From 7a80f0de04c3b07d88ba2ab3e51544d38fe924f6 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sun, 21 Aug 2022 21:57:31 +0200 Subject: Attempt to fix vertex draw when using texcoords without a texture (such as when using a shader) --- include/mgl/graphics/texture.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include') diff --git a/include/mgl/graphics/texture.h b/include/mgl/graphics/texture.h index 61ac273..387a977 100644 --- a/include/mgl/graphics/texture.h +++ b/include/mgl/graphics/texture.h @@ -41,6 +41,7 @@ int mgl_texture_update(mgl_texture *self, const unsigned char *data, int offset_ int mgl_texture_resize(mgl_texture *self, int new_width, int new_height, mgl_texture_load_options *load_options); /* If |texture| is NULL then no texture is used */ void mgl_texture_use(const mgl_texture *texture); +const mgl_texture* mgl_texture_current_texture(void); void mgl_texture_unload(mgl_texture *self); #endif /* MGL_TEXTURE_H */ -- cgit v1.2.3