Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-24 | Vertices: fix alpha blending when window background is transparent, add ↵ | dec05eba | |
uniform for color | |||
2022-08-21 | Attempt to fix vertex draw when using texcoords without a texture (such as ↵ | dec05eba | |
when using a shader) | |||
2022-02-15 | Revert text offset y fix because it breaks quickmedia. Revert vertex draw ↵ | dec05eba | |
texture coordinate reset because it breaks quickmedia | |||
2021-12-08 | Vertex translation, fix vertex texture use | dec05eba | |
2021-11-15 | Add dynamic font atlas creation (not finished) | dec05eba | |
2021-10-29 | Use gl*Pointer and glDrawArrays to render vertices (in mgl_vertices_draw) ↵ | dec05eba | |
instead of loop with glBegin/glEnd | |||
2021-10-23 | Allow rendering vertices directly | dec05eba | |