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#include <cstddef>
#include <cstdint>
namespace axolotl {
/** Clear the memory held in the buffer */
void unset(
void volatile * buffer, std::size_t buffer_length
);
/** Clear the memory backing an object */
template<typename T>
void unset(T & value) {
unset(reinterpret_cast<void volatile *>(&value), sizeof(T));
}
/** Check if two buffers are equal in constant time. */
bool is_equal(
std::uint8_t const * buffer_a,
std::uint8_t const * buffer_b,
std::size_t length
);
} // namespace axolotl
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