#ifndef MGL_RECTANGLE_H #define MGL_RECTANGLE_H #include "../system/vec.h" #include "color.h" typedef struct mgl_context mgl_context; typedef struct { mgl_vec2f position; mgl_vec2f size; mgl_color color; } mgl_rectangle; void mgl_rectangle_draw(mgl_context *context, mgl_rectangle *rect); #endif /* MGL_RECTANGLE_H */