From 8731a00681a2cf99965203849bd7ba8f6c09df9a Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 19 Aug 2024 20:16:34 +0200 Subject: Add mgl_texture_init_reference_existing_gl_texture to easily create a texture and then a sprite from an existing opengl texture --- src/gl.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gl.c') diff --git a/src/gl.c b/src/gl.c index 7c9a6bc..bb2e90b 100644 --- a/src/gl.c +++ b/src/gl.c @@ -29,6 +29,7 @@ static int mgl_gl_load_gl(mgl_gl *self) { { (void**)&self->glBlendFunc, "glBlendFunc" }, { (void**)&self->glGenTextures, "glGenTextures" }, { (void**)&self->glDeleteTextures, "glDeleteTextures" }, + { (void**)&self->glGetTexLevelParameteriv, "glGetTexLevelParameteriv" }, { (void**)&self->glTexImage2D, "glTexImage2D" }, { (void**)&self->glTexSubImage2D, "glTexSubImage2D" }, { (void**)&self->glBindTexture, "glBindTexture" }, -- cgit v1.2.3