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-rw-r--r--msvc/LIBEAY32.dllbin2283008 -> 0 bytes
-rw-r--r--msvc/SSLEAY32.dllbin361472 -> 0 bytes
-rw-r--r--msvc/archive.dllbin659456 -> 0 bytes
-rw-r--r--msvc/git2.dllbin1124864 -> 0 bytes
-rw-r--r--msvc/libbz2.dllbin70656 -> 0 bytes
-rw-r--r--msvc/libcharset.dllbin10752 -> 0 bytes
-rw-r--r--msvc/libcurl.dllbin285696 -> 0 bytes
-rw-r--r--msvc/libiconv.dllbin937984 -> 0 bytes
-rw-r--r--msvc/libxml2.dllbin1314304 -> 0 bytes
-rw-r--r--msvc/locate_windows_sdk.exebin19968 -> 0 bytes
-rw-r--r--msvc/locate_windows_sdk/.gitignore4
-rw-r--r--msvc/locate_windows_sdk/locate_sdk.cpp558
-rw-r--r--msvc/locate_windows_sdk/locate_sdk.hpp31
-rw-r--r--msvc/locate_windows_sdk/locate_windows_sdk.sln31
-rw-r--r--msvc/locate_windows_sdk/locate_windows_sdk.vcxproj159
-rw-r--r--msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters30
-rw-r--r--msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user7
-rw-r--r--msvc/locate_windows_sdk/main.cppbin2402 -> 0 bytes
-rw-r--r--msvc/lz4.dllbin94720 -> 0 bytes
-rw-r--r--msvc/lzma.dllbin153088 -> 0 bytes
-rw-r--r--msvc/ninja.exebin504320 -> 0 bytes
-rw-r--r--msvc/sibs.exebin404480 -> 0 bytes
-rw-r--r--msvc/zlib1.dllbin85504 -> 0 bytes
23 files changed, 0 insertions, 820 deletions
diff --git a/msvc/LIBEAY32.dll b/msvc/LIBEAY32.dll
deleted file mode 100644
index 3f1779a..0000000
--- a/msvc/LIBEAY32.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/SSLEAY32.dll b/msvc/SSLEAY32.dll
deleted file mode 100644
index 2a81ba3..0000000
--- a/msvc/SSLEAY32.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/archive.dll b/msvc/archive.dll
deleted file mode 100644
index 1c8983f..0000000
--- a/msvc/archive.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/git2.dll b/msvc/git2.dll
deleted file mode 100644
index 54d4152..0000000
--- a/msvc/git2.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/libbz2.dll b/msvc/libbz2.dll
deleted file mode 100644
index 1bb0b7d..0000000
--- a/msvc/libbz2.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/libcharset.dll b/msvc/libcharset.dll
deleted file mode 100644
index 3cebd0c..0000000
--- a/msvc/libcharset.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/libcurl.dll b/msvc/libcurl.dll
deleted file mode 100644
index ea99c0e..0000000
--- a/msvc/libcurl.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/libiconv.dll b/msvc/libiconv.dll
deleted file mode 100644
index 4a8d146..0000000
--- a/msvc/libiconv.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/libxml2.dll b/msvc/libxml2.dll
deleted file mode 100644
index f25ae4a..0000000
--- a/msvc/libxml2.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/locate_windows_sdk.exe b/msvc/locate_windows_sdk.exe
deleted file mode 100644
index cae8f12..0000000
--- a/msvc/locate_windows_sdk.exe
+++ /dev/null
Binary files differ
diff --git a/msvc/locate_windows_sdk/.gitignore b/msvc/locate_windows_sdk/.gitignore
deleted file mode 100644
index c0a8b2d..0000000
--- a/msvc/locate_windows_sdk/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.vs/
-x64/
-Release/
-Debug/
diff --git a/msvc/locate_windows_sdk/locate_sdk.cpp b/msvc/locate_windows_sdk/locate_sdk.cpp
deleted file mode 100644
index 3ac0787..0000000
--- a/msvc/locate_windows_sdk/locate_sdk.cpp
+++ /dev/null
@@ -1,558 +0,0 @@
-//
-// Author: Jonathan Blow
-// Version: 1
-// Date: 31 August, 2018
-//
-// This code is released under the MIT license, which you can find at
-//
-// https://opensource.org/licenses/MIT
-//
-//
-//
-// See the comments for how to use this library just below the includes.
-//
-
-// Modified by dec05eba to support locating include path
-
-#include "locate_sdk.hpp"
-#include <string.h>
-#include <assert.h>
-#include <stdio.h>
-#include <sys/stat.h>
-
-#include <stdint.h>
-#include <io.h> // For _get_osfhandle
-
-
-//
-// HOW TO USE THIS CODE
-//
-// The purpose of this file is to find the folders that contain libraries
-// you may need to link against, on Windows, if you are linking with any
-// compiled C or C++ code. This will be necessary for many non-C++ programming
-// language environments that want to provide compatibility.
-//
-// We find the place where the Visual Studio libraries live (for example,
-// libvcruntime.lib), where the linker and compiler executables live
-// (for example, link.exe), and where the Windows SDK libraries reside
-// (kernel32.lib, libucrt.lib).
-//
-// We all wish you didn't have to worry about so many weird dependencies,
-// but we don't really have a choice about this, sadly.
-//
-// I don't claim that this is the absolute best way to solve this problem,
-// and so far we punt on things (if you have multiple versions of Visual Studio
-// installed, we return the first one, rather than the newest). But it
-// will solve the basic problem for you as simply as I know how to do it,
-// and because there isn't too much code here, it's easy to modify and expand.
-
-//
-// Call find_visual_studio_and_windows_sdk, look at the resulting
-// paths, then call free_resources on the result.
-//
-// Everything else in this file is implementation details that you
-// don't need to care about.
-//
-
-//
-// This file was about 400 lines before we started adding these comments.
-// You might think that's way too much code to do something as simple
-// as finding a few library and executable paths. I agree. However,
-// Microsoft's own solution to this problem, called "vswhere", is a
-// mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files,
-// that they posted to github *unironically*.
-//
-// I am not making this up: https://github.com/Microsoft/vswhere
-//
-// Several people have therefore found the need to solve this problem
-// themselves. We referred to some of these other solutions when
-// figuring out what to do, most prominently ziglang's version,
-// by Ryan Saunderson.
-//
-// I hate this kind of code. The fact that we have to do this at all
-// is stupid, and the actual maneuvers we need to go through
-// are just painful. If programming were like this all the time,
-// I would quit.
-//
-// Because this is such an absurd waste of time, I felt it would be
-// useful to package the code in an easily-reusable way, in the
-// style of the stb libraries. We haven't gone as all-out as some
-// of the stb libraries do (which compile in C with no includes, often).
-// For this version you need C++ and the headers at the top of the file.
-//
-// We return the strings as Windows wide character strings. Aesthetically
-// I don't like that (I think most sane programs are UTF-8 internally),
-// but apparently, not all valid Windows file paths can even be converted
-// correctly to UTF-8. So have fun with that. It felt safest and simplest
-// to stay with wchar_t since all of this code is fully ensconced in
-// Windows crazy-land.
-
-// Defer macro/thing.
-
-#define CONCAT_INTERNAL(x,y) x##y
-#define CONCAT(x,y) CONCAT_INTERNAL(x,y)
-
-template<typename T>
-struct ExitScope {
- T lambda;
- ExitScope(T lambda) :lambda(lambda) {}
- ~ExitScope() { lambda(); }
- ExitScope(const ExitScope&);
-private:
- ExitScope & operator =(const ExitScope&);
-};
-
-class ExitScopeHelp {
-public:
- template<typename T>
- ExitScope<T> operator+(T t) { return t; }
-};
-
-#define defer const auto& CONCAT(defer__, __LINE__) = ExitScopeHelp() + [&]()
-
-
-// COM objects for the ridiculous Microsoft craziness.
-
-struct DECLSPEC_UUID("B41463C3-8866-43B5-BC33-2B0676F7F42E") DECLSPEC_NOVTABLE ISetupInstance : public IUnknown
-{
- STDMETHOD(GetInstanceId)(_Out_ BSTR* pbstrInstanceId) = 0;
- STDMETHOD(GetInstallDate)(_Out_ LPFILETIME pInstallDate) = 0;
- STDMETHOD(GetInstallationName)(_Out_ BSTR* pbstrInstallationName) = 0;
- STDMETHOD(GetInstallationPath)(_Out_ BSTR* pbstrInstallationPath) = 0;
- STDMETHOD(GetInstallationVersion)(_Out_ BSTR* pbstrInstallationVersion) = 0;
- STDMETHOD(GetDisplayName)(_In_ LCID lcid, _Out_ BSTR* pbstrDisplayName) = 0;
- STDMETHOD(GetDescription)(_In_ LCID lcid, _Out_ BSTR* pbstrDescription) = 0;
- STDMETHOD(ResolvePath)(_In_opt_z_ LPCOLESTR pwszRelativePath, _Out_ BSTR* pbstrAbsolutePath) = 0;
-};
-
-struct DECLSPEC_UUID("6380BCFF-41D3-4B2E-8B2E-BF8A6810C848") DECLSPEC_NOVTABLE IEnumSetupInstances : public IUnknown
-{
- STDMETHOD(Next)(_In_ ULONG celt, _Out_writes_to_(celt, *pceltFetched) ISetupInstance** rgelt, _Out_opt_ _Deref_out_range_(0, celt) ULONG* pceltFetched) = 0;
- STDMETHOD(Skip)(_In_ ULONG celt) = 0;
- STDMETHOD(Reset)(void) = 0;
- STDMETHOD(Clone)(_Deref_out_opt_ IEnumSetupInstances** ppenum) = 0;
-};
-
-struct DECLSPEC_UUID("42843719-DB4C-46C2-8E7C-64F1816EFD5B") DECLSPEC_NOVTABLE ISetupConfiguration : public IUnknown
-{
- STDMETHOD(EnumInstances)(_Out_ IEnumSetupInstances** ppEnumInstances) = 0;
- STDMETHOD(GetInstanceForCurrentProcess)(_Out_ ISetupInstance** ppInstance) = 0;
- STDMETHOD(GetInstanceForPath)(_In_z_ LPCWSTR wzPath, _Out_ ISetupInstance** ppInstance) = 0;
-};
-
-
-// The beginning of the actual code that does things.
-
-struct Version_Data {
- int32_t best_version[4]; // For Windows 8 versions, only two of these numbers are used.
- wchar_t *best_name;
-};
-
-bool os_file_exists(wchar_t *name) {
- // @Robustness: What flags do we really want to check here?
-
- auto attrib = GetFileAttributesW(name);
- if (attrib == INVALID_FILE_ATTRIBUTES) return false;
- if (attrib & FILE_ATTRIBUTE_DIRECTORY) return false;
-
- return true;
-}
-
-wchar_t *concat(const wchar_t *a, const wchar_t *b, const wchar_t *c = nullptr, const wchar_t *d = nullptr) {
- // Concatenate up to 4 wide strings together. Allocated with malloc.
- // If you don't like that, use a programming language that actually
- // helps you with using custom allocators. Or just edit the code.
-
- auto len_a = wcslen(a);
- auto len_b = wcslen(b);
-
- auto len_c = 0;
- if (c) len_c = wcslen(c);
-
- auto len_d = 0;
- if (d) len_d = wcslen(d);
-
- wchar_t *result = (wchar_t *)malloc((len_a + len_b + len_c + len_d + 1) * 2);
- memcpy(result, a, len_a * 2);
- memcpy(result + len_a, b, len_b * 2);
-
- if (c) memcpy(result + len_a + len_b, c, len_c * 2);
- if (d) memcpy(result + len_a + len_b + len_c, d, len_d * 2);
-
- result[len_a + len_b + len_c + len_d] = 0;
-
- return result;
-}
-
-typedef void(*Visit_Proc_W)(wchar_t *short_name, wchar_t *full_name, Version_Data *data);
-bool visit_files_w(wchar_t *dir_name, Version_Data *data, Visit_Proc_W proc) {
-
- // Visit everything in one folder (non-recursively). If it's a directory
- // that doesn't start with ".", call the visit proc on it. The visit proc
- // will see if the filename conforms to the expected versioning pattern.
-
- auto wildcard_name = concat(dir_name, L"\\*");
- defer{ free(wildcard_name); };
-
- WIN32_FIND_DATAW find_data;
- auto handle = FindFirstFileW(wildcard_name, &find_data);
- if (handle == INVALID_HANDLE_VALUE) return false;
-
- while (true) {
- if ((find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) && (find_data.cFileName[0] != '.')) {
- auto full_name = concat(dir_name, L"\\", find_data.cFileName);
- defer{ free(full_name); };
-
- proc(find_data.cFileName, full_name, data);
- }
-
- auto success = FindNextFileW(handle, &find_data);
- if (!success) break;
- }
-
- FindClose(handle);
-
- return true;
-}
-
-
-wchar_t *find_windows_kit_root(HKEY key, const wchar_t *version) {
- // Given a key to an already opened registry entry,
- // get the value stored under the 'version' subkey.
- // If that's not the right terminology, hey, I never do registry stuff.
-
- DWORD required_length;
- auto rc = RegQueryValueExW(key, version, NULL, NULL, NULL, &required_length);
- if (rc != 0) return NULL;
-
- DWORD length = required_length + 2; // The +2 is for the maybe optional zero later on. Probably we are over-allocating.
- wchar_t *value = (wchar_t *)malloc(length);
- if (!value) return NULL;
-
- rc = RegQueryValueExW(key, version, NULL, NULL, (LPBYTE)value, &length); // We know that version is zero-terminated...
- if (rc != 0) return NULL;
-
- // The documentation says that if the string for some reason was not stored
- // with zero-termination, we need to manually terminate it. Sigh!!
-
- if (value[length]) {
- value[length + 1] = 0;
- }
-
- return value;
-}
-
-void win10_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
- // Find the Windows 10 subdirectory with the highest version number.
-
- int i0, i1, i2, i3;
- auto success = swscanf_s(short_name, L"%d.%d.%d.%d", &i0, &i1, &i2, &i3);
- if (success < 4) return;
-
- if (i0 < data->best_version[0]) return;
- else if (i0 == data->best_version[0]) {
- if (i1 < data->best_version[1]) return;
- else if (i1 == data->best_version[1]) {
- if (i2 < data->best_version[2]) return;
- else if (i2 == data->best_version[2]) {
- if (i3 < data->best_version[3]) return;
- }
- }
- }
-
- // we have to copy_string and free here because visit_files free's the full_name string
- // after we execute this function, so Win*_Data would contain an invalid pointer.
- if (data->best_name) free(data->best_name);
- data->best_name = _wcsdup(full_name);
-
- if (data->best_name) {
- data->best_version[0] = i0;
- data->best_version[1] = i1;
- data->best_version[2] = i2;
- data->best_version[3] = i3;
- }
-}
-
-void win8_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
- // Find the Windows 8 subdirectory with the highest version number.
-
- int i0, i1;
- auto success = swscanf_s(short_name, L"winv%d.%d", &i0, &i1);
- if (success < 2) return;
-
- if (i0 < data->best_version[0]) return;
- else if (i0 == data->best_version[0]) {
- if (i1 < data->best_version[1]) return;
- }
-
- // we have to copy_string and free here because visit_files free's the full_name string
- // after we execute this function, so Win*_Data would contain an invalid pointer.
- if (data->best_name) free(data->best_name);
- data->best_name = _wcsdup(full_name);
-
- if (data->best_name) {
- data->best_version[0] = i0;
- data->best_version[1] = i1;
- }
-}
-
-void find_windows_kit_root(Find_Result *result) {
- // Information about the Windows 10 and Windows 8 development kits
- // is stored in the same place in the registry. We open a key
- // to that place, first checking preferntially for a Windows 10 kit,
- // then, if that's not found, a Windows 8 kit.
-
- HKEY main_key;
-
- auto rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots",
- 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &main_key);
- if (rc != S_OK) return;
- defer{ RegCloseKey(main_key); };
-
- // Look for a Windows 10 entry.
- auto windows10_root = find_windows_kit_root(main_key, L"KitsRoot10");
-
- if (windows10_root) {
- defer{ free(windows10_root); };
-
- bool foundPaths = false;
- {
- auto windows10_lib = concat(windows10_root, L"Lib");
- defer{ free(windows10_lib); };
-
- Version_Data data = { 0 };
- visit_files_w(windows10_lib, &data, win10_best);
- if (data.best_name) {
- result->windows_sdk_version = 10;
- result->windows_sdk_root = data.best_name;
- foundPaths = true;
- }
- }
-
- {
- auto windows10_include = concat(windows10_root, L"Include");
- defer{ free(windows10_include); };
-
- Version_Data data = { 0 };
- visit_files_w(windows10_include, &data, win10_best);
- if (data.best_name) {
- result->windows_sdk_version = 10;
- result->windows_include_root = data.best_name;
- foundPaths = true;
- }
- }
-
- if (foundPaths)
- return;
- }
-
- // Look for a Windows 8 entry.
- auto windows8_root = find_windows_kit_root(main_key, L"KitsRoot81");
-
- if (windows8_root) {
- defer{ free(windows8_root); };
-
- {
- auto windows8_lib = concat(windows8_root, L"Lib");
- defer{ free(windows8_lib); };
-
- Version_Data data = { 0 };
- visit_files_w(windows8_lib, &data, win8_best);
- if (data.best_name) {
- result->windows_sdk_version = 8;
- result->windows_sdk_root = data.best_name;
- }
- }
-
- {
- auto windows8_include = concat(windows10_root, L"Include");
- defer{ free(windows8_include); };
-
- Version_Data data = { 0 };
- visit_files_w(windows8_include, &data, win8_best);
- if (data.best_name) {
- result->windows_sdk_version = 8;
- result->windows_include_root = data.best_name;
- }
- }
- }
-
- // If we get here, we failed to find anything.
-}
-
-
-void find_visual_studio_by_fighting_through_microsoft_craziness(Find_Result *result) {
- // The name of this procedure is kind of cryptic. Its purpose is
- // to fight through Microsoft craziness. The things that the fine
- // Visual Studio team want you to do, JUST TO FIND A SINGLE FOLDER
- // THAT EVERYONE NEEDS TO FIND, are ridiculous garbage.
-
- // For earlier versions of Visual Studio, you'd find this information in the registry,
- // similarly to the Windows Kits above. But no, now it's the future, so to ask the
- // question "Where is the Visual Studio folder?" you have to do a bunch of COM object
- // instantiation, enumeration, and querying. (For extra bonus points, try doing this in
- // a new, underdeveloped programming language where you don't have COM routines up
- // and running yet. So fun.)
- //
- // If all this COM object instantiation, enumeration, and querying doesn't give us
- // a useful result, we drop back to the registry-checking method.
-
- auto rc = CoInitialize(NULL);
- // "Subsequent valid calls return false." So ignore false.
- // if rc != S_OK return false;
-
- GUID my_uid = { 0x42843719, 0xDB4C, 0x46C2,{ 0x8E, 0x7C, 0x64, 0xF1, 0x81, 0x6E, 0xFD, 0x5B } };
- GUID CLSID_SetupConfiguration = { 0x177F0C4A, 0x1CD3, 0x4DE7,{ 0xA3, 0x2C, 0x71, 0xDB, 0xBB, 0x9F, 0xA3, 0x6D } };
-
- ISetupConfiguration *config = NULL;
- auto hr = CoCreateInstance(CLSID_SetupConfiguration, NULL, CLSCTX_INPROC_SERVER, my_uid, (void **)&config);
- if (hr != 0) return;
- defer{ config->Release(); };
-
- IEnumSetupInstances *instances = NULL;
- hr = config->EnumInstances(&instances);
- if (hr != 0) return;
- if (!instances) return;
- defer{ instances->Release(); };
-
- while (1) {
- ULONG found = 0;
- ISetupInstance *instance = NULL;
- auto hr = instances->Next(1, &instance, &found);
- if (hr != S_OK) break;
-
- defer{ instance->Release(); };
-
- BSTR bstr_inst_path;
- hr = instance->GetInstallationPath(&bstr_inst_path);
- if (hr != S_OK) continue;
- defer{ SysFreeString(bstr_inst_path); };
-
- auto tools_filename = concat(bstr_inst_path, L"\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt");
- defer{ free(tools_filename); };
-
- FILE *f = nullptr;
- auto open_result = _wfopen_s(&f, tools_filename, L"rt");
- if (open_result != 0) continue;
- if (!f) continue;
- defer{ fclose(f); };
-
- LARGE_INTEGER tools_file_size;
- auto file_handle = (HANDLE)_get_osfhandle(_fileno(f));
- BOOL success = GetFileSizeEx(file_handle, &tools_file_size);
- if (!success) continue;
-
- auto version_bytes = (tools_file_size.QuadPart + 1) * 2; // Warning: This multiplication by 2 presumes there is no variable-length encoding in the wchars (wacky characters in the file could betray this expectation).
- wchar_t *version = (wchar_t *)malloc(version_bytes);
- defer{ free(version); };
-
- auto read_result = fgetws(version, version_bytes, f);
- if (!read_result) continue;
-
- auto version_tail = wcschr(version, '\n');
- if (version_tail) *version_tail = 0; // Stomp the data, because nobody cares about it.
-
- auto library_path = concat(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\lib\\x64");
- auto library_file = concat(library_path, L"\\vcruntime.lib"); // @Speed: Could have library_path point to this string, with a smaller count, to save on memory flailing!
-
- if (os_file_exists(library_file)) {
- auto link_exe_path = concat(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\bin\\Hostx64\\x64");
- result->vs_exe_path = link_exe_path;
- result->vs_library_path = library_path;
- result->vs_include_path = concat(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\include");
- return;
- }
-
- /*
- Ryan Saunderson said:
- "Clang uses the 'SetupInstance->GetInstallationVersion' / ISetupHelper->ParseVersion to find the newest version
- and then reads the tools file to define the tools path - which is definitely better than what i did."
-
- So... @Incomplete: Should probably pick the newest version...
- */
- }
-
- // If we get here, we didn't find Visual Studio 2017. Try earlier versions.
-
- HKEY vs7_key;
- rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &vs7_key);
-
- if (rc != S_OK) return;
- defer{ RegCloseKey(vs7_key); };
-
- // Hardcoded search for 4 prior Visual Studio versions. Is there something better to do here?
- const wchar_t *versions[] = { L"14.0", L"12.0", L"11.0", L"10.0" };
- const int NUM_VERSIONS = sizeof(versions) / sizeof(versions[0]);
-
- for (int i = 0; i < NUM_VERSIONS; i++) {
- auto v = versions[i];
-
- DWORD dw_type;
- DWORD cb_data;
-
- auto rc = RegQueryValueExW(vs7_key, v, NULL, &dw_type, NULL, &cb_data);
- if ((rc == ERROR_FILE_NOT_FOUND) || (dw_type != REG_SZ)) {
- continue;
- }
-
- auto buffer = (wchar_t *)malloc(cb_data);
- if (!buffer) return;
- defer{ free(buffer); };
-
- rc = RegQueryValueExW(vs7_key, v, NULL, NULL, (LPBYTE)buffer, &cb_data);
- if (rc != 0) continue;
-
- // @Robustness: Do the zero-termination thing suggested in the RegQueryValue docs?
-
- auto lib_path = concat(buffer, L"VC\\Lib\\amd64");
-
- // Check to see whether a vcruntime.lib actually exists here.
- auto vcruntime_filename = concat(lib_path, L"\\vcruntime.lib");
- defer{ free(vcruntime_filename); };
-
- if (os_file_exists(vcruntime_filename)) {
- result->vs_exe_path = concat(buffer, L"VC\\bin");
- result->vs_library_path = lib_path;
- result->vs_include_path = concat(buffer, L"\\VC\\Include");
- return;
- }
-
- free(lib_path);
- }
-
- // If we get here, we failed to find anything.
-}
-
-Find_Result find_visual_studio_and_windows_sdk(SdkArch sdkArch) {
- Find_Result result;
-
- find_windows_kit_root(&result);
-
- if (result.windows_sdk_root) {
- result.windows_sdk_um_library_path = concat(result.windows_sdk_root, L"\\um\\x64");
- result.windows_sdk_ucrt_library_path = concat(result.windows_sdk_root, L"\\ucrt\\x64");
- }
-
- if (result.windows_include_root) {
- result.windows_include_um_path = concat(result.windows_include_root, L"\\um");
- result.windows_include_ucrt_path = concat(result.windows_include_root, L"\\ucrt");
- result.windows_include_shared_path = concat(result.windows_include_root, L"\\shared");
- }
-
- find_visual_studio_by_fighting_through_microsoft_craziness(&result);
-
- return result;
-}
-
-void free_resources(Find_Result *result) {
- free(result->windows_sdk_root);
- free(result->windows_sdk_um_library_path);
- free(result->windows_sdk_ucrt_library_path);
- free(result->windows_include_root);
- free(result->windows_include_um_path);
- free(result->windows_include_ucrt_path);
- free(result->windows_include_shared_path);
- free(result->vs_exe_path);
- free(result->vs_library_path);
- free(result->vs_include_path);
-}
diff --git a/msvc/locate_windows_sdk/locate_sdk.hpp b/msvc/locate_windows_sdk/locate_sdk.hpp
deleted file mode 100644
index 4c70902..0000000
--- a/msvc/locate_windows_sdk/locate_sdk.hpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#pragma once
-
-#include <windows.h>
-#include <stdlib.h>
-
-struct Find_Result {
- int windows_sdk_version; // Zero if no Windows SDK found.
-
- wchar_t *windows_sdk_root = NULL;
- wchar_t *windows_sdk_um_library_path = NULL;
- wchar_t *windows_sdk_ucrt_library_path = NULL;
-
- wchar_t *windows_include_root = NULL;
- wchar_t *windows_include_um_path = NULL;
- wchar_t *windows_include_ucrt_path = NULL;
- wchar_t *windows_include_shared_path = NULL;
-
- wchar_t *vs_exe_path = NULL;
- wchar_t *vs_library_path = NULL;
- wchar_t *vs_include_path = NULL;
-};
-
-enum SdkArch
-{
- ARCH_X86,
- ARCH_X64
-};
-
-Find_Result find_visual_studio_and_windows_sdk(SdkArch sdkArch);
-
-void free_resources(Find_Result *result); \ No newline at end of file
diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.sln b/msvc/locate_windows_sdk/locate_windows_sdk.sln
deleted file mode 100644
index f5b2cd3..0000000
--- a/msvc/locate_windows_sdk/locate_windows_sdk.sln
+++ /dev/null
@@ -1,31 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 15
-VisualStudioVersion = 15.0.27703.2018
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "locate_windows_sdk", "locate_windows_sdk.vcxproj", "{2599CC64-5DBE-4235-A429-815A45ABC04F}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|x64 = Debug|x64
- Debug|x86 = Debug|x86
- Release|x64 = Release|x64
- Release|x86 = Release|x86
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x64.ActiveCfg = Debug|x64
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x64.Build.0 = Debug|x64
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x86.ActiveCfg = Debug|Win32
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x86.Build.0 = Debug|Win32
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x64.ActiveCfg = Release|x64
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x64.Build.0 = Release|x64
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x86.ActiveCfg = Release|Win32
- {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x86.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {D1F48380-19DA-44A0-85CB-2220EEEB78CE}
- EndGlobalSection
-EndGlobal
diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj
deleted file mode 100644
index e030615..0000000
--- a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj
+++ /dev/null
@@ -1,159 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>15.0</VCProjectVersion>
- <ProjectGuid>{2599CC64-5DBE-4235-A429-815A45ABC04F}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>locatewindowssdk</RootNamespace>
- <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="locate_sdk.cpp" />
- <ClCompile Include="main.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="locate_sdk.hpp" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters
deleted file mode 100644
index f9d71ea..0000000
--- a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters
+++ /dev/null
@@ -1,30 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="main.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="locate_sdk.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="locate_sdk.hpp">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user
deleted file mode 100644
index e6bd7b3..0000000
--- a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user
+++ /dev/null
@@ -1,7 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LocalDebuggerCommandArguments>x64</LocalDebuggerCommandArguments>
- <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
- </PropertyGroup>
-</Project> \ No newline at end of file
diff --git a/msvc/locate_windows_sdk/main.cpp b/msvc/locate_windows_sdk/main.cpp
deleted file mode 100644
index a507d6d..0000000
--- a/msvc/locate_windows_sdk/main.cpp
+++ /dev/null
Binary files differ
diff --git a/msvc/lz4.dll b/msvc/lz4.dll
deleted file mode 100644
index 863d4cf..0000000
--- a/msvc/lz4.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/lzma.dll b/msvc/lzma.dll
deleted file mode 100644
index 48a3d73..0000000
--- a/msvc/lzma.dll
+++ /dev/null
Binary files differ
diff --git a/msvc/ninja.exe b/msvc/ninja.exe
deleted file mode 100644
index f86ef07..0000000
--- a/msvc/ninja.exe
+++ /dev/null
Binary files differ
diff --git a/msvc/sibs.exe b/msvc/sibs.exe
deleted file mode 100644
index b41ae6d..0000000
--- a/msvc/sibs.exe
+++ /dev/null
Binary files differ
diff --git a/msvc/zlib1.dll b/msvc/zlib1.dll
deleted file mode 100644
index 691c689..0000000
--- a/msvc/zlib1.dll
+++ /dev/null
Binary files differ