From 3a29b9984760af0b3a85e35190e1dede39e13891 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 16 Nov 2021 11:07:49 +0100 Subject: Implement all interfaces to mgl --- src/graphics/Shader.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/graphics/Shader.cpp') diff --git a/src/graphics/Shader.cpp b/src/graphics/Shader.cpp index 7775b78..0d0e651 100644 --- a/src/graphics/Shader.cpp +++ b/src/graphics/Shader.cpp @@ -25,14 +25,10 @@ namespace mgl { } bool Shader::set_uniform(const char *name, float value) { - if(!shader_program.id) - return false; return mgl_shader_program_set_uniform_float(&shader_program, name, value) == 0; } bool Shader::set_uniform(const char *name, vec2f value) { - if(!shader_program.id) - return false; return mgl_shader_program_set_uniform_vec2f(&shader_program, name, { value.x, value.y }) == 0; } -- cgit v1.2.3