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|
#include "../include/sound.hpp"
extern "C" {
#include "../include/utils.h"
}
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <cmath>
#include <time.h>
#include <pulse/pulseaudio.h>
#include <pulse/mainloop.h>
#include <pulse/xmalloc.h>
#include <pulse/error.h>
#define CHECK_DEAD_GOTO(p, rerror, label) \
do { \
if (!(p)->context || !PA_CONTEXT_IS_GOOD(pa_context_get_state((p)->context)) || \
!(p)->stream || !PA_STREAM_IS_GOOD(pa_stream_get_state((p)->stream))) { \
if (((p)->context && pa_context_get_state((p)->context) == PA_CONTEXT_FAILED) || \
((p)->stream && pa_stream_get_state((p)->stream) == PA_STREAM_FAILED)) { \
if (rerror) \
*(rerror) = pa_context_errno((p)->context); \
} else \
if (rerror) \
*(rerror) = PA_ERR_BADSTATE; \
goto label; \
} \
} while(false);
struct pa_handle {
pa_context *context;
pa_stream *stream;
pa_mainloop *mainloop;
const void *read_data;
size_t read_index, read_length;
uint8_t *output_data;
size_t output_index, output_length;
int operation_success;
double latency_seconds;
};
static void pa_sound_device_free(pa_handle *p) {
assert(p);
if (p->stream) {
pa_stream_unref(p->stream);
p->stream = NULL;
}
if (p->context) {
pa_context_disconnect(p->context);
pa_context_unref(p->context);
p->context = NULL;
}
if (p->mainloop) {
pa_mainloop_free(p->mainloop);
p->mainloop = NULL;
}
if (p->output_data) {
free(p->output_data);
p->output_data = NULL;
}
pa_xfree(p);
}
static pa_handle* pa_sound_device_new(const char *server,
const char *name,
const char *dev,
const char *stream_name,
const pa_sample_spec *ss,
const pa_buffer_attr *attr,
int *rerror) {
pa_handle *p;
int error = PA_ERR_INTERNAL, r;
p = pa_xnew0(pa_handle, 1);
const int buffer_size = attr->fragsize;
void *buffer = malloc(buffer_size);
if(!buffer) {
fprintf(stderr, "failed to allocate buffer for audio\n");
*rerror = -1;
return NULL;
}
p->output_data = (uint8_t*)buffer;
p->output_length = buffer_size;
p->output_index = 0;
if (!(p->mainloop = pa_mainloop_new()))
goto fail;
if (!(p->context = pa_context_new(pa_mainloop_get_api(p->mainloop), name)))
goto fail;
if (pa_context_connect(p->context, server, PA_CONTEXT_NOFLAGS, NULL) < 0) {
error = pa_context_errno(p->context);
goto fail;
}
for (;;) {
pa_context_state_t state = pa_context_get_state(p->context);
if (state == PA_CONTEXT_READY)
break;
if (!PA_CONTEXT_IS_GOOD(state)) {
error = pa_context_errno(p->context);
goto fail;
}
pa_mainloop_iterate(p->mainloop, 1, NULL);
}
if (!(p->stream = pa_stream_new(p->context, stream_name, ss, NULL))) {
error = pa_context_errno(p->context);
goto fail;
}
r = pa_stream_connect_record(p->stream, dev, attr,
(pa_stream_flags_t)(PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_ADJUST_LATENCY|PA_STREAM_AUTO_TIMING_UPDATE));
if (r < 0) {
error = pa_context_errno(p->context);
goto fail;
}
for (;;) {
pa_stream_state_t state = pa_stream_get_state(p->stream);
if (state == PA_STREAM_READY)
break;
if (!PA_STREAM_IS_GOOD(state)) {
error = pa_context_errno(p->context);
goto fail;
}
pa_mainloop_iterate(p->mainloop, 1, NULL);
}
return p;
fail:
if (rerror)
*rerror = error;
pa_sound_device_free(p);
return NULL;
}
static int pa_sound_device_read(pa_handle *p, double timeout_seconds) {
assert(p);
const double start_time = clock_get_monotonic_seconds();
bool success = false;
int r = 0;
int *rerror = &r;
pa_usec_t latency = 0;
int negative = 0;
CHECK_DEAD_GOTO(p, rerror, fail);
while (p->output_index < p->output_length) {
if(clock_get_monotonic_seconds() - start_time >= timeout_seconds)
return -1;
if(!p->read_data) {
pa_mainloop_prepare(p->mainloop, 1 * 1000); // 1 ms
pa_mainloop_poll(p->mainloop);
pa_mainloop_dispatch(p->mainloop);
if(pa_stream_peek(p->stream, &p->read_data, &p->read_length) < 0)
goto fail;
if(!p->read_data && p->read_length == 0)
continue;
if(!p->read_data && p->read_length > 0) {
// There is a hole in the stream :( drop it. Maybe we should generate silence instead? TODO
if(pa_stream_drop(p->stream) != 0)
goto fail;
continue;
}
if(p->read_length <= 0) {
p->read_data = NULL;
if(pa_stream_drop(p->stream) != 0)
goto fail;
CHECK_DEAD_GOTO(p, rerror, fail);
continue;
}
pa_operation_unref(pa_stream_update_timing_info(p->stream, NULL, NULL));
// TODO: Deal with one pa_stream_peek not being enough. In that case we need to add multiple of these together(?)
if(pa_stream_get_latency(p->stream, &latency, &negative) >= 0) {
p->latency_seconds = negative ? -(double)latency : latency;
if(p->latency_seconds < 0.0)
p->latency_seconds = 0.0;
p->latency_seconds *= 0.0000001;
}
}
const size_t space_free_in_output_buffer = p->output_length - p->output_index;
if(space_free_in_output_buffer < p->read_length) {
memcpy(p->output_data + p->output_index, (const uint8_t*)p->read_data + p->read_index, space_free_in_output_buffer);
p->output_index = 0;
p->read_index += space_free_in_output_buffer;
p->read_length -= space_free_in_output_buffer;
break;
} else {
memcpy(p->output_data + p->output_index, (const uint8_t*)p->read_data + p->read_index, p->read_length);
p->output_index += p->read_length;
p->read_data = NULL;
p->read_length = 0;
p->read_index = 0;
if(pa_stream_drop(p->stream) != 0)
goto fail;
if(p->output_index == p->output_length) {
p->output_index = 0;
break;
}
}
}
success = true;
fail:
return success ? 0 : -1;
}
static pa_sample_format_t audio_format_to_pulse_audio_format(AudioFormat audio_format) {
switch(audio_format) {
case S16: return PA_SAMPLE_S16LE;
case S32: return PA_SAMPLE_S32LE;
case F32: return PA_SAMPLE_FLOAT32LE;
}
assert(false);
return PA_SAMPLE_S16LE;
}
static int audio_format_to_get_bytes_per_sample(AudioFormat audio_format) {
switch(audio_format) {
case S16: return 2;
case S32: return 4;
case F32: return 4;
}
assert(false);
return 2;
}
int sound_device_get_by_name(SoundDevice *device, const char *device_name, const char *description, unsigned int num_channels, unsigned int period_frame_size, AudioFormat audio_format) {
pa_sample_spec ss;
ss.format = audio_format_to_pulse_audio_format(audio_format);
ss.rate = 48000;
ss.channels = num_channels;
pa_buffer_attr buffer_attr;
buffer_attr.fragsize = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
buffer_attr.tlength = -1;
buffer_attr.prebuf = -1;
buffer_attr.minreq = -1;
buffer_attr.maxlength = buffer_attr.fragsize;
int error = 0;
pa_handle *handle = pa_sound_device_new(nullptr, description, device_name, description, &ss, &buffer_attr, &error);
if(!handle) {
fprintf(stderr, "pa_sound_device_new() failed: %s. Audio input device %s might not be valid\n", pa_strerror(error), description);
return -1;
}
device->handle = handle;
device->frames = period_frame_size;
return 0;
}
void sound_device_close(SoundDevice *device) {
if(device->handle)
pa_sound_device_free((pa_handle*)device->handle);
device->handle = NULL;
}
int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_seconds) {
pa_handle *pa = (pa_handle*)device->handle;
if(pa_sound_device_read(pa, timeout_sec) < 0) {
//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
*latency_seconds = 0.0;
return -1;
}
*buffer = pa->output_data;
*latency_seconds = pa->latency_seconds;
return device->frames;
}
static void pa_state_cb(pa_context *c, void *userdata) {
pa_context_state state = pa_context_get_state(c);
int *pa_ready = (int*)userdata;
switch(state) {
case PA_CONTEXT_UNCONNECTED:
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
default:
break;
case PA_CONTEXT_FAILED:
case PA_CONTEXT_TERMINATED:
*pa_ready = 2;
break;
case PA_CONTEXT_READY:
*pa_ready = 1;
break;
}
}
static void pa_sourcelist_cb(pa_context*, const pa_source_info *source_info, int eol, void *userdata) {
if(eol > 0)
return;
AudioDevices *audio_devices = (AudioDevices*)userdata;
audio_devices->audio_inputs.push_back({ source_info->name, source_info->description });
}
static void pa_server_info_cb(pa_context*, const pa_server_info *server_info, void *userdata) {
AudioDevices *audio_devices = (AudioDevices*)userdata;
if(server_info->default_sink_name)
audio_devices->default_output = std::string(server_info->default_sink_name) + ".monitor";
if(server_info->default_source_name)
audio_devices->default_input = server_info->default_source_name;
}
static void server_info_callback(pa_context*, const pa_server_info *server_info, void *userdata) {
bool *is_server_pipewire = (bool*)userdata;
if(server_info->server_name && strstr(server_info->server_name, "PipeWire"))
*is_server_pipewire = true;
}
static void get_pulseaudio_default_inputs(AudioDevices &audio_devices) {
int state = 0;
int pa_ready = 0;
pa_operation *pa_op = NULL;
pa_mainloop *main_loop = pa_mainloop_new();
if(!main_loop)
return;
pa_context *ctx = pa_context_new(pa_mainloop_get_api(main_loop), "gpu-screen-recorder");
if(pa_context_connect(ctx, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0)
goto done;
pa_context_set_state_callback(ctx, pa_state_cb, &pa_ready);
for(;;) {
// Not ready
if(pa_ready == 0) {
pa_mainloop_iterate(main_loop, 1, NULL);
continue;
}
switch(state) {
case 0: {
pa_op = pa_context_get_server_info(ctx, pa_server_info_cb, &audio_devices);
++state;
break;
}
}
// Couldn't get connection to the server
if(pa_ready == 2 || (state == 1 && pa_op && pa_operation_get_state(pa_op) == PA_OPERATION_DONE))
break;
pa_mainloop_iterate(main_loop, 1, NULL);
}
done:
if(pa_op)
pa_operation_unref(pa_op);
pa_context_disconnect(ctx);
pa_context_unref(ctx);
pa_mainloop_free(main_loop);
}
AudioDevices get_pulseaudio_inputs() {
AudioDevices audio_devices;
int state = 0;
int pa_ready = 0;
pa_operation *pa_op = NULL;
// TODO: Do this in the same connection below instead of two separate connections
get_pulseaudio_default_inputs(audio_devices);
pa_mainloop *main_loop = pa_mainloop_new();
if(!main_loop)
return audio_devices;
pa_context *ctx = pa_context_new(pa_mainloop_get_api(main_loop), "gpu-screen-recorder");
if(pa_context_connect(ctx, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0)
goto done;
pa_context_set_state_callback(ctx, pa_state_cb, &pa_ready);
for(;;) {
// Not ready
if(pa_ready == 0) {
pa_mainloop_iterate(main_loop, 1, NULL);
continue;
}
switch(state) {
case 0: {
pa_op = pa_context_get_source_info_list(ctx, pa_sourcelist_cb, &audio_devices);
++state;
break;
}
}
// Couldn't get connection to the server
if(pa_ready == 2 || (state == 1 && pa_op && pa_operation_get_state(pa_op) == PA_OPERATION_DONE))
break;
pa_mainloop_iterate(main_loop, 1, NULL);
}
done:
if(pa_op)
pa_operation_unref(pa_op);
pa_context_disconnect(ctx);
pa_context_unref(ctx);
pa_mainloop_free(main_loop);
return audio_devices;
}
bool pulseaudio_server_is_pipewire() {
int state = 0;
int pa_ready = 0;
pa_operation *pa_op = NULL;
bool is_server_pipewire = false;
pa_mainloop *main_loop = pa_mainloop_new();
if(!main_loop)
return is_server_pipewire;
pa_context *ctx = pa_context_new(pa_mainloop_get_api(main_loop), "gpu-screen-recorder");
if(pa_context_connect(ctx, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0)
goto done;
pa_context_set_state_callback(ctx, pa_state_cb, &pa_ready);
for(;;) {
// Not ready
if(pa_ready == 0) {
pa_mainloop_iterate(main_loop, 1, NULL);
continue;
}
switch(state) {
case 0: {
pa_op = pa_context_get_server_info(ctx, server_info_callback, &is_server_pipewire);
++state;
break;
}
}
// Couldn't get connection to the server
if(pa_ready == 2 || (state == 1 && pa_op && pa_operation_get_state(pa_op) == PA_OPERATION_DONE))
break;
pa_mainloop_iterate(main_loop, 1, NULL);
}
done:
if(pa_op)
pa_operation_unref(pa_op);
pa_context_disconnect(ctx);
pa_context_unref(ctx);
pa_mainloop_free(main_loop);
return is_server_pipewire;
}
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