#include "../../include/mglpp/graphics/Rectangle.hpp" extern "C" { #include } namespace mgl { Rectangle::Rectangle() : Rectangle(mgl::vec2f(0.0f, 0.0f), mgl::vec2f(0.0f, 0.0f)) {} Rectangle::Rectangle(vec2f position, vec2f size) { rectangle.color = { 255, 255, 255, 255 }; rectangle.position = { position.x, position.y }; rectangle.size = { size.x, size.y }; } void Rectangle::set_position(vec2f position) { rectangle.position = { position.x, position.y }; } void Rectangle::set_color(Color color) { rectangle.color = { color.r, color.g, color.b, color.a }; } vec2f Rectangle::get_position() const { return { rectangle.position.x, rectangle.position.y }; } void Rectangle::set_size(vec2f size) { rectangle.size = { size.x, size.y }; } vec2f Rectangle::get_size() const { return { rectangle.size.x, rectangle.size.y }; } void Rectangle::draw(Window&) { mgl_rectangle_draw(mgl_get_context(), &rectangle); } }