From 1bf807bf33b2a407e4d8a3f9785b522b5d384913 Mon Sep 17 00:00:00 2001 From: Richard van der Hoff Date: Mon, 12 Dec 2016 16:52:03 +0000 Subject: Better handling of exceptions during loading If we get an exception during load, don't define half of window.Olm (which confuses apps). This is a partial fix to https://github.com/vector-im/riot-web/issues/2726. --- javascript/olm_pre.js | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) (limited to 'javascript/olm_pre.js') diff --git a/javascript/olm_pre.js b/javascript/olm_pre.js index 50bf8c2..611488b 100644 --- a/javascript/olm_pre.js +++ b/javascript/olm_pre.js @@ -2,32 +2,24 @@ var olm_exports = {}; var get_random_values; var process; // Shadow the process object so that emscripten won't get // confused by browserify -if (typeof(global) !== 'undefined' && global["window"]) { - // We're running with browserify - module["exports"] = olm_exports; - global["window"]["Olm"] = olm_exports; - get_random_values = function(buf) { - window.crypto.getRandomValues(buf); - }; -} else if (typeof(window) !== 'undefined') { - // We've been imported directly into a browser. - window["Olm"] = olm_exports; + +if (typeof(window) !== 'undefined') { + // We've in a browser (directly, via browserify, or via webpack). get_random_values = function(buf) { window.crypto.getRandomValues(buf); }; } else if (module["exports"]) { // We're running in node. - module["exports"] = olm_exports; var nodeCrypto = require("crypto"); get_random_values = function(buf) { var bytes = nodeCrypto.randomBytes(buf.length); buf.set(bytes); - } + }; process = global["process"]; } else { throw new Error("Cannot find global to attach library to"); } -var init = function() { +(function() { var module; // Shadow the Node 'module' object so that emscripten won't try // to fiddle with it. -- cgit v1.2.3