#include "../include/common.h" bool mgui_rectangle_contains(mgl_vec2f rectangle_pos, mgl_vec2f rectangle_size, mgl_vec2f point) { return point.x >= rectangle_pos.x && point.x <= rectangle_pos.x + rectangle_size.x && point.y >= rectangle_pos.y && point.y <= rectangle_pos.y + rectangle_size.y; }