From b7e3507a82d93b470d89f5cdf838f480bd7e4ab4 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Wed, 8 Dec 2021 01:02:56 +0100 Subject: Vertex translation, fix vertex texture use --- src/graphics/vertex.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/graphics/vertex.c') diff --git a/src/graphics/vertex.c b/src/graphics/vertex.c index 110c86d..8e9b5b9 100644 --- a/src/graphics/vertex.c +++ b/src/graphics/vertex.c @@ -1,16 +1,17 @@ #include "../../include/mgl/graphics/vertex.h" #include "../../include/mgl/mgl.h" -void mgl_vertices_draw(mgl_context *context, const mgl_vertex *vertices, size_t vertex_count, mgl_primitive_type primitive_type) { +void mgl_vertices_draw(mgl_context *context, const mgl_vertex *vertices, size_t vertex_count, mgl_primitive_type primitive_type, mgl_vec2f position) { if(vertex_count == 0) return; - context->gl.glMatrixMode(GL_TEXTURE); - context->gl.glLoadIdentity(); - context->gl.glMatrixMode(GL_MODELVIEW); + context->gl.glPushMatrix(); + context->gl.glTranslatef(position.x, position.y, 0.0f); context->gl.glVertexPointer(2, GL_FLOAT, sizeof(mgl_vertex), (void*)&vertices[0].position); context->gl.glTexCoordPointer(2, GL_FLOAT, sizeof(mgl_vertex), (void*)&vertices[0].texcoords); context->gl.glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(mgl_vertex), (void*)&vertices[0].color); context->gl.glDrawArrays(mgl_primitive_type_to_gl_mode(primitive_type), 0, vertex_count); + + context->gl.glPopMatrix(); } -- cgit v1.2.3