diff options
-rw-r--r-- | include/mgl/gl_macro.h | 1 | ||||
-rw-r--r-- | include/mgl/graphics/texture.h | 11 | ||||
-rw-r--r-- | src/graphics/texture.c | 41 | ||||
-rw-r--r-- | tests/main.c | 4 |
4 files changed, 39 insertions, 18 deletions
diff --git a/include/mgl/gl_macro.h b/include/mgl/gl_macro.h index 07ce1c4..574a3d8 100644 --- a/include/mgl/gl_macro.h +++ b/include/mgl/gl_macro.h @@ -48,6 +48,7 @@ #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #define GL_CLAMP_TO_EDGE 0x812F +#define GL_NEAREST 0x2600 #define GL_LINEAR 0x2601 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 diff --git a/include/mgl/graphics/texture.h b/include/mgl/graphics/texture.h index d65adee..b658daf 100644 --- a/include/mgl/graphics/texture.h +++ b/include/mgl/graphics/texture.h @@ -14,6 +14,12 @@ typedef enum { MGL_TEXTURE_FORMAT_RGBA } mgl_texture_format; +typedef enum { + MGL_TEXTURE_SCALE_NEAREST, + MGL_TEXTURE_SCALE_LINEAR, + MGL_TEXTURE_SCALE_LINEAR_MIPMAP /* generate mipmaps (available since opengl 3.0) */ +} mgl_texture_scale_type; + struct mgl_texture { unsigned int id; int width; @@ -22,18 +28,19 @@ struct mgl_texture { int max_width; int max_height; bool pixel_coordinates; - bool mipmap; + mgl_texture_scale_type scale_type; bool owned; }; typedef struct { bool compressed; /* false by default */ bool pixel_coordinates; /* false by default, texture coordinates are normalized */ - bool mipmap; /* false by default, generate mipmaps (available since opengl 3.0) */ + mgl_texture_scale_type scale_type; /* MGL_TEXTURE_SCALE_LINEAR by default */ } mgl_texture_load_options; typedef struct { bool pixel_coordinates; /* false by default, texture coordinates are normalized */ + mgl_texture_scale_type scale_type; /* MGL_TEXTURE_SCALE_LINEAR by default */ } mgl_texture_reference_options; int mgl_texture_init(mgl_texture *self); diff --git a/src/graphics/texture.c b/src/graphics/texture.c index 9a13314..d33bf58 100644 --- a/src/graphics/texture.c +++ b/src/graphics/texture.c @@ -70,7 +70,7 @@ int mgl_texture_init(mgl_texture *self) { self->max_width = 0; self->max_height = 0; self->pixel_coordinates = false; - self->mipmap = false; + self->scale_type = MGL_TEXTURE_SCALE_LINEAR; self->owned = true; mgl_context *context = mgl_get_context(); @@ -96,7 +96,7 @@ int mgl_texture_init_reference_existing_gl_texture(mgl_texture *self, unsigned i self->max_width = 0; self->max_height = 0; self->pixel_coordinates = reference_options && reference_options->pixel_coordinates; - self->mipmap = false; + self->scale_type = reference_options ? reference_options->scale_type : MGL_TEXTURE_SCALE_LINEAR; self->owned = false; gl_get_texture_size(self->id, &self->width, &self->height); @@ -137,7 +137,7 @@ int mgl_texture_load_from_memory(mgl_texture *self, const unsigned char *data, i self->height = height; self->format = mgl_image_format_to_mgl_texture_format(format); self->pixel_coordinates = load_options && load_options->pixel_coordinates; - self->mipmap = load_options && load_options->mipmap && context->gl.glGenerateMipmap; /* TODO: Check if glGenerateMipmap is actually available */ + self->scale_type = load_options ? load_options->scale_type : MGL_TEXTURE_SCALE_LINEAR; /* TODO: Check if glGenerateMipmap is actually available */ int opengl_texture_format = mgl_texture_format_to_opengl_format(self->format); if(load_options && load_options->compressed) @@ -147,13 +147,28 @@ int mgl_texture_load_from_memory(mgl_texture *self, const unsigned char *data, i context->gl.glTexImage2D(GL_TEXTURE_2D, 0, opengl_texture_format, self->width, self->height, 0, mgl_texture_format_to_source_opengl_format(self->format), GL_UNSIGNED_BYTE, data); context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - if(self->mipmap) { - context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); - context->gl.glGenerateMipmap(GL_TEXTURE_2D); - } else { - context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + switch(self->scale_type) { + default: + case MGL_TEXTURE_SCALE_LINEAR: { + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + break; + } + case MGL_TEXTURE_SCALE_NEAREST: { + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + break; + } + case MGL_TEXTURE_SCALE_LINEAR_MIPMAP: { + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + if(context->gl.glGenerateMipmap) { + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + context->gl.glGenerateMipmap(GL_TEXTURE_2D); + } else { + context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + break; + } } context->gl.glBindTexture(GL_TEXTURE_2D, 0); @@ -168,9 +183,8 @@ int mgl_texture_update(mgl_texture *self, const unsigned char *data, int offset_ context->gl.glBindTexture(GL_TEXTURE_2D, self->id); const mgl_texture_format texture_format = mgl_image_format_to_mgl_texture_format(format); context->gl.glTexSubImage2D(GL_TEXTURE_2D, 0, offset_x, offset_y, width, height, mgl_texture_format_to_source_opengl_format(texture_format), GL_UNSIGNED_BYTE, data); - if(self->mipmap) { + if(self->scale_type == MGL_TEXTURE_SCALE_LINEAR_MIPMAP && context->gl.glGenerateMipmap) context->gl.glGenerateMipmap(GL_TEXTURE_2D); - } context->gl.glBindTexture(GL_TEXTURE_2D, 0); return 0; } @@ -193,9 +207,8 @@ int mgl_texture_resize(mgl_texture *self, int new_width, int new_height, const m mgl_context *context = mgl_get_context(); context->gl.glBindTexture(GL_TEXTURE_2D, self->id); context->gl.glTexImage2D(GL_TEXTURE_2D, 0, opengl_texture_format, self->width, self->height, 0, mgl_texture_format_to_source_opengl_format(self->format), GL_UNSIGNED_BYTE, NULL); - if(self->mipmap) { + if(self->scale_type == MGL_TEXTURE_SCALE_LINEAR_MIPMAP && context->gl.glGenerateMipmap) context->gl.glGenerateMipmap(GL_TEXTURE_2D); - } context->gl.glBindTexture(GL_TEXTURE_2D, 0); return 0; } diff --git a/tests/main.c b/tests/main.c index 09e59ed..48fb2d8 100644 --- a/tests/main.c +++ b/tests/main.c @@ -40,7 +40,7 @@ static void draw(mgl_window *window, void *userdata) { mgl_sprite sprite; mgl_sprite_init(&sprite, u->texture); - mgl_sprite_set_position(&sprite, (mgl_vec2f){ 100.0f - 10.0f + u->texture->width * 0.5f * 2.0f, u->texture->height * 0.5f * 2.0f }); + mgl_sprite_set_position(&sprite, (mgl_vec2f){ 500.0f - 10.0f + u->texture->width * 0.5f * 2.0f, 500.0f + u->texture->height * 0.5f * 2.0f }); mgl_sprite_set_color(&sprite, (mgl_color){255, 255, 255, 128}); mgl_sprite_set_rotation(&sprite, rot); mgl_sprite_set_origin(&sprite, (mgl_vec2f){ u->texture->width * 0.5f, u->texture->height * 0.5f }); @@ -262,7 +262,7 @@ int main(void) { if(mgl_texture_init(&texture) != 0) return 1; - if(mgl_texture_load_from_file(&texture, "tests/X11.jpg", &(mgl_texture_load_options){ .compressed = false, .pixel_coordinates = false, .mipmap = false }) != 0) + if(mgl_texture_load_from_file(&texture, "tests/X11.jpg", &(mgl_texture_load_options){ .compressed = false, .pixel_coordinates = false, .scale_type = MGL_TEXTURE_SCALE_LINEAR }) != 0) return 1; if(mgl_mapped_file_load("/usr/share/fonts/TTF/Hack-Regular.ttf", &font_file, &(mgl_memory_mapped_file_load_options){ .readable = true, .writable = false }) != 0) |