#ifndef MGUI_IMAGE_H #define MGUI_IMAGE_H #include "widget.h" #include typedef struct mgui_async_image mgui_async_image; typedef struct { mgui_widget widget; mgl_sprite sprite; mgui_async_image *async_image; mgl_vec2i max_size; } mgui_image; /* If |filepath| is not a valid image then the image will be a broken-icon type */ mgui_image* mgui_image_create(const char *filepath); void mgui_image_destroy(mgui_image *image); mgui_widget* mgui_image_to_widget(mgui_image *list); mgui_image* mgui_widget_to_image(mgui_widget *widget); void mgui_image_set_position(mgui_image *self, mgl_vec2i position); void mgui_image_calculate_size(mgui_image *self, mgl_vec2i max_size); void mgui_image_on_event(mgui_image *self, mgl_window *window, mgl_event *event); void mgui_image_draw(mgui_image *self, mgl_window *window); #endif /* MGUI_IMAGE_H */