diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gl.c | 5 | ||||
-rw-r--r-- | src/graphics/rectangle.c | 2 | ||||
-rw-r--r-- | src/graphics/sprite.c | 4 | ||||
-rw-r--r-- | src/graphics/text.c | 4 |
4 files changed, 7 insertions, 8 deletions
@@ -1,6 +1,6 @@ #include "../include/mgl/gl.h" #include <dlfcn.h> -/*#include <GL/gl.h>*/ +#include <GL/gl.h> #include <stdio.h> typedef struct { @@ -48,9 +48,8 @@ int mgl_gl_load(mgl_gl *self) { { &self->glHint, "glHint" }, { &self->glBegin, "glBegin" }, { &self->glEnd, "glEnd" }, - { &self->glColor3f, "glColor3f" }, { &self->glVertex3f, "glVertex3f" }, - { &self->glColor4f, "glColor4f" }, + { &self->glColor4ub, "glColor4ub" }, { &self->glTexCoord2f, "glTexCoord2f" }, { &self->glOrtho, "glOrtho" }, { &self->glMatrixMode, "glMatrixMode" }, diff --git a/src/graphics/rectangle.c b/src/graphics/rectangle.c index 4f2e40b..c6b2126 100644 --- a/src/graphics/rectangle.c +++ b/src/graphics/rectangle.c @@ -2,7 +2,7 @@ #include "../../include/mgl/mgl.h" void mgl_rectangle_draw(mgl_context *context, mgl_rectangle *rect) { - context->gl.glColor4f(rect->color.r, rect->color.g, rect->color.b, rect->color.a); + context->gl.glColor4ub(rect->color.r, rect->color.g, rect->color.b, rect->color.a); context->gl.glBegin(GL_QUADS); context->gl.glVertex3f(rect->position.x, rect->position.y, 0.0f); context->gl.glVertex3f(rect->position.x + rect->size.x, rect->position.y, 0.0f); diff --git a/src/graphics/sprite.c b/src/graphics/sprite.c index 2b290bb..7bc9db1 100644 --- a/src/graphics/sprite.c +++ b/src/graphics/sprite.c @@ -4,7 +4,7 @@ void mgl_sprite_init(mgl_sprite *self, mgl_texture *texture, float x, float y) { self->texture = texture; - self->color = (mgl_color){ 1.0f, 1.0f, 1.0f, 1.0f }; + self->color = (mgl_color){ 255, 255, 255, 255 }; self->position = (mgl_vec2f){ x, y }; self->scale = (mgl_vec2f){ 1.0f, 1.0f }; } @@ -19,7 +19,7 @@ void mgl_sprite_set_color(mgl_sprite *self, mgl_color color) { /* TODO: Cache texture bind to not bind texture if its already bound and do not bind texture 0 */ void mgl_sprite_draw(mgl_context *context, mgl_sprite *sprite) { - context->gl.glColor4f(sprite->color.r, sprite->color.g, sprite->color.b, sprite->color.a); + context->gl.glColor4ub(sprite->color.r, sprite->color.g, sprite->color.b, sprite->color.a); context->gl.glBindTexture(GL_TEXTURE_2D, sprite->texture->id); context->gl.glBegin(GL_QUADS); context->gl.glTexCoord2f(0.0f, 0.0f); diff --git a/src/graphics/text.c b/src/graphics/text.c index 9afc204..0aa33cf 100644 --- a/src/graphics/text.c +++ b/src/graphics/text.c @@ -5,7 +5,7 @@ int mgl_text_init(mgl_text *self, mgl_font *font, const char *text, float x, float y) { self->font = font; self->text = text; - self->color = (mgl_color){ 1.0f, 1.0f, 1.0f, 1.0f }; + self->color = (mgl_color){ 255, 255, 255, 255 }; self->position = (mgl_vec2f){ x, y }; return 0; } @@ -44,7 +44,7 @@ void mgl_text_draw(mgl_context *context, mgl_text *text) { mgl_vec2f position = text->position; position.y += text->font->size; - context->gl.glColor4f(text->color.r, text->color.g, text->color.b, text->color.a); + context->gl.glColor4ub(text->color.r, text->color.g, text->color.b, text->color.a); context->gl.glBindTexture(GL_TEXTURE_2D, text->font->texture.id); context->gl.glBegin(GL_QUADS); while(*str) { |