From 1952897a8cb411d9b10d75ac6a8c223924c07e09 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 16 Oct 2021 07:34:47 +0200 Subject: Fix resize event sometimes not triggered (set window gravity) --- src/graphics/texture.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/graphics') diff --git a/src/graphics/texture.c b/src/graphics/texture.c index ebc4e58..b3a1fab 100644 --- a/src/graphics/texture.c +++ b/src/graphics/texture.c @@ -41,7 +41,7 @@ static int mgl_texture_format_to_source_opengl_format(mgl_texture_format format) /* TODO: Ensure texture is power of 2 if the hardware doesn't support non power of two textures */ /* TODO: Verify if source format should always be 4 components (RGBA) because apparently if its another format then opengl will internally convert it to RGBA */ -int mgl_texture_load_from_file(mgl_texture *self, const char *filepath) { +int mgl_texture_load_from_file(mgl_texture *self, const char *filepath, mgl_texture_load_options *load_options) { self->id = 0; int format; @@ -59,7 +59,7 @@ int mgl_texture_load_from_file(mgl_texture *self, const char *filepath) { return -1; } - const int opengl_texture_format = mgl_texture_format_to_compressed_opengl_format(self->format); + const int opengl_texture_format = load_options && load_options->compressed ? mgl_texture_format_to_compressed_opengl_format(self->format) : mgl_texture_format_to_opengl_format(self->format); context->gl.glBindTexture(GL_TEXTURE_2D, self->id); context->gl.glTexImage2D(GL_TEXTURE_2D, 0, opengl_texture_format, self->width, self->height, 0, mgl_texture_format_to_source_opengl_format(self->format), GL_UNSIGNED_BYTE, image_data); -- cgit v1.2.3