From 3bdf82eec2c915e91ae487e29d72639f9efcad67 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 19 Oct 2021 07:04:21 +0200 Subject: Use uint8_t for color instead of float --- src/graphics/rectangle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/graphics/rectangle.c') diff --git a/src/graphics/rectangle.c b/src/graphics/rectangle.c index 4f2e40b..c6b2126 100644 --- a/src/graphics/rectangle.c +++ b/src/graphics/rectangle.c @@ -2,7 +2,7 @@ #include "../../include/mgl/mgl.h" void mgl_rectangle_draw(mgl_context *context, mgl_rectangle *rect) { - context->gl.glColor4f(rect->color.r, rect->color.g, rect->color.b, rect->color.a); + context->gl.glColor4ub(rect->color.r, rect->color.g, rect->color.b, rect->color.a); context->gl.glBegin(GL_QUADS); context->gl.glVertex3f(rect->position.x, rect->position.y, 0.0f); context->gl.glVertex3f(rect->position.x + rect->size.x, rect->position.y, 0.0f); -- cgit v1.2.3