diff options
-rw-r--r-- | src/graphics/font.c | 2 | ||||
-rw-r--r-- | src/graphics/text.c | 2 | ||||
-rw-r--r-- | src/graphics/vertex.c | 4 |
3 files changed, 6 insertions, 2 deletions
diff --git a/src/graphics/font.c b/src/graphics/font.c index 9a99f22..8c55044 100644 --- a/src/graphics/font.c +++ b/src/graphics/font.c @@ -227,7 +227,7 @@ int mgl_font_get_glyph(mgl_font *self, uint32_t codepoint, mgl_font_glyph *glyph render_offset.y = self->font_atlas.pointer_position.y; mgl_font_glyph new_glyph; - new_glyph.position = (mgl_vec2i){ xoff/GLYPH_UPSAMPLE, self->ascent + yoff/GLYPH_UPSAMPLE }; + new_glyph.position = (mgl_vec2i){ xoff/GLYPH_UPSAMPLE, yoff/GLYPH_UPSAMPLE }; new_glyph.size = (mgl_vec2i){ width/GLYPH_UPSAMPLE, height/GLYPH_UPSAMPLE }; new_glyph.texture_position = (mgl_vec2i){ render_offset.x, render_offset.y }; new_glyph.texture_size = (mgl_vec2i){ width, height }; diff --git a/src/graphics/text.c b/src/graphics/text.c index 92c578c..61c2919 100644 --- a/src/graphics/text.c +++ b/src/graphics/text.c @@ -217,7 +217,7 @@ void mgl_text_draw(mgl_context *context, mgl_text *text) { mgl_text_get_bounds(text); TextDrawUserdata text_draw_userdata; - text_draw_userdata.position = (mgl_vec2f){ text->position.x, text->position.y }; + text_draw_userdata.position = (mgl_vec2f){ text->position.x, text->position.y + text->font->character_size }; text_draw_userdata.text = text; text_draw_userdata.context = context; text_draw_userdata.prev_codepoint = 0; diff --git a/src/graphics/vertex.c b/src/graphics/vertex.c index 8e9b5b9..b45f38c 100644 --- a/src/graphics/vertex.c +++ b/src/graphics/vertex.c @@ -8,6 +8,10 @@ void mgl_vertices_draw(mgl_context *context, const mgl_vertex *vertices, size_t context->gl.glPushMatrix(); context->gl.glTranslatef(position.x, position.y, 0.0f); + context->gl.glMatrixMode(GL_TEXTURE); + context->gl.glLoadIdentity(); + context->gl.glMatrixMode(GL_MODELVIEW); + context->gl.glVertexPointer(2, GL_FLOAT, sizeof(mgl_vertex), (void*)&vertices[0].position); context->gl.glTexCoordPointer(2, GL_FLOAT, sizeof(mgl_vertex), (void*)&vertices[0].texcoords); context->gl.glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(mgl_vertex), (void*)&vertices[0].color); |