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C++ wrapper for Minimal Graphics Library
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2022-09-04
Only deinit window if it has been created
dec05eba
2022-03-30
Add move assignment to texture, fix move constructor not setting owner field
dec05eba
2022-03-30
Proper y offset for text, add option to create hidden window and add ↵
dec05eba
function to make it visible (map, unmap), fix incorrect copy/move text
2022-02-15
Update to latest mgl version, fix after update
dec05eba
2021-11-27
Use correct offset for font y position
dec05eba
2021-11-26
Allow reloading images, textures and memory mapped files
dec05eba
2021-11-18
Move glyph creation for text to render function instead of in set string, ↵
dec05eba
clear font glyph background before rendering the text
2021-11-18
Disable copy constructors for opengl resource items
dec05eba
2021-11-17
Readd kerning
dec05eba
2021-11-17
Window: implement function to disable key repeat
dec05eba
2021-11-17
Fix font glyph overlaps
dec05eba
2021-11-16
Implement all interfaces to mgl
dec05eba
2021-11-07
Fix text rendering getting corrupt at copy/move constructor
dec05eba
2021-11-07
Fix exit being called when closing window, respond to wm ping, add is_open ↵
dec05eba
function to window
2021-11-03
Add window set_view and get_view
dec05eba
2021-11-03
Use event structure in poll_event
dec05eba
2021-10-29
More, todo interfaces
dec05eba
2021-10-22
Use shader
dec05eba
2021-10-22
Add vertex buffer
dec05eba
2021-10-19
Change event layout to similar to same as sfml
dec05eba
2021-10-19
Use uint8_t for color instead of float
dec05eba
2021-10-18
Initial commit with an example
dec05eba