From 14e3617736c63bd22b0785ad418acef825db221f Mon Sep 17 00:00:00 2001 From: dec05eba Date: Thu, 28 Oct 2021 17:10:41 +0200 Subject: Use a separate glx context for every window Fix vertex buffer causing crash on render if update is called with an empty list. --- include/mgl/mgl.h | 1 - 1 file changed, 1 deletion(-) (limited to 'include/mgl/mgl.h') diff --git a/include/mgl/mgl.h b/include/mgl/mgl.h index 15020e9..8e5e2a4 100644 --- a/include/mgl/mgl.h +++ b/include/mgl/mgl.h @@ -9,7 +9,6 @@ typedef struct mgl_context mgl_context; struct mgl_context { mgl_connection connection; - GLXContext glx_context; _XVisualInfo *visual_info; mgl_gl gl; }; -- cgit v1.2.3