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path: root/src/main.cpp
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/*
    Copyright (C) 2020 dec05eba

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/

#include <assert.h>
#include <libavutil/pixfmt.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <vector>
#include <thread>
#include <mutex>
#include <map>
#include <signal.h>

#include <unistd.h>

#include "../include/sound.hpp"

#define GLX_GLXEXT_PROTOTYPES
#include <GL/glew.h>
#include <GL/glx.h>
#include <GL/glxext.h>
#include <GLFW/glfw3.h>

#include <X11/extensions/Xcomposite.h>

extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include <libavutil/opt.h>
#include <libswresample/swresample.h>
}
#include <cudaGL.h>

extern "C" {
#include <libavutil/hwcontext.h>
}

#include <deque>

//#include <CL/cl.h>

static thread_local char av_error_buffer[AV_ERROR_MAX_STRING_SIZE];

static char* av_error_to_string(int err) {
    if(av_strerror(err, av_error_buffer, sizeof(av_error_buffer) < 0))
        strcpy(av_error_buffer, "Unknown error");
    return av_error_buffer;
}

struct ScopedGLXFBConfig {
    ~ScopedGLXFBConfig() {
        if (configs)
            XFree(configs);
    }

    GLXFBConfig *configs = nullptr;
};

struct WindowPixmap {
    WindowPixmap()
        : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0),
          texture_width(0), texture_height(0) {}

    Pixmap pixmap;
    GLXPixmap glx_pixmap;
    GLuint texture_id;
    GLuint target_texture_id;

    GLint texture_width;
    GLint texture_height;
};

enum class VideoQuality {
    MEDIUM,
    HIGH,
    ULTRA
};

static bool x11_supports_composite_named_window_pixmap(Display *dpy) {
    int extension_major;
    int extension_minor;
    if (!XCompositeQueryExtension(dpy, &extension_major, &extension_minor))
        return false;

    int major_version;
    int minor_version;
    return XCompositeQueryVersion(dpy, &major_version, &minor_version) &&
           (major_version > 0 || minor_version >= 2);
}

static int x11_error_handler(Display *dpy, XErrorEvent *ev) {
#if 0
    char type_str[128];
    XGetErrorText(dpy, ev->type, type_str, sizeof(type_str));

    char major_opcode_str[128];
    XGetErrorText(dpy, ev->type, major_opcode_str, sizeof(major_opcode_str));

    char minor_opcode_str[128];
    XGetErrorText(dpy, ev->type, minor_opcode_str, sizeof(minor_opcode_str));

    fprintf(stderr,
        "X Error of failed request:  %s\n"
        "Major opcode of failed request:  %d (%s)\n"
        "Minor opcode of failed request:  %d (%s)\n"
        "Serial number of failed request:  %d\n",
            type_str,
            ev->request_code, major_opcode_str,
            ev->minor_code, minor_opcode_str);
#endif
    return 0;
}

static int x11_io_error_handler(Display *dpy) {
    return 0;
}

static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) {
    if (pixmap.target_texture_id) {
        glDeleteTextures(1, &pixmap.target_texture_id);
        pixmap.target_texture_id = 0;
    }

    if (pixmap.texture_id) {
        glDeleteTextures(1, &pixmap.texture_id);
        pixmap.texture_id = 0;
        pixmap.texture_width = 0;
        pixmap.texture_height = 0;
    }

    if (pixmap.glx_pixmap) {
        glXDestroyPixmap(dpy, pixmap.glx_pixmap);
        glXReleaseTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT);
        pixmap.glx_pixmap = None;
    }

    if (pixmap.pixmap) {
        XFreePixmap(dpy, pixmap.pixmap);
        pixmap.pixmap = None;
    }
}

static bool recreate_window_pixmap(Display *dpy, Window window_id,
                                   WindowPixmap &pixmap) {
    cleanup_window_pixmap(dpy, pixmap);

    XWindowAttributes attr;
    if (!XGetWindowAttributes(dpy, window_id, &attr)) {
        fprintf(stderr, "Failed to get window attributes\n");
        return false;
    }

    const int pixmap_config[] = {
        GLX_BIND_TO_TEXTURE_RGB_EXT, True,
        GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_WINDOW_BIT,
        GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
        GLX_DOUBLEBUFFER, False,
        GLX_BUFFER_SIZE, 32,
        GLX_ALPHA_SIZE, 0,
        // GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE,
        None};

    const int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT,
                                  GLX_TEXTURE_2D_EXT,
                                  GLX_TEXTURE_FORMAT_EXT,
                                  GLX_TEXTURE_FORMAT_RGB_EXT,
                                  None};

    int c;
    GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c);
    if (!configs) {
        fprintf(stderr, "Failed too choose fb config\n");
        return false;
    }
    ScopedGLXFBConfig scoped_configs;
    scoped_configs.configs = configs;

    bool found = false;
    GLXFBConfig config;
    for (int i = 0; i < c; i++) {
        config = configs[i];
        XVisualInfo *visual = glXGetVisualFromFBConfig(dpy, config);
        if (!visual)
            continue;

        if (attr.depth != visual->depth) {
            XFree(visual);
            continue;
        }
        XFree(visual);
        found = true;
        break;
    }

    if(!found) {
        fprintf(stderr, "No matching fb config found\n");
        return false;
    }

    Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id);
    if (!new_window_pixmap) {
        fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id);
        return false;
    }

    GLXPixmap glx_pixmap =
        glXCreatePixmap(dpy, config, new_window_pixmap, pixmap_attribs);
    if (!glx_pixmap) {
        fprintf(stderr, "Failed to create glx pixmap\n");
        XFreePixmap(dpy, new_window_pixmap);
        return false;
    }

    pixmap.pixmap = new_window_pixmap;
    pixmap.glx_pixmap = glx_pixmap;

    //glEnable(GL_TEXTURE_2D);
    glGenTextures(1, &pixmap.texture_id);
    glBindTexture(GL_TEXTURE_2D, pixmap.texture_id);

    // glEnable(GL_BLEND);
    // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

    glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL);
    glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH,
                             &pixmap.texture_width);
    glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT,
                             &pixmap.texture_height);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
                    GL_NEAREST); // GL_LINEAR );
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
                    GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR );
    //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
    fprintf(stderr, "texture width: %d, height: %d\n", pixmap.texture_width,
           pixmap.texture_height);

    // Generating this second texture is needed because
    // cuGraphicsGLRegisterImage cant be used with the texture that is mapped
    // directly to the pixmap.
    // TODO: Investigate if it's somehow possible to use the pixmap texture
    // directly, this should improve performance since only less image copy is
    // then needed every frame.
    glGenTextures(1, &pixmap.target_texture_id);
    glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id);
    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixmap.texture_width,
                 pixmap.texture_height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
    int err2 = glGetError();
    fprintf(stderr, "error: %d\n", err2);
    // glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL);
    // glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D);

    // glGenerateMipmap(GL_TEXTURE_2D);

    // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
    // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );

    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
                    GL_NEAREST); // GL_LINEAR );
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
                    GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR );
    //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);

    glBindTexture(GL_TEXTURE_2D, 0);

    return pixmap.texture_id != 0 && pixmap.target_texture_id != 0;
}

std::vector<std::string> get_hardware_acceleration_device_names() {
    int iGpu = 0;
    int nGpu = 0;
    cuDeviceGetCount(&nGpu);
    if (iGpu < 0 || iGpu >= nGpu) {
        fprintf(stderr, "Error: failed...\n");
        return {};
    }

    CUdevice cuDevice = 0;
    cuDeviceGet(&cuDevice, iGpu);
    char deviceName[80];
    cuDeviceGetName(deviceName, sizeof(deviceName), cuDevice);
    fprintf(stderr, "device name: %s\n", deviceName);
    return {deviceName};
}

static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream,
                           AVFormatContext *av_format_context,
                           double replay_start_time,
                           std::deque<AVPacket*> &frame_data_queue,
                           int replay_buffer_size_secs,
                           bool &frames_erased,
						   std::mutex &write_output_mutex) {
    AVPacket av_packet;
    av_init_packet(&av_packet);
    for (;;) {
        av_packet.data = NULL;
        av_packet.size = 0;
        int res = avcodec_receive_packet(av_codec_context, &av_packet);
        if (res == 0) { // we have a packet, send the packet to the muxer
            assert(av_packet.stream_index == stream->id);
            av_packet_rescale_ts(&av_packet, av_codec_context->time_base,
                                 stream->time_base);
            av_packet.stream_index = stream->index;
            av_packet.dts = AV_NOPTS_VALUE;
            // Write the encoded video frame to disk
            // av_write_frame(av_format_context, &av_packet)
            // write(STDOUT_FILENO, av_packet.data, av_packet.size)
			std::lock_guard<std::mutex> lock(write_output_mutex);
            if(replay_buffer_size_secs != -1) {
                double time_now = glfwGetTime();
                double replay_time_elapsed = time_now - replay_start_time;

                AVPacket *new_pack = new AVPacket();
                av_packet_move_ref(new_pack, &av_packet);
                frame_data_queue.push_back(new_pack);
                if(replay_time_elapsed >= replay_buffer_size_secs) {
                    av_packet_unref(frame_data_queue.front());
                    delete frame_data_queue.front();
                    frame_data_queue.pop_front();
                    frames_erased = true;
                }
            } else {
                int ret = av_write_frame(av_format_context, &av_packet);
                if(ret < 0) {
                    fprintf(stderr, "Error: Failed to write video frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret);
                }
            }
            av_packet_unref(&av_packet);
        } else if (res == AVERROR(EAGAIN)) { // we have no packet
                                             // fprintf(stderr, "No packet!\n");
            break;
        } else if (res == AVERROR_EOF) { // this is the end of the stream
            fprintf(stderr, "End of stream!\n");
            break;
        } else {
            fprintf(stderr, "Unexpected error: %d\n", res);
            break;
        }
    }
    //av_packet_unref(&av_packet);
}

static AVStream *add_audio_stream(AVFormatContext *av_format_context, AVCodec **codec,
                            enum AVCodecID codec_id) {
    *codec = avcodec_find_encoder(AV_CODEC_ID_AAC);
    if (!*codec) {
        fprintf(
            stderr,
            "Error: Could not find aac encoder\n");
        exit(1);
    }

    AVStream *stream = avformat_new_stream(av_format_context, *codec);
    if (!stream) {
        fprintf(stderr, "Error: Could not allocate stream\n");
        exit(1);
    }
    stream->id = av_format_context->nb_streams - 1;
    fprintf(stderr, "audio stream id: %d\n", stream->id);
    AVCodecContext *codec_context = stream->codec;

    assert((*codec)->type == AVMEDIA_TYPE_AUDIO);
    /*
    codec_context->sample_fmt = (*codec)->sample_fmts
                                    ? (*codec)->sample_fmts[0]
                                    : AV_SAMPLE_FMT_FLTP;
    */
	codec_context->codec_id = AV_CODEC_ID_AAC;
    codec_context->sample_fmt = AV_SAMPLE_FMT_FLTP;
    //codec_context->bit_rate = 64000;
    codec_context->sample_rate = 48000;
    codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
    codec_context->channels = 2;

    // Some formats want stream headers to be seperate
    //if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER)
    //    av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;

    return stream;
}

static AVStream *add_video_stream(AVFormatContext *av_format_context, AVCodec **codec,
                            VideoQuality video_quality,
                            const WindowPixmap &window_pixmap,
                            int fps) {
    //*codec = avcodec_find_encoder(codec_id);
    *codec = avcodec_find_encoder_by_name("h264_nvenc");
    if (!*codec) {
        *codec = avcodec_find_encoder_by_name("nvenc_h264");
    }
    if (!*codec) {
        fprintf(
            stderr,
            "Error: Could not find h264_nvenc or nvenc_h264 encoder\n");
        exit(1);
    }

    AVStream *stream = avformat_new_stream(av_format_context, *codec);
    if (!stream) {
        fprintf(stderr, "Error: Could not allocate stream\n");
        exit(1);
    }
    stream->id = av_format_context->nb_streams - 1;
    fprintf(stderr, "video stream id: %d\n", stream->id);
    AVCodecContext *codec_context = stream->codec;

    //double fps_ratio = (double)fps / 30.0;

    assert((*codec)->type == AVMEDIA_TYPE_VIDEO);
    codec_context->codec_id = (*codec)->id;
    fprintf(stderr, "codec id: %d\n", (*codec)->id);
    codec_context->width = window_pixmap.texture_width & ~1;
    codec_context->height = window_pixmap.texture_height & ~1;
	codec_context->bit_rate = 7500000 + (codec_context->width * codec_context->height) / 2;
    // Timebase: This is the fundamental unit of time (in seconds) in terms
    // of which frame timestamps are represented. For fixed-fps content,
    // timebase should be 1/framerate and timestamp increments should be
    // identical to 1
    codec_context->time_base.num = 1;
    codec_context->time_base.den = fps;
    // codec_context->framerate.num = 60;
    // codec_context->framerate.den = 1;
    codec_context->sample_aspect_ratio.num = 0;
    codec_context->sample_aspect_ratio.den = 0;
    codec_context->gop_size = fps * 2;
    codec_context->max_b_frames = 2;
    codec_context->pix_fmt = AV_PIX_FMT_CUDA;
    codec_context->color_range = AVCOL_RANGE_JPEG;
    switch(video_quality) {
        case VideoQuality::MEDIUM:
	        codec_context->bit_rate = 5000000 + (codec_context->width * codec_context->height) / 2;
            codec_context->qmin = 17;
            codec_context->qmax = 25;
            //av_opt_set(codec_context->priv_data, "preset", "slow", 0);
            //av_opt_set(codec_context->priv_data, "profile", "high", 0);
            //codec_context->profile = FF_PROFILE_H264_HIGH;
            break;
        case VideoQuality::HIGH:
            codec_context->qmin = 12;
            codec_context->qmax = 18;
            //av_opt_set(codec_context->priv_data, "preset", "slow", 0);
            //av_opt_set(codec_context->priv_data, "profile", "high", 0);
            //codec_context->profile = FF_PROFILE_H264_HIGH;
            break;
        case VideoQuality::ULTRA:
	        codec_context->bit_rate = 10000000 + (codec_context->width * codec_context->height) / 2;
            codec_context->qmin = 12;
            codec_context->qmax = 18;
            //av_opt_set(codec_context->priv_data, "preset", "veryslow", 0);
            //av_opt_set(codec_context->priv_data, "profile", "high", 0);
            //codec_context->profile = FF_PROFILE_H264_HIGH;
            break;
    }
    stream->time_base = codec_context->time_base;
    stream->avg_frame_rate = av_inv_q(codec_context->time_base);
    if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO)
        codec_context->mb_decision = 2;

    // stream->time_base = codec_context->time_base;
    // codec_context->ticks_per_frame = 30;

    // Some formats want stream headers to be seperate
    if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER)
        av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;

    return stream;
}

static AVFrame* open_audio(AVCodec *codec, AVStream *stream) {
    int ret;
    AVCodecContext *codec_context = stream->codec;

    ret = avcodec_open2(codec_context, codec, nullptr);
    if(ret < 0) {
        fprintf(stderr, "failed to open codec, reason: %s\n", av_error_to_string(ret));
        exit(1);
    }

    AVFrame *frame = av_frame_alloc();
    if(!frame) {
        fprintf(stderr, "failed to allocate audio frame\n");
        exit(1);
    }

    frame->nb_samples = codec_context->frame_size;
    frame->format = codec_context->sample_fmt;
	frame->channels = codec_context->channels;
    frame->channel_layout = codec_context->channel_layout;

    ret = av_frame_get_buffer(frame, 0);
    if(ret < 0) {
        fprintf(stderr, "failed to allocate audio data buffers, reason: %s\n", av_error_to_string(ret));
        exit(1);
    }

    return frame;
}

static void open_video(AVCodec *codec, AVStream *stream,
                       WindowPixmap &window_pixmap, AVBufferRef **device_ctx,
                       CUgraphicsResource *cuda_graphics_resource) {
    int ret;
    AVCodecContext *codec_context = stream->codec;

    std::vector<std::string> hardware_accelerated_devices =
        get_hardware_acceleration_device_names();
    if (hardware_accelerated_devices.empty()) {
        fprintf(
            stderr,
            "Error: No hardware accelerated device was found on your system\n");
        exit(1);
    }

    if (av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA,
                               hardware_accelerated_devices[0].c_str(), NULL,
                               0) < 0) {
        fprintf(stderr,
                "Error: Failed to create hardware device context for gpu: %s\n",
                hardware_accelerated_devices[0].c_str());
        exit(1);
    }

    AVBufferRef *frame_context = av_hwframe_ctx_alloc(*device_ctx);
    if (!frame_context) {
        fprintf(stderr, "Error: Failed to create hwframe context\n");
        exit(1);
    }

    AVHWFramesContext *hw_frame_context =
        (AVHWFramesContext *)frame_context->data;
    hw_frame_context->width = codec_context->width;
    hw_frame_context->height = codec_context->height;
    hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
    hw_frame_context->format = codec_context->pix_fmt;
    hw_frame_context->device_ref = *device_ctx;
    hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data;

    if (av_hwframe_ctx_init(frame_context) < 0) {
        fprintf(stderr, "Error: Failed to initialize hardware frame context "
                        "(note: ffmpeg version needs to be > 4.0\n");
        exit(1);
    }

    codec_context->hw_device_ctx = *device_ctx;
    codec_context->hw_frames_ctx = frame_context;

    ret = avcodec_open2(codec_context, codec, nullptr);
    if (ret < 0) {
        fprintf(stderr, "Error: Could not open video codec: %s\n",
                "blabla"); // av_err2str(ret));
        exit(1);
    }

    AVHWDeviceContext *hw_device_context =
        (AVHWDeviceContext *)(*device_ctx)->data;
    AVCUDADeviceContext *cuda_device_context =
        (AVCUDADeviceContext *)hw_device_context->hwctx;
    CUcontext *cuda_context = &(cuda_device_context->cuda_ctx);
    if (!cuda_context) {
        fprintf(stderr, "Error: No cuda context\n");
        exit(1);
    }

    CUresult res;
    CUcontext old_ctx;
    res = cuCtxPopCurrent(&old_ctx);
    res = cuCtxPushCurrent(*cuda_context);
    res = cuGraphicsGLRegisterImage(
        cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D,
        CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
    // cuGraphicsUnregisterResource(*cuda_graphics_resource);
    if (res != CUDA_SUCCESS) {
        const char *err_str;
        cuGetErrorString(res, &err_str);
        fprintf(stderr,
                "Error: cuGraphicsGLRegisterImage failed, error %s, texture "
                "id: %u\n",
                err_str, window_pixmap.target_texture_id);
        exit(1);
    }
    res = cuCtxPopCurrent(&old_ctx);
}

static void close_video(AVStream *video_stream, AVFrame *frame) {
    // avcodec_close(video_stream->codec);
    // av_frame_free(&frame);
}

static void usage() {
    fprintf(stderr, "usage: gpu-screen-recorder -w <window_id> -c <container_format> -f <fps> [-a <audio_input>] [-q <quality>] [-r <replay_buffer_size_sec>] [-o <output_file>]\n");
    fprintf(stderr, "OPTIONS:\n");
    fprintf(stderr, "  -w    Window to record.\n");
    fprintf(stderr, "  -c    Container format for output file, for example mp4, or flv.\n");
    fprintf(stderr, "  -f    Framerate to record at.\n");
    fprintf(stderr, "  -a    Audio device to record from (pulse audio device). Optional, disabled by default.\n");
    fprintf(stderr, "  -q    Video quality. Should either be 'medium', 'high' or 'ultra'. Optional, set to 'medium' be default.\n");
    fprintf(stderr, "  -r    Replay buffer size in seconds. If this is set, then only the last seconds as set by this option will be stored"
        " and the video will only be saved when the gpu-screen-recorder is closed. This feature is similar to Nvidia's instant replay feature."
        " This option has be between 5 and 1200. Note that the replay buffer size will not always be precise, because of keyframes. Optional, disabled by default.\n");
    fprintf(stderr, "  -o    The output file path. If omitted, then the encoded data is sent to stdout.\n");
    exit(1);
}

static sig_atomic_t running = 1;

static void int_handler(int dummy) {
    running = 0;
}

struct Arg {
    const char *value;
    bool optional;
};

int main(int argc, char **argv) {
    signal(SIGINT, int_handler);

    std::map<std::string, Arg> args = {
        { "-w", Arg { nullptr, false } },
        { "-c", Arg { nullptr, false } },
        { "-f", Arg { nullptr, false } },
        { "-a", Arg { nullptr, true } },
        { "-q", Arg { nullptr, true } },
        { "-o", Arg { nullptr, true } },
        { "-r", Arg { nullptr, true} }
    };

    for(int i = 1; i < argc - 1; i += 2) {
        auto it = args.find(argv[i]);
        if(it == args.end()) {
            fprintf(stderr, "Invalid argument '%s'\n", argv[i]);
            usage();
        }
        it->second.value = argv[i + 1];
    }

    for(auto &it : args) {
        if(!it.second.optional && !it.second.value) {
            fprintf(stderr, "Missing argument '%s'\n", it.first.c_str());
            usage();
        }
    }

    Window src_window_id = strtol(args["-w"].value, nullptr, 0);
    const char *container_format = args["-c"].value;
    int fps = atoi(args["-f"].value);
    if(fps <= 0 || fps > 255) {
        fprintf(stderr, "invalid fps argument: %s\n", args["-f"].value);
        return 1;
    }

    const char *quality_str = args["-q"].value;
    if(!quality_str)
        quality_str = "medium";

    VideoQuality quality;
    if(strcmp(quality_str, "medium") == 0) {
        quality = VideoQuality::MEDIUM;
    } else if(strcmp(quality_str, "high") == 0) {
        quality = VideoQuality::HIGH;
    } else if(strcmp(quality_str, "ultra") == 0) {
        quality = VideoQuality::ULTRA;
    } else {
        fprintf(stderr, "Error: -q should either be either 'medium', 'high' or 'ultra', got: '%s'\n", quality_str);
        usage();
    }

    const char *filename = args["-o"].value;
    if(!filename)
        filename = "/dev/stdout";

    const double target_fps = 1.0 / (double)fps;

    int replay_buffer_size_secs = -1;
    const char *replay_buffer_size_secs_str = args["-r"].value;
    if(replay_buffer_size_secs_str) {
        replay_buffer_size_secs = atoi(replay_buffer_size_secs_str);
        if(replay_buffer_size_secs < 5 || replay_buffer_size_secs > 1200) {
            fprintf(stderr, "Error: option -r has to be between 5 and 1200, was: %s\n", replay_buffer_size_secs_str);
            return 1;
        }
        replay_buffer_size_secs += 5; // Add a few seconds to account of lost packets because of non-keyframe packets skipped
    }

    Display *dpy = XOpenDisplay(nullptr);
    if (!dpy) {
        fprintf(stderr, "Error: Failed to open display\n");
        return 1;
    }

    bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy);
    if (!has_name_pixmap) {
        fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by "
                        "your X11 server\n");
        return 1;
    }

    XWindowAttributes attr;
    if (!XGetWindowAttributes(dpy, src_window_id, &attr)) {
        fprintf(stderr, "Error: Invalid window id: %lu\n", src_window_id);
        return 1;
    }

    XCompositeRedirectWindow(dpy, src_window_id, CompositeRedirectAutomatic);

    // glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read,
    // GLXContext ctx)
    if (!glfwInit()) {
        fprintf(stderr, "Error: Failed to initialize glfw\n");
        return 1;
    }

    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
    glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
    glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
    glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);

    GLFWwindow *window = glfwCreateWindow(1, 1, "gpu-screen-recorder", nullptr, nullptr);
    if (!window) {
        fprintf(stderr, "Error: Failed to create glfw window\n");
        glfwTerminate();
        return 1;
    }

    glfwMakeContextCurrent(window);
    glfwSwapInterval(0);
    glfwHideWindow(window);

//#if defined(DEBUG)
    XSetErrorHandler(x11_error_handler);
    XSetIOErrorHandler(x11_io_error_handler);
//#endif

    glewExperimental = GL_TRUE;
    GLenum nGlewError = glewInit();
    if (nGlewError != GLEW_OK) {
        fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__,
                glewGetErrorString(nGlewError));
        return 1;
    }
    glGetError(); // to clear the error caused deep in GLEW

    WindowPixmap window_pixmap;
    if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) {
        fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n",
                src_window_id);
        return 1;
    }

    // Video start
    AVFormatContext *av_format_context;
    // The output format is automatically guessed by the file extension
    avformat_alloc_output_context2(&av_format_context, nullptr, container_format,
                                   nullptr);
    if (!av_format_context) {
        fprintf(
            stderr,
            "Error: Failed to deduce output format from file extension\n");
        return 1;
    }

    AVOutputFormat *output_format = av_format_context->oformat;

    AVCodec *video_codec;
    AVStream *video_stream =
        add_video_stream(av_format_context, &video_codec, quality,
                   window_pixmap, fps);
    if (!video_stream) {
        fprintf(stderr, "Error: Failed to create video stream\n");
        return 1;
    }

    AVCodec *audio_codec;
    AVStream *audio_stream =
        add_audio_stream(av_format_context, &audio_codec, output_format->audio_codec);
    if (!audio_stream) {
        fprintf(stderr, "Error: Failed to create audio stream\n");
        return 1;
    }

    if (cuInit(0) < 0) {
        fprintf(stderr, "Error: cuInit failed\n");
        return {};
    }

    AVBufferRef *device_ctx;
    CUgraphicsResource cuda_graphics_resource;
    open_video(video_codec, video_stream, window_pixmap, &device_ctx,
               &cuda_graphics_resource);

    AVFrame *audio_frame = open_audio(audio_codec, audio_stream);

    //av_dump_format(av_format_context, 0, filename, 1);

    if (!(output_format->flags & AVFMT_NOFILE)) {
        int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE);
        if (ret < 0) {
            fprintf(stderr, "Error: Could not open '%s': %s\n", filename,
                    "blabla"); // av_err2str(ret));
            return 1;
        }
    }

    //video_stream->duration = AV_TIME_BASE * 15;
    //audio_stream->duration = AV_TIME_BASE * 15;
    //av_format_context->duration = AV_TIME_BASE * 15;
    int ret = avformat_write_header(av_format_context, nullptr);
    if (ret < 0) {
        fprintf(stderr, "Error occurred when opening output file: %s\n",
                "blabla"); // av_err2str(ret));
        return 1;
    }

    AVHWDeviceContext *hw_device_context =
        (AVHWDeviceContext *)device_ctx->data;
    AVCUDADeviceContext *cuda_device_context =
        (AVCUDADeviceContext *)hw_device_context->hwctx;
    CUcontext *cuda_context = &(cuda_device_context->cuda_ctx);
    if (!cuda_context) {
        fprintf(stderr, "Error: No cuda context\n");
        exit(1);
    }

    // av_frame_free(&rgb_frame);
    // avcodec_close(av_codec_context);

    XSelectInput(dpy, src_window_id, StructureNotifyMask);

    /*
    int damage_event;
    int damage_error;
    if (!XDamageQueryExtension(dpy, &damage_event, &damage_error)) {
        fprintf(stderr, "Error: XDamage is not supported by your X11 server\n");
        return 1;
    }

    Damage damage = XDamageCreate(dpy, src_window_id, XDamageReportNonEmpty);
    XDamageSubtract(dpy, damage,None,None);
    */

    int frame_count = 0;

    CUresult res;
    CUcontext old_ctx;
    res = cuCtxPopCurrent(&old_ctx);
    res = cuCtxPushCurrent(*cuda_context);

    // Get texture
    res = cuGraphicsResourceSetMapFlags(
        cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
    res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0);

    // Map texture to cuda array
    CUarray mapped_array;
    res = cuGraphicsSubResourceGetMappedArray(&mapped_array,
                                              cuda_graphics_resource, 0, 0);

    // Release texture
    // res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0);

    double start_time = glfwGetTime();
    double frame_timer_start = start_time;
    double window_resize_timer = start_time;
    bool window_resized = false;
    int fps_counter = 0;
    int current_fps = 30;

    AVFrame *frame = av_frame_alloc();
    if (!frame) {
        fprintf(stderr, "Error: Failed to allocate frame\n");
        exit(1);
    }
    frame->format = video_stream->codec->pix_fmt;
    frame->width = video_stream->codec->width;
    frame->height = video_stream->codec->height;

    if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) {
        fprintf(stderr, "Error: av_hwframe_get_buffer failed\n");
        exit(1);
    }

    XWindowAttributes xwa;
    XGetWindowAttributes(dpy, src_window_id, &xwa);
    int window_width = xwa.width;
    int window_height = xwa.height;

    int original_window_width = window_width;
    int original_window_height = window_height;

    std::mutex write_output_mutex;
    std::thread audio_thread;

    double record_start_time = glfwGetTime();
    std::deque<AVPacket*> frame_data_queue;
    bool frames_erased = false;

    SoundDevice sound_device;
    Arg &audio_input_arg = args["-a"];
    if(audio_input_arg.value) {
        if(sound_device_get_by_name(&sound_device, audio_input_arg.value, audio_stream->codec->channels, audio_stream->codec->frame_size) != 0) {
            fprintf(stderr, "failed to get 'pulse' sound device\n");
            exit(1);
        }

        int audio_buffer_size = av_samples_get_buffer_size(NULL, audio_stream->codec->channels, audio_stream->codec->frame_size, audio_stream->codec->sample_fmt, 1);
        uint8_t *audio_frame_buf = (uint8_t *)av_malloc(audio_buffer_size);
        avcodec_fill_audio_frame(audio_frame, audio_stream->codec->channels, audio_stream->codec->sample_fmt, (const uint8_t*)audio_frame_buf, audio_buffer_size, 1);

        audio_thread = std::thread([audio_buffer_size, record_start_time, replay_buffer_size_secs, &frame_data_queue, &frames_erased](AVFormatContext *av_format_context, AVStream *audio_stream, uint8_t *audio_frame_buf, SoundDevice *sound_device, AVFrame *audio_frame, std::mutex *write_output_mutex) mutable {
            AVPacket audio_packet;
            if(av_new_packet(&audio_packet, audio_buffer_size) != 0) {
                fprintf(stderr, "Failed to create audio packet\n");
                exit(1);
            }
            
            SwrContext *swr = swr_alloc();
            if(!swr) {
                fprintf(stderr, "Failed to create SwrContext\n");
                exit(1);
            }
            av_opt_set_int(swr, "in_channel_layout", audio_stream->codec->channel_layout, 0);
            av_opt_set_int(swr, "out_channel_layout", audio_stream->codec->channel_layout, 0);
            av_opt_set_int(swr, "in_sample_rate", audio_stream->codec->sample_rate, 0);
            av_opt_set_int(swr, "out_sample_rate", audio_stream->codec->sample_rate, 0);
            av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
            av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_FLTP, 0);
            swr_init(swr);

            while(running) {
                void *sound_buffer;
                int sound_buffer_size = sound_device_read_next_chunk(sound_device, &sound_buffer);
                if(sound_buffer_size >= 0) {
                    // TODO: Instead of converting audio, get float audio from alsa. Or does alsa do conversion internally to get this format?
                    swr_convert(swr, &audio_frame_buf, audio_frame->nb_samples, (const uint8_t**)&sound_buffer, sound_buffer_size);
                    audio_frame->extended_data = &audio_frame_buf;
                    // TODO: Fix this. Warning from ffmpeg:
                    // Timestamps are unset in a packet for stream 1. This is deprecated and will stop working in the future. Fix your code to set the timestamps properly
                    //audio_frame->pts=audio_frame_index*100;
                    //++audio_frame_index;

                    int got_frame = 0;
                    int ret = avcodec_encode_audio2(audio_stream->codec, &audio_packet, audio_frame, &got_frame);
                    if(ret < 0){
                        printf("Failed to encode!\n");
                        break;
                    }
                    if (got_frame==1){
                        //printf("Succeed to encode 1 frame! \tsize:%5d\n",pkt.size);
                        audio_packet.stream_index = audio_stream->index;
                        std::lock_guard<std::mutex> lock(*write_output_mutex);
                        if(replay_buffer_size_secs != -1) {
                            double time_now = glfwGetTime();
                            double replay_time_elapsed = time_now - record_start_time;
                            AVPacket *new_pack = new AVPacket();
                            av_packet_move_ref(new_pack, &audio_packet);
                            frame_data_queue.push_back(new_pack);
                            if(replay_time_elapsed >= replay_buffer_size_secs) {
                                av_packet_unref(frame_data_queue.front());
                                delete frame_data_queue.front();
                                frame_data_queue.pop_front();
                                frames_erased = true;
                            }
                        } else {
                            ret = av_write_frame(av_format_context, &audio_packet);
                            if(ret < 0) {
                                fprintf(stderr, "Error: Failed to write audio frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret);
                            }
                        }
                        av_packet_unref(&audio_packet);
                    }
                } else {
                    fprintf(stderr, "failed to read sound from device, error: %d\n", sound_buffer_size);
                }
            }

            swr_free(&swr);
        }, av_format_context, audio_stream, audio_frame_buf, &sound_device, audio_frame, &write_output_mutex);
    }

    bool redraw = true;
    XEvent e;
    while (running) {
        double frame_start = glfwGetTime();
        glfwPollEvents();

        glClear(GL_COLOR_BUFFER_BIT);
        if (XCheckTypedWindowEvent(dpy, src_window_id, ConfigureNotify, &e) && e.xconfigure.window == src_window_id) {
            // Window resize
            if(e.xconfigure.width != window_width || e.xconfigure.height != window_height) {
                window_width = e.xconfigure.width;
                window_height = e.xconfigure.height;
                window_resize_timer = glfwGetTime();
                window_resized = true;
            }
        }

        redraw = true;

        const double window_resize_timeout = 1.0; // 1 second
        if(window_resized && glfwGetTime() - window_resize_timer >= window_resize_timeout) {
            window_resized = false;
            fprintf(stderr, "Resize window!\n");
            recreate_window_pixmap(dpy, src_window_id, window_pixmap);
            // Resolution must be a multiple of two
            //video_stream->codec->width = window_pixmap.texture_width & ~1;
            //video_stream->codec->height = window_pixmap.texture_height & ~1;

            cuGraphicsUnregisterResource(cuda_graphics_resource);
            res = cuGraphicsGLRegisterImage(
                &cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D,
                CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
            if (res != CUDA_SUCCESS) {
                const char *err_str;
                cuGetErrorString(res, &err_str);
                fprintf(stderr,
                        "Error: cuGraphicsGLRegisterImage failed, error %s, texture "
                        "id: %u\n",
                        err_str, window_pixmap.target_texture_id);
                running = false;
                break;
            }

            res = cuGraphicsResourceSetMapFlags(
                cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
            res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0);
            res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0);

            av_frame_unref(frame);
            if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) {
                fprintf(stderr, "Error: av_hwframe_get_buffer failed\n");
                running = false;
                break;
            }

            frame->pts = frame_count;

            if(window_width < original_window_width)
                frame->width = window_pixmap.texture_width & ~1;
            else
                frame->width = original_window_width;

            if(window_height < original_window_height)
                frame->height = window_pixmap.texture_height & ~1;
            else
                frame->height = original_window_height;
        }

        ++fps_counter;

        double time_now = glfwGetTime();
        double frame_timer_elapsed = time_now - frame_timer_start;
        double elapsed = time_now - start_time;
        if (elapsed >= 1.0) {
            fprintf(stderr, "fps: %d\n", fps_counter);
            start_time = time_now;
            current_fps = fps_counter;
            fps_counter = 0;
        }

        double frame_time_overflow = frame_timer_elapsed - target_fps;
        if (frame_time_overflow >= 0.0) {
            frame_timer_start = time_now - frame_time_overflow;

            if(redraw) {
                redraw = false;
                // TODO: Use a framebuffer instead. glCopyImageSubData requires
                // opengl 4.2
                glCopyImageSubData(
                    window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
                    window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
                    window_pixmap.texture_width, window_pixmap.texture_height, 1);
                glfwSwapBuffers(window);
                // int err = glGetError();
                // fprintf(stderr, "error: %d\n", err);

                CUDA_MEMCPY2D memcpy_struct;
                memcpy_struct.srcXInBytes = 0;
                memcpy_struct.srcY = 0;
                memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY;

                memcpy_struct.dstXInBytes = 0;
                memcpy_struct.dstY = 0;
                memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE;

                memcpy_struct.srcArray = mapped_array;
                memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0];
                memcpy_struct.dstPitch = frame->linesize[0];
                memcpy_struct.WidthInBytes = frame->width * 4;
                memcpy_struct.Height = frame->height;
                cuMemcpy2D(&memcpy_struct);
                // res = cuCtxPopCurrent(&old_ctx);
            }

            frame->pts = frame_count;
            frame_count += 1;
            if (avcodec_send_frame(video_stream->codec, frame) >= 0) {
                receive_frames(video_stream->codec, video_stream, av_format_context,
                               record_start_time, frame_data_queue, replay_buffer_size_secs, frames_erased, write_output_mutex);
            } else {
                fprintf(stderr, "Error: avcodec_send_frame failed\n");
            }
        }

        // av_frame_free(&frame);
        double frame_end = glfwGetTime();
        double frame_sleep_fps = 1.0 / 250.0;
        double sleep_time = frame_sleep_fps - (frame_end - frame_start);
        if(sleep_time > 0.0)
            usleep(sleep_time * 1000.0 * 1000.0);
    }

	running = 0;
	if(audio_input_arg.value) {
	    audio_thread.join();
        sound_device_close(&sound_device);
    }


    if(replay_buffer_size_secs != -1) {
        size_t start_index = 0;
        for(size_t i = 0; i < frame_data_queue.size(); ++i) {
            AVPacket *av_packet = frame_data_queue[i];
            if((av_packet->flags & AV_PKT_FLAG_KEY) && av_packet->stream_index == video_stream->index) {
                start_index = i;
                break;
            } else {
                //av_packet_unref(av_packet);
                //delete av_packet;
            }
        }

        //fprintf(stderr, "Frame start index: %zu\n", start_index);

        int64_t pts_offset = 0;
        if(frames_erased)
            pts_offset = frame_data_queue[start_index]->pts;

        for(size_t i = start_index; i < frame_data_queue.size(); ++i) {
            AVPacket *av_packet = frame_data_queue[i];
            if(av_packet->stream_index == video_stream->index) {
                av_packet->pos = -1;
                av_packet->pts -= pts_offset;
                av_packet->dts = AV_NOPTS_VALUE;
            }
            av_packet->pos = -1;
            int ret = av_write_frame(av_format_context, av_packet);
            if(ret < 0) {
                fprintf(stderr, "Error: Failed to write video frame to muxer, reason: %s (%d)\n", av_error_to_string(ret), ret);
            }
            //av_packet_unref(av_packet);
            //delete av_packet;
        }
    }

	//Flush Encoder
	#if 0
	ret = flush_encoder(pFormatCtx,0);
	if (ret < 0) {
		printf("Flushing encoder failed\n");
		return -1;
	}
	#endif

    if (av_write_trailer(av_format_context) != 0) {
        fprintf(stderr, "Failed to write trailer\n");
    }

    /* add sequence end code to have a real MPEG file */
    /*
    const uint8_t endcode[] = { 0, 0, 1, 0xb7 };
    if (video_codec->id == AV_CODEC_ID_MPEG1VIDEO || video_codec->id == AV_CODEC_ID_MPEG2VIDEO)
        write(STDOUT_FILENO, endcode, sizeof(endcode));
    */

    // close_video(video_stream, NULL);

     if(!(output_format->flags & AVFMT_NOFILE))
        avio_close(av_format_context->pb);
    // avformat_free_context(av_format_context);

    // cleanup_window_pixmap(dpy, window_pixmap);
    XCompositeUnredirectWindow(dpy, src_window_id, CompositeRedirectAutomatic);
    XCloseDisplay(dpy);
}