From 0fc77a5d2208b4649c8a274c34b79a6ce74580e4 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 12 Nov 2024 21:27:18 +0100 Subject: Revert "Alpha blend rectangle properly for transparent windows" This reverts commit 650be43cf1409a9086d006c918f3bcce43c3ca3e. --- src/graphics/rectangle.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/graphics') diff --git a/src/graphics/rectangle.c b/src/graphics/rectangle.c index de721b7..879e0dd 100644 --- a/src/graphics/rectangle.c +++ b/src/graphics/rectangle.c @@ -1,10 +1,7 @@ #include "../../include/mgl/graphics/rectangle.h" #include "../../include/mgl/mgl.h" -#include "../../include/mgl/window/window.h" void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) { - mgl_window_set_texture_blend_func(context->current_window); - context->gl.glColor4ub(rect->color.r, rect->color.g, rect->color.b, rect->color.a); context->gl.glBegin(GL_QUADS); context->gl.glVertex3f(rect->position.x, rect->position.y, 0.0f); @@ -12,6 +9,4 @@ void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) { context->gl.glVertex3f(rect->position.x + rect->size.x, rect->position.y + rect->size.y, 0.0f); context->gl.glVertex3f(rect->position.x, rect->position.y + rect->size.y, 0.0f); context->gl.glEnd(); - - mgl_window_set_render_blend_func(context->current_window); } -- cgit v1.2.3