: Could not find h264_nvenc or nvenc_h264 encoder\n"); exit(1); } AVStream *stream = avformat_new_stream(av_format_context, *codec); if (!stream) { fprintf(stderr, "Error: Could not allocate stream\n"); exit(1); } stream->id = av_format_context->nb_streams - 1; fprintf(stderr, "video stream id: %d\n", stream->id); AVCodecContext *codec_context = stream->codec; assert((*codec)->type == AVMEDIA_TYPE_VIDEO); codec_context->codec_id = (*codec)->id; fprintf(stderr, "codec id: %d\n", (*codec)->id); codec_context->width = window_pixmap.texture_width & ~1; codec_context->height = window_pixmap.texture_height & ~1; codec_context->bit_rate = codec_context->width * codec_context->height; //5000000; // Timebase: This is the fundamental unit of time (in seconds) in terms // of which frame timestamps are represented. For fixed-fps content, // timebase should be 1/framerate and timestamp increments should be // identical to 1 codec_context->time_base.num = 1; codec_context->time_base.den = fps; // codec_context->framerate.num = 60; // codec_context->framerate.den = 1; codec_context->sample_aspect_ratio.num = 1; codec_context->sample_aspect_ratio.den = 1; codec_context->gop_size = 32; // Emit one intra frame every 32 frames at most codec_context->pix_fmt = AV_PIX_FMT_CUDA; if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO) codec_context->mb_decision = 2; // stream->time_base = codec_context->time_base; // codec_context->ticks_per_frame = 30; // Some formats want stream headers to be seperate if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER) av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; return stream; } static AVFrame* open_audio(AVCodec *codec, AVStream *stream) { int ret; AVCodecContext *codec_context = stream->codec; ret = avcodec_open2(codec_context, codec, nullptr); if(ret < 0) { fprintf(stderr, "failed to open codec, reason: %s\n", av_error_to_string(ret)); exit(1); } AVFrame *frame = av_frame_alloc(); if(!frame) { fprintf(stderr, "failed to allocate audio frame\n"); exit(1); } frame->nb_samples = codec_context->frame_size; frame->format = codec_context->sample_fmt; frame->channels = codec_context->channels; frame->channel_layout = codec_context->channel_layout; ret = av_frame_get_buffer(frame, 0); if(ret < 0) { fprintf(stderr, "failed to allocate audio data buffers, reason: %s\n", av_error_to_string(ret)); exit(1); } return frame; } static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pixmap, AVBufferRef **device_ctx, CUgraphicsResource *cuda_graphics_resource) { int ret; AVCodecContext *codec_context = stream->codec; std::vector hardware_accelerated_devices = get_hardware_acceleration_device_names(); if (hardware_accelerated_devices.empty()) { fprintf( stderr, "Error: No hardware accelerated device was found on your system\n"); exit(1); } if (av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA, hardware_accelerated_devices[0].c_str(), NULL, 0) < 0) { fprintf(stderr, "Error: Failed to create hardware device context for gpu: %s\n", hardware_accelerated_devices[0].c_str()); exit(1); } AVBufferRef *frame_context = av_hwframe_ctx_alloc(*device_ctx); if (!frame_context) { fprintf(stderr, "Error: Failed to create hwframe context\n"); exit(1); } AVHWFramesContext *hw_frame_context = (AVHWFramesContext *)frame_context->data; hw_frame_context->width = codec_context->width; hw_frame_context->height = codec_context->height; hw_frame_context->sw_format = AV_PIX_FMT_0BGR32; hw_frame_context->format = codec_context->pix_fmt; hw_frame_context->device_ref = *device_ctx; hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data; if (av_hwframe_ctx_init(frame_context) < 0) { fprintf(stderr, "Error: Failed to initialize hardware frame context " "(note: ffmpeg version needs to be > 4.0\n"); exit(1); } codec_context->hw_device_ctx = *device_ctx; codec_context->hw_frames_ctx = frame_context; ret = avcodec_open2(codec_context, codec, nullptr); if (ret < 0) { fprintf(stderr, "Error: Could not open video codec: %s\n", "blabla"); // av_err2str(ret)); exit(1); } AVHWDeviceContext *hw_device_context = (AVHWDeviceContext *)(*device_ctx)->data; AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } CUresult res; CUcontext old_ctx; res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); res = cuGraphicsGLRegisterImage( cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); // cuGraphicsUnregisterResource(*cuda_graphics_resource); if (res != CUDA_SUCCESS) { const char *err_str; cuGetErrorString(res, &err_str); fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %s, texture " "id: %u\n", err_str, window_pixmap.target_texture_id); exit(1); } res = cuCtxPopCurrent(&old_ctx); } static void close_video(AVStream *video_stream, AVFrame *frame) { // avcodec_close(video_stream->codec); // av_frame_free(&frame); } static void usage() { fprintf(stderr, "usage: gpu-screen-recorder -w -c -f -a \n"); exit(1); } int main(int argc, char **argv) { std::map args = { { "-w", "" }, { "-c", "" }, { "-f", "" }, { "-a", "" }, }; for(int i = 1; i < argc; i += 2) { bool valid_arg = false; for(auto &it : args) { if(strcmp(argv[i], it.first.c_str()) == 0) { it.second = argv[i + 1]; valid_arg = true; break; } } if(!valid_arg) { fprintf(stderr, "Invalid argument '%s'\n", argv[i]); usage(); } } for(auto &it : args) { if(it.second.empty()) { fprintf(stderr, "Missing argument '%s'\n", it.first.c_str()); usage(); } } Window src_window_id = strtol(args["-w"].c_str(), nullptr, 0); const char *container_format = args["-c"].c_str(); int fps = atoi(args["-f"].c_str()); if(fps <= 0 || fps > 255) { fprintf(stderr, "invalid fps argument: %s\n", args["-f"].c_str()); return 1; } const char *filename = "/dev/stdout"; const double target_fps = 1.0f / (double)fps; Display *dpy = XOpenDisplay(nullptr); if (!dpy) { fprintf(stderr, "Error: Failed to open display\n"); return 1; } bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy); if (!has_name_pixmap) { fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by " "your X11 server\n"); return 1; } XWindowAttributes attr; if (!XGetWindowAttributes(dpy, src_window_id, &attr)) { fprintf(stderr, "Error: Invalid window id: %lu\n", src_window_id); return 1; } XCompositeRedirectWindow(dpy, src_window_id, CompositeRedirectAutomatic); // glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, // GLXContext ctx) if (!glfwInit()) { fprintf(stderr, "Error: Failed to initialize glfw\n"); return 1; } glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); GLFWwindow *window = glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr); if (!window) { fprintf(stderr, "Error: Failed to create glfw window\n"); glfwTerminate(); return 1; } glfwMakeContextCurrent(window); glfwSwapInterval(0); #if defined(DEBUG) XSetErrorHandler(x11_error_handler); XSetIOErrorHandler(x11_io_error_handler); #endif glewExperimental = GL_TRUE; GLenum nGlewError = glewInit(); if (nGlewError != GLEW_OK) { fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, glewGetErrorString(nGlewError)); return 1; } glGetError(); // to clear the error caused deep in GLEW WindowPixmap window_pixmap; if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", src_window_id); return 1; } // Video start AVFormatContext *av_format_context; // The output format is automatically guessed by the file extension avformat_alloc_output_context2(&av_format_context, nullptr, container_format, nullptr); if (!av_format_context) { fprintf( stderr, "Error: Failed to deduce output format from file extension\n"); return 1; } AVOutputFormat *output_format = av_format_context->oformat; AVCodec *video_codec; AVStream *video_stream = add_video_stream(av_format_context, &video_codec, output_format->video_codec, window_pixmap, fps); if (!video_stream) { fprintf(stderr, "Error: Failed to create video stream\n"); return 1; } AVCodec *audio_codec; AVStream *audio_stream = add_audio_stream(av_format_context, &audio_codec, output_format->audio_codec); if (!audio_stream) { fprintf(stderr, "Error: Failed to create audio stream\n"); return 1; } if (cuInit(0) < 0) { fprintf(stderr, "Error: cuInit failed\n"); return {}; } AVBufferRef *device_ctx; CUgraphicsResource cuda_graphics_resource; open_video(video_codec, video_stream, window_pixmap, &device_ctx, &cuda_graphics_resource); AVFrame *audio_frame = open_audio(audio_codec, audio_stream); //av_dump_format(av_format_context, 0, filename, 1); if (!(output_format->flags & AVFMT_NOFILE)) { int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE); if (ret < 0) { fprintf(stderr, "Error: Could not open '%s': %s\n", filename, "blabla"); // av_err2str(ret)); return 1; } } int ret = avformat_write_header(av_format_context, nullptr); if (ret < 0) { fprintf(stderr, "Error occurred when opening output file: %s\n", "blabla"); // av_err2str(ret)); return 1; } AVHWDeviceContext *hw_device_context = (AVHWDeviceContext *)device_ctx->data; AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } // av_frame_free(&rgb_frame); // avcodec_close(av_codec_context); XSelectInput(dpy, src_window_id, StructureNotifyMask); int damage_event; int damage_error; if (!XDamageQueryExtension(dpy, &damage_event, &damage_error)) { fprintf(stderr, "Error: XDamage is not supported by your X11 server\n"); return 1; } Damage xdamage = XDamageCreate(dpy, src_window_id, XDamageReportNonEmpty); int frame_count = 0; CUresult res; CUcontext old_ctx; res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); // Get texture res = cuGraphicsResourceSetMapFlags( cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); // Map texture to cuda array CUarray mapped_array; res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); // Release texture // res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); double start_time = glfwGetTime(); double frame_timer_start = start_time; double window_resize_timer = start_time; bool window_resized = false; int fps_counter = 0; int current_fps = 30; AVFrame *frame = av_frame_alloc(); if (!frame) { fprintf(stderr, "Error: Failed to allocate frame\n"); exit(1); } frame->format = video_stream->codec->pix_fmt; frame->width = video_stream->codec->width; frame->height = video_stream->codec->height; if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); exit(1); } XWindowAttributes xwa; XGetWindowAttributes(dpy, src_window_id, &xwa); int window_width = xwa.width; int window_height = xwa.height; SoundDevice sound_device; if(sound_device_get_by_name(&sound_device, args["-a"].c_str(), audio_stream->codec->channels, audio_stream->codec->frame_size) != 0) { fprintf(stderr, "failed to get 'pulse' sound device\n"); exit(1); } int audio_buffer_size = av_samples_get_buffer_size(NULL, audio_stream->codec->channels, audio_stream->codec->frame_size, audio_stream->codec->sample_fmt, 1); uint8_t *audio_frame_buf = (uint8_t *)av_malloc(audio_buffer_size); avcodec_fill_audio_frame(audio_frame, audio_stream->codec->channels, audio_stream->codec->sample_fmt, (const uint8_t*)audio_frame_buf, audio_buffer_size, 1); AVPacket audio_packet; av_new_packet(&audio_packet, audio_buffer_size); std::mutex write_output_mutex; bool running = true; std::thread audio_thread([&running](AVFormatContext *av_format_context, AVStream *audio_stream, AVPacket *audio_packet, uint8_t *audio_frame_buf, SoundDevice *sound_device, AVFrame *audio_frame, std::mutex *write_output_mutex) { SwrContext *swr = swr_alloc(); if(!swr) { fprintf(stderr, "Failed to create SwrContext\n"); exit(1); } av_opt_set_int(swr, "in_channel_layout", audio_stream->codec->channel_layout, 0); av_opt_set_int(swr, "out_channel_layout", audio_stream->codec->channel_layout, 0); av_opt_set_int(swr, "in_sample_rate", audio_stream->codec->sample_rate, 0); av_opt_set_int(swr, "out_sample_rate", audio_stream->codec->sample_rate, 0); av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0); av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_FLTP, 0); swr_init(swr); while(running) { void *sound_buffer; int sound_buffer_size = sound_device_read_next_chunk(sound_device, &sound_buffer); if(sound_buffer_size >= 0) { // TODO: Instead of converting audio, get float audio from alsa. Or does alsa do conversion internally to get this format? swr_convert(swr, &audio_frame_buf, audio_frame->nb_samples, (const uint8_t**)&sound_buffer, sound_buffer_size); audio_frame->extended_data = &audio_frame_buf; // TODO: Fix this. Warning from ffmpeg: // Timestamps are unset in a packet for stream 1. This is deprecated and will stop working in the future. Fix your code to set the timestamps properly //audio_frame->pts=audio_frame_index*100; //++audio_frame_index; int got_frame = 0; int ret = avcodec_encode_audio2(audio_stream->codec, audio_packet, audio_frame, &got_frame); if(ret < 0){ printf("Failed to encode!\n"); break; } if (got_frame==1){ //printf("Succeed to encode 1 frame! \tsize:%5d\n",pkt.size); audio_packet->stream_index = audio_stream->index; std::lock_guard lock(*write_output_mutex); ret = av_write_frame(av_format_context, audio_packet); av_free_packet(audio_packet); } } else { fprintf(stderr, "failed to read sound from device, error: %d\n", sound_buffer_size); } } swr_free(&swr); }, av_format_context, audio_stream, &audio_packet, audio_frame_buf, &sound_device, audio_frame, &write_output_mutex); XEvent e; while (!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents(); if (XCheckTypedWindowEvent(dpy, src_window_id, ConfigureNotify, &e) && e.xconfigure.window == src_window_id) { // Window resize if(e.xconfigure.width != window_width || e.xconfigure.height != window_height) { window_width = e.xconfigure.width; window_height = e.xconfigure.height; window_resize_timer = glfwGetTime(); window_resized = true; } } if (XCheckTypedWindowEvent(dpy, src_window_id, damage_event + XDamageNotify, &e)) { // fprintf(stderr, "Redraw!\n"); XDamageNotifyEvent *de = (XDamageNotifyEvent *)&e; // de->drawable is the window ID of the damaged window XserverRegion region = XFixesCreateRegion(dpy, nullptr, 0); // Subtract all the damage, repairing the window XDamageSubtract(dpy, de->damage, None, region); XFixesDestroyRegion(dpy, region); // TODO: Use a framebuffer instead. glCopyImageSubData requires // opengl 4.2 glCopyImageSubData( window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_width, window_pixmap.texture_height, 1); // int err = glGetError(); // fprintf(stderr, "error: %d\n", err); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY; memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; memcpy_struct.srcArray = mapped_array; memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0]; memcpy_struct.dstPitch = frame->linesize[0]; memcpy_struct.WidthInBytes = frame->width * 4; memcpy_struct.Height = frame->height; cuMemcpy2D(&memcpy_struct); // res = cuCtxPopCurrent(&old_ctx); } ++fps_counter; double time_now = glfwGetTime(); double frame_timer_elapsed = time_now - frame_timer_start; double elapsed = time_now - start_time; if (elapsed >= 1.0) { fprintf(stderr, "fps: %d\n", fps_counter); start_time = time_now; current_fps = fps_counter; fps_counter = 0; } const double window_resize_timeout = 1.0; // 1 second if(window_resized && time_now - window_resize_timer >= window_resize_timeout) { window_resized = false; fprintf(stderr, "Resize window!\n"); recreate_window_pixmap(dpy, src_window_id, window_pixmap); // Resolution must be a multiple of two //video_stream->codec->width = window_pixmap.texture_width & ~1; //video_stream->codec->height = window_pixmap.texture_height & ~1; cuGraphicsUnregisterResource(cuda_graphics_resource); res = cuGraphicsGLRegisterImage( &cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); if (res != CUDA_SUCCESS) { const char *err_str; cuGetErrorString(res, &err_str); fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %s, texture " "id: %u\n", err_str, window_pixmap.target_texture_id); break; } res = cuGraphicsResourceSetMapFlags( cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); av_frame_unref(frame); if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); break; } } double frame_time_overflow = frame_timer_elapsed - target_fps; if (frame_time_overflow >= 0.0) { frame_timer_start = time_now - frame_time_overflow; frame->pts = frame_count; frame_count += 1; if (avcodec_send_frame(video_stream->codec, frame) >= 0) { receive_frames(video_stream->codec, video_stream, av_format_context, write_output_mutex); } else { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } } // av_frame_free(&frame); usleep(5000); } running = false; audio_thread.join(); sound_device_close(&sound_device); //Flush Encoder #if 0 ret = flush_encoder(pFormatCtx,0); if (ret < 0) { printf("Flushing encoder failed\n"); return -1; } #endif if (av_write_trailer(av_format_context) != 0) { fprintf(stderr, "Failed to write trailer\n"); } /* add sequence end code to have a real MPEG file */ /* const uint8_t endcode[] = { 0, 0, 1, 0xb7 }; if (video_codec->id == AV_CODEC_ID_MPEG1VIDEO || video_codec->id == AV_CODEC_ID_MPEG2VIDEO) write(STDOUT_FILENO, endcode, sizeof(endcode)); */ // close_video(video_stream, NULL); if(!(output_format->flags & AVFMT_NOFILE)) avio_close(av_format_context->pb); // avformat_free_context(av_format_context); // XDamageDestroy(dpy, xdamage); // cleanup_window_pixmap(dpy, window_pixmap); XCompositeUnredirectWindow(dpy, src_window_id, CompositeRedirectAutomatic); XCloseDisplay(dpy); }