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-rw-r--r--src/window.c94
1 files changed, 93 insertions, 1 deletions
diff --git a/src/window.c b/src/window.c
index 39855da..9836907 100644
--- a/src/window.c
+++ b/src/window.c
@@ -1,13 +1,105 @@
#include "../include/mgl/window.h"
+#include "../include/mgl/mgl.h"
+#include <X11/Xutil.h>
+#include <stdio.h>
-void mgl_window_init(mgl_window *self) {
+#define GL_COLOR_BUFFER_BIT 0x00004000
+int mgl_window_create(mgl_window *self, const char *title, int width, int height, mgl_window_callback *callback, void *userdata) {
+ return mgl_window_create_with_params(self, title, width, height, DefaultRootWindow(mgl_get_context()->connection), callback, userdata);
+}
+
+int mgl_window_create_with_params(mgl_window *self, const char *title, int width, int height, unsigned long parent_window, mgl_window_callback *callback, void *userdata) {
+ self->window = 0;
+ self->callback = *callback;
+ self->callback_userdata = userdata;
+
+ mgl_context *context = mgl_get_context();
+
+ Colormap color_map = XCreateColormap(context->connection, DefaultRootWindow(context->connection), ((XVisualInfo*)context->visual_info)->visual, AllocNone);
+ if(!color_map) {
+ fprintf(stderr, "XCreateColormap failed\n");
+ return -1;
+ }
+
+ XSetWindowAttributes window_attr;
+ window_attr.colormap = color_map;
+ window_attr.event_mask = ExposureMask | KeyPressMask;
+
+ self->window = XCreateWindow(context->connection, parent_window, 0, 0, width, height, 0, ((XVisualInfo*)context->visual_info)->depth, InputOutput, ((XVisualInfo*)context->visual_info)->visual, CWColormap | CWEventMask, &window_attr);
+ //XFreeColormap(context->connection, color_map);
+ if(!self->window) {
+ fprintf(stderr, "XCreateWindow failed\n");
+ mgl_window_deinit(self);
+ return -1;
+ }
+
+ /* TODO: Test utf8 */
+ XStoreName(context->connection, self->window, title);
+ return 0;
}
void mgl_window_deinit(mgl_window *self) {
+ mgl_context *context = mgl_get_context();
+ if(self->window) {
+ XDestroyWindow(context->connection, self->window);
+ self->window = 0;
+ }
+}
+
+static void mgl_window_draw(mgl_window *self) {
+ mgl_context *context = mgl_get_context();
+
+ /* TODO: Get window size from window resize event instead */
+ XWindowAttributes gwa;
+ XGetWindowAttributes(context->connection, self->window, &gwa);
+
+ context->gl.glViewport(0, 0, gwa.width, gwa.height);
+ context->gl.glClear(GL_COLOR_BUFFER_BIT);
+ context->gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ if(self->callback.draw)
+ self->callback.draw(self, self->callback_userdata);
+ context->glx.glXSwapBuffers(context->connection, self->window);
}
void mgl_window_show(mgl_window *self) {
+ mgl_context *context = mgl_get_context();
+
+ XMapWindow(context->connection, self->window);
+ XFlush(context->connection);
+
+ /* TODO: Switch current when rendering to another window, and set current to NULL when destroying the currently selected context */
+ context->glx.glXMakeCurrent(context->connection, self->window, context->glx_context);
+ mgl_window_draw(self);
+}
+
+static void on_receive_x11_event(mgl_window *window, XEvent *xev) {
+ switch(xev->type) {
+ case Expose:
+ mgl_window_draw(window);
+ break;
+ }
+}
+
+void mgl_window_event_poll(mgl_window *self, int timeout_ms) {
+ Display *display = mgl_get_context()->connection;
+ const int x11_fd = ConnectionNumber(display);
+
+ fd_set in_fds;
+ FD_ZERO(&in_fds); /* TODO: Optimize */
+ FD_SET(x11_fd, &in_fds);
+
+ struct timeval tv;
+ tv.tv_sec = timeout_ms / 1000;
+ tv.tv_usec = (timeout_ms * 1000) - (tv.tv_sec * 1000 * 1000);
+ const int num_ready_fds = select(1 + x11_fd, &in_fds, NULL, NULL, &tv);
+ if(num_ready_fds > 0) {
+ XEvent xev;
+ while(XPending(display)) {
+ XNextEvent(display, &xev);
+ on_receive_x11_event(self, &xev);
+ }
+ }
}