From c4d1491af938a12a0167dae4fd3ea8f1810c752a Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 25 Sep 2018 20:47:40 +0200 Subject: Fix build for windows --- msvc/git2.lib | Bin 0 -> 180678 bytes msvc/locate_windows_sdk.exe | Bin 0 -> 18432 bytes msvc/locate_windows_sdk/.gitignore | 4 + msvc/locate_windows_sdk/locate_sdk.cpp | 512 +++++++++++++++++++++ msvc/locate_windows_sdk/locate_sdk.hpp | 25 + msvc/locate_windows_sdk/locate_windows_sdk.sln | 31 ++ msvc/locate_windows_sdk/locate_windows_sdk.vcxproj | 159 +++++++ .../locate_windows_sdk.vcxproj.filters | 30 ++ .../locate_windows_sdk.vcxproj.user | 4 + msvc/locate_windows_sdk/main.cpp | Bin 0 -> 1504 bytes msvc/ninja.exe | Bin 0 -> 504320 bytes msvc/sibs.exe | Bin 415744 -> 321024 bytes 12 files changed, 765 insertions(+) create mode 100644 msvc/git2.lib create mode 100644 msvc/locate_windows_sdk.exe create mode 100644 msvc/locate_windows_sdk/.gitignore create mode 100644 msvc/locate_windows_sdk/locate_sdk.cpp create mode 100644 msvc/locate_windows_sdk/locate_sdk.hpp create mode 100644 msvc/locate_windows_sdk/locate_windows_sdk.sln create mode 100644 msvc/locate_windows_sdk/locate_windows_sdk.vcxproj create mode 100644 msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters create mode 100644 msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user create mode 100644 msvc/locate_windows_sdk/main.cpp create mode 100644 msvc/ninja.exe (limited to 'msvc') diff --git a/msvc/git2.lib b/msvc/git2.lib new file mode 100644 index 0000000..238331e Binary files /dev/null and b/msvc/git2.lib differ diff --git a/msvc/locate_windows_sdk.exe b/msvc/locate_windows_sdk.exe new file mode 100644 index 0000000..6da61ac Binary files /dev/null and b/msvc/locate_windows_sdk.exe differ diff --git a/msvc/locate_windows_sdk/.gitignore b/msvc/locate_windows_sdk/.gitignore new file mode 100644 index 0000000..c0a8b2d --- /dev/null +++ b/msvc/locate_windows_sdk/.gitignore @@ -0,0 +1,4 @@ +.vs/ +x64/ +Release/ +Debug/ diff --git a/msvc/locate_windows_sdk/locate_sdk.cpp b/msvc/locate_windows_sdk/locate_sdk.cpp new file mode 100644 index 0000000..b025bdd --- /dev/null +++ b/msvc/locate_windows_sdk/locate_sdk.cpp @@ -0,0 +1,512 @@ +// +// Author: Jonathan Blow +// Version: 1 +// Date: 31 August, 2018 +// +// This code is released under the MIT license, which you can find at +// +// https://opensource.org/licenses/MIT +// +// +// +// See the comments for how to use this library just below the includes. +// + +// Modified by dec05eba to support x86 + +#include "locate_sdk.hpp" +#include +#include +#include +#include + +#include +#include // For _get_osfhandle + + +// +// HOW TO USE THIS CODE +// +// The purpose of this file is to find the folders that contain libraries +// you may need to link against, on Windows, if you are linking with any +// compiled C or C++ code. This will be necessary for many non-C++ programming +// language environments that want to provide compatibility. +// +// We find the place where the Visual Studio libraries live (for example, +// libvcruntime.lib), where the linker and compiler executables live +// (for example, link.exe), and where the Windows SDK libraries reside +// (kernel32.lib, libucrt.lib). +// +// We all wish you didn't have to worry about so many weird dependencies, +// but we don't really have a choice about this, sadly. +// +// I don't claim that this is the absolute best way to solve this problem, +// and so far we punt on things (if you have multiple versions of Visual Studio +// installed, we return the first one, rather than the newest). But it +// will solve the basic problem for you as simply as I know how to do it, +// and because there isn't too much code here, it's easy to modify and expand. + +// +// Call find_visual_studio_and_windows_sdk, look at the resulting +// paths, then call free_resources on the result. +// +// Everything else in this file is implementation details that you +// don't need to care about. +// + +// +// This file was about 400 lines before we started adding these comments. +// You might think that's way too much code to do something as simple +// as finding a few library and executable paths. I agree. However, +// Microsoft's own solution to this problem, called "vswhere", is a +// mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files, +// that they posted to github *unironically*. +// +// I am not making this up: https://github.com/Microsoft/vswhere +// +// Several people have therefore found the need to solve this problem +// themselves. We referred to some of these other solutions when +// figuring out what to do, most prominently ziglang's version, +// by Ryan Saunderson. +// +// I hate this kind of code. The fact that we have to do this at all +// is stupid, and the actual maneuvers we need to go through +// are just painful. If programming were like this all the time, +// I would quit. +// +// Because this is such an absurd waste of time, I felt it would be +// useful to package the code in an easily-reusable way, in the +// style of the stb libraries. We haven't gone as all-out as some +// of the stb libraries do (which compile in C with no includes, often). +// For this version you need C++ and the headers at the top of the file. +// +// We return the strings as Windows wide character strings. Aesthetically +// I don't like that (I think most sane programs are UTF-8 internally), +// but apparently, not all valid Windows file paths can even be converted +// correctly to UTF-8. So have fun with that. It felt safest and simplest +// to stay with wchar_t since all of this code is fully ensconced in +// Windows crazy-land. + +// Defer macro/thing. + +#define CONCAT_INTERNAL(x,y) x##y +#define CONCAT(x,y) CONCAT_INTERNAL(x,y) + +template +struct ExitScope { + T lambda; + ExitScope(T lambda) :lambda(lambda) {} + ~ExitScope() { lambda(); } + ExitScope(const ExitScope&); +private: + ExitScope & operator =(const ExitScope&); +}; + +class ExitScopeHelp { +public: + template + ExitScope operator+(T t) { return t; } +}; + +#define defer const auto& CONCAT(defer__, __LINE__) = ExitScopeHelp() + [&]() + + +// COM objects for the ridiculous Microsoft craziness. + +struct DECLSPEC_UUID("B41463C3-8866-43B5-BC33-2B0676F7F42E") DECLSPEC_NOVTABLE ISetupInstance : public IUnknown +{ + STDMETHOD(GetInstanceId)(_Out_ BSTR* pbstrInstanceId) = 0; + STDMETHOD(GetInstallDate)(_Out_ LPFILETIME pInstallDate) = 0; + STDMETHOD(GetInstallationName)(_Out_ BSTR* pbstrInstallationName) = 0; + STDMETHOD(GetInstallationPath)(_Out_ BSTR* pbstrInstallationPath) = 0; + STDMETHOD(GetInstallationVersion)(_Out_ BSTR* pbstrInstallationVersion) = 0; + STDMETHOD(GetDisplayName)(_In_ LCID lcid, _Out_ BSTR* pbstrDisplayName) = 0; + STDMETHOD(GetDescription)(_In_ LCID lcid, _Out_ BSTR* pbstrDescription) = 0; + STDMETHOD(ResolvePath)(_In_opt_z_ LPCOLESTR pwszRelativePath, _Out_ BSTR* pbstrAbsolutePath) = 0; +}; + +struct DECLSPEC_UUID("6380BCFF-41D3-4B2E-8B2E-BF8A6810C848") DECLSPEC_NOVTABLE IEnumSetupInstances : public IUnknown +{ + STDMETHOD(Next)(_In_ ULONG celt, _Out_writes_to_(celt, *pceltFetched) ISetupInstance** rgelt, _Out_opt_ _Deref_out_range_(0, celt) ULONG* pceltFetched) = 0; + STDMETHOD(Skip)(_In_ ULONG celt) = 0; + STDMETHOD(Reset)(void) = 0; + STDMETHOD(Clone)(_Deref_out_opt_ IEnumSetupInstances** ppenum) = 0; +}; + +struct DECLSPEC_UUID("42843719-DB4C-46C2-8E7C-64F1816EFD5B") DECLSPEC_NOVTABLE ISetupConfiguration : public IUnknown +{ + STDMETHOD(EnumInstances)(_Out_ IEnumSetupInstances** ppEnumInstances) = 0; + STDMETHOD(GetInstanceForCurrentProcess)(_Out_ ISetupInstance** ppInstance) = 0; + STDMETHOD(GetInstanceForPath)(_In_z_ LPCWSTR wzPath, _Out_ ISetupInstance** ppInstance) = 0; +}; + + +// The beginning of the actual code that does things. + +struct Version_Data { + int32_t best_version[4]; // For Windows 8 versions, only two of these numbers are used. + wchar_t *best_name; +}; + +bool os_file_exists(wchar_t *name) { + // @Robustness: What flags do we really want to check here? + + auto attrib = GetFileAttributesW(name); + if (attrib == INVALID_FILE_ATTRIBUTES) return false; + if (attrib & FILE_ATTRIBUTE_DIRECTORY) return false; + + return true; +} + +wchar_t *concat(const wchar_t *a, const wchar_t *b, const wchar_t *c = nullptr, const wchar_t *d = nullptr) { + // Concatenate up to 4 wide strings together. Allocated with malloc. + // If you don't like that, use a programming language that actually + // helps you with using custom allocators. Or just edit the code. + + auto len_a = wcslen(a); + auto len_b = wcslen(b); + + auto len_c = 0; + if (c) len_c = wcslen(c); + + auto len_d = 0; + if (d) len_d = wcslen(d); + + wchar_t *result = (wchar_t *)malloc((len_a + len_b + len_c + len_d + 1) * 2); + memcpy(result, a, len_a * 2); + memcpy(result + len_a, b, len_b * 2); + + if (c) memcpy(result + len_a + len_b, c, len_c * 2); + if (d) memcpy(result + len_a + len_b + len_c, d, len_d * 2); + + result[len_a + len_b + len_c + len_d] = 0; + + return result; +} + +typedef void(*Visit_Proc_W)(wchar_t *short_name, wchar_t *full_name, Version_Data *data); +bool visit_files_w(wchar_t *dir_name, Version_Data *data, Visit_Proc_W proc) { + + // Visit everything in one folder (non-recursively). If it's a directory + // that doesn't start with ".", call the visit proc on it. The visit proc + // will see if the filename conforms to the expected versioning pattern. + + auto wildcard_name = concat(dir_name, L"\\*"); + defer{ free(wildcard_name); }; + + WIN32_FIND_DATAW find_data; + auto handle = FindFirstFileW(wildcard_name, &find_data); + if (handle == INVALID_HANDLE_VALUE) return false; + + while (true) { + if ((find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) && (find_data.cFileName[0] != '.')) { + auto full_name = concat(dir_name, L"\\", find_data.cFileName); + defer{ free(full_name); }; + + proc(find_data.cFileName, full_name, data); + } + + auto success = FindNextFileW(handle, &find_data); + if (!success) break; + } + + FindClose(handle); + + return true; +} + + +wchar_t *find_windows_kit_root(HKEY key, const wchar_t *version) { + // Given a key to an already opened registry entry, + // get the value stored under the 'version' subkey. + // If that's not the right terminology, hey, I never do registry stuff. + + DWORD required_length; + auto rc = RegQueryValueExW(key, version, NULL, NULL, NULL, &required_length); + if (rc != 0) return NULL; + + DWORD length = required_length + 2; // The +2 is for the maybe optional zero later on. Probably we are over-allocating. + wchar_t *value = (wchar_t *)malloc(length); + if (!value) return NULL; + + rc = RegQueryValueExW(key, version, NULL, NULL, (LPBYTE)value, &length); // We know that version is zero-terminated... + if (rc != 0) return NULL; + + // The documentation says that if the string for some reason was not stored + // with zero-termination, we need to manually terminate it. Sigh!! + + if (value[length]) { + value[length + 1] = 0; + } + + return value; +} + +void win10_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) { + // Find the Windows 10 subdirectory with the highest version number. + + int i0, i1, i2, i3; + auto success = swscanf_s(short_name, L"%d.%d.%d.%d", &i0, &i1, &i2, &i3); + if (success < 4) return; + + if (i0 < data->best_version[0]) return; + else if (i0 == data->best_version[0]) { + if (i1 < data->best_version[1]) return; + else if (i1 == data->best_version[1]) { + if (i2 < data->best_version[2]) return; + else if (i2 == data->best_version[2]) { + if (i3 < data->best_version[3]) return; + } + } + } + + // we have to copy_string and free here because visit_files free's the full_name string + // after we execute this function, so Win*_Data would contain an invalid pointer. + if (data->best_name) free(data->best_name); + data->best_name = _wcsdup(full_name); + + if (data->best_name) { + data->best_version[0] = i0; + data->best_version[1] = i1; + data->best_version[2] = i2; + data->best_version[3] = i3; + } +} + +void win8_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) { + // Find the Windows 8 subdirectory with the highest version number. + + int i0, i1; + auto success = swscanf_s(short_name, L"winv%d.%d", &i0, &i1); + if (success < 2) return; + + if (i0 < data->best_version[0]) return; + else if (i0 == data->best_version[0]) { + if (i1 < data->best_version[1]) return; + } + + // we have to copy_string and free here because visit_files free's the full_name string + // after we execute this function, so Win*_Data would contain an invalid pointer. + if (data->best_name) free(data->best_name); + data->best_name = _wcsdup(full_name); + + if (data->best_name) { + data->best_version[0] = i0; + data->best_version[1] = i1; + } +} + +void find_windows_kit_root(Find_Result *result) { + // Information about the Windows 10 and Windows 8 development kits + // is stored in the same place in the registry. We open a key + // to that place, first checking preferntially for a Windows 10 kit, + // then, if that's not found, a Windows 8 kit. + + HKEY main_key; + + auto rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", + 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &main_key); + if (rc != S_OK) return; + defer{ RegCloseKey(main_key); }; + + // Look for a Windows 10 entry. + auto windows10_root = find_windows_kit_root(main_key, L"KitsRoot10"); + + if (windows10_root) { + defer{ free(windows10_root); }; + Version_Data data = { 0 }; + auto windows10_lib = concat(windows10_root, L"Lib"); + defer{ free(windows10_lib); }; + + visit_files_w(windows10_lib, &data, win10_best); + if (data.best_name) { + result->windows_sdk_version = 10; + result->windows_sdk_root = data.best_name; + return; + } + } + + // Look for a Windows 8 entry. + auto windows8_root = find_windows_kit_root(main_key, L"KitsRoot81"); + + if (windows8_root) { + defer{ free(windows8_root); }; + + auto windows8_lib = concat(windows8_root, L"Lib"); + defer{ free(windows8_lib); }; + + Version_Data data = { 0 }; + visit_files_w(windows8_lib, &data, win8_best); + if (data.best_name) { + result->windows_sdk_version = 8; + result->windows_sdk_root = data.best_name; + return; + } + } + + // If we get here, we failed to find anything. +} + + +void find_visual_studio_by_fighting_through_microsoft_craziness(Find_Result *result) { + // The name of this procedure is kind of cryptic. Its purpose is + // to fight through Microsoft craziness. The things that the fine + // Visual Studio team want you to do, JUST TO FIND A SINGLE FOLDER + // THAT EVERYONE NEEDS TO FIND, are ridiculous garbage. + + // For earlier versions of Visual Studio, you'd find this information in the registry, + // similarly to the Windows Kits above. But no, now it's the future, so to ask the + // question "Where is the Visual Studio folder?" you have to do a bunch of COM object + // instantiation, enumeration, and querying. (For extra bonus points, try doing this in + // a new, underdeveloped programming language where you don't have COM routines up + // and running yet. So fun.) + // + // If all this COM object instantiation, enumeration, and querying doesn't give us + // a useful result, we drop back to the registry-checking method. + + auto rc = CoInitialize(NULL); + // "Subsequent valid calls return false." So ignore false. + // if rc != S_OK return false; + + GUID my_uid = { 0x42843719, 0xDB4C, 0x46C2,{ 0x8E, 0x7C, 0x64, 0xF1, 0x81, 0x6E, 0xFD, 0x5B } }; + GUID CLSID_SetupConfiguration = { 0x177F0C4A, 0x1CD3, 0x4DE7,{ 0xA3, 0x2C, 0x71, 0xDB, 0xBB, 0x9F, 0xA3, 0x6D } }; + + ISetupConfiguration *config = NULL; + auto hr = CoCreateInstance(CLSID_SetupConfiguration, NULL, CLSCTX_INPROC_SERVER, my_uid, (void **)&config); + if (hr != 0) return; + defer{ config->Release(); }; + + IEnumSetupInstances *instances = NULL; + hr = config->EnumInstances(&instances); + if (hr != 0) return; + if (!instances) return; + defer{ instances->Release(); }; + + while (1) { + ULONG found = 0; + ISetupInstance *instance = NULL; + auto hr = instances->Next(1, &instance, &found); + if (hr != S_OK) break; + + defer{ instance->Release(); }; + + BSTR bstr_inst_path; + hr = instance->GetInstallationPath(&bstr_inst_path); + if (hr != S_OK) continue; + defer{ SysFreeString(bstr_inst_path); }; + + auto tools_filename = concat(bstr_inst_path, L"\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt"); + defer{ free(tools_filename); }; + + FILE *f = nullptr; + auto open_result = _wfopen_s(&f, tools_filename, L"rt"); + if (open_result != 0) continue; + if (!f) continue; + defer{ fclose(f); }; + + LARGE_INTEGER tools_file_size; + auto file_handle = (HANDLE)_get_osfhandle(_fileno(f)); + BOOL success = GetFileSizeEx(file_handle, &tools_file_size); + if (!success) continue; + + auto version_bytes = (tools_file_size.QuadPart + 1) * 2; // Warning: This multiplication by 2 presumes there is no variable-length encoding in the wchars (wacky characters in the file could betray this expectation). + wchar_t *version = (wchar_t *)malloc(version_bytes); + defer{ free(version); }; + + auto read_result = fgetws(version, version_bytes, f); + if (!read_result) continue; + + auto version_tail = wcschr(version, '\n'); + if (version_tail) *version_tail = 0; // Stomp the data, because nobody cares about it. + + auto library_path = concat(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\lib\\x64"); + auto library_file = concat(library_path, L"\\vcruntime.lib"); // @Speed: Could have library_path point to this string, with a smaller count, to save on memory flailing! + + if (os_file_exists(library_file)) { + auto link_exe_path = concat(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\bin\\Hostx64\\x64"); + result->vs_exe_path = link_exe_path; + result->vs_library_path = library_path; + return; + } + + /* + Ryan Saunderson said: + "Clang uses the 'SetupInstance->GetInstallationVersion' / ISetupHelper->ParseVersion to find the newest version + and then reads the tools file to define the tools path - which is definitely better than what i did." + + So... @Incomplete: Should probably pick the newest version... + */ + } + + // If we get here, we didn't find Visual Studio 2017. Try earlier versions. + + HKEY vs7_key; + rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &vs7_key); + + if (rc != S_OK) return; + defer{ RegCloseKey(vs7_key); }; + + // Hardcoded search for 4 prior Visual Studio versions. Is there something better to do here? + const wchar_t *versions[] = { L"14.0", L"12.0", L"11.0", L"10.0" }; + const int NUM_VERSIONS = sizeof(versions) / sizeof(versions[0]); + + for (int i = 0; i < NUM_VERSIONS; i++) { + auto v = versions[i]; + + DWORD dw_type; + DWORD cb_data; + + auto rc = RegQueryValueExW(vs7_key, v, NULL, &dw_type, NULL, &cb_data); + if ((rc == ERROR_FILE_NOT_FOUND) || (dw_type != REG_SZ)) { + continue; + } + + auto buffer = (wchar_t *)malloc(cb_data); + if (!buffer) return; + defer{ free(buffer); }; + + rc = RegQueryValueExW(vs7_key, v, NULL, NULL, (LPBYTE)buffer, &cb_data); + if (rc != 0) continue; + + // @Robustness: Do the zero-termination thing suggested in the RegQueryValue docs? + + auto lib_path = concat(buffer, L"VC\\Lib\\amd64"); + + // Check to see whether a vcruntime.lib actually exists here. + auto vcruntime_filename = concat(lib_path, L"\\vcruntime.lib"); + defer{ free(vcruntime_filename); }; + + if (os_file_exists(vcruntime_filename)) { + result->vs_exe_path = concat(buffer, L"VC\\bin"); + result->vs_library_path = lib_path; + return; + } + + free(lib_path); + } + + // If we get here, we failed to find anything. +} + +Find_Result find_visual_studio_and_windows_sdk(SdkArch sdkArch) { + Find_Result result; + + find_windows_kit_root(&result); + + if (result.windows_sdk_root) { + result.windows_sdk_um_library_path = concat(result.windows_sdk_root, L"\\um\\x64"); + result.windows_sdk_ucrt_library_path = concat(result.windows_sdk_root, L"\\ucrt\\x64"); + } + + find_visual_studio_by_fighting_through_microsoft_craziness(&result); + + return result; +} + +void free_resources(Find_Result *result) { + free(result->windows_sdk_root); + free(result->windows_sdk_um_library_path); + free(result->windows_sdk_ucrt_library_path); + free(result->vs_exe_path); + free(result->vs_library_path); +} diff --git a/msvc/locate_windows_sdk/locate_sdk.hpp b/msvc/locate_windows_sdk/locate_sdk.hpp new file mode 100644 index 0000000..6446aa4 --- /dev/null +++ b/msvc/locate_windows_sdk/locate_sdk.hpp @@ -0,0 +1,25 @@ +#pragma once + +#include +#include + +struct Find_Result { + int windows_sdk_version; // Zero if no Windows SDK found. + + wchar_t *windows_sdk_root = NULL; + wchar_t *windows_sdk_um_library_path = NULL; + wchar_t *windows_sdk_ucrt_library_path = NULL; + + wchar_t *vs_exe_path = NULL; + wchar_t *vs_library_path = NULL; +}; + +enum SdkArch +{ + ARCH_X86, + ARCH_X64 +}; + +Find_Result find_visual_studio_and_windows_sdk(SdkArch sdkArch); + +void free_resources(Find_Result *result); \ No newline at end of file diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.sln b/msvc/locate_windows_sdk/locate_windows_sdk.sln new file mode 100644 index 0000000..f5b2cd3 --- /dev/null +++ b/msvc/locate_windows_sdk/locate_windows_sdk.sln @@ -0,0 +1,31 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.27703.2018 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "locate_windows_sdk", "locate_windows_sdk.vcxproj", "{2599CC64-5DBE-4235-A429-815A45ABC04F}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x64.ActiveCfg = Debug|x64 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x64.Build.0 = Debug|x64 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x86.ActiveCfg = Debug|Win32 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Debug|x86.Build.0 = Debug|Win32 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x64.ActiveCfg = Release|x64 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x64.Build.0 = Release|x64 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x86.ActiveCfg = Release|Win32 + {2599CC64-5DBE-4235-A429-815A45ABC04F}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {D1F48380-19DA-44A0-85CB-2220EEEB78CE} + EndGlobalSection +EndGlobal diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj new file mode 100644 index 0000000..e030615 --- /dev/null +++ b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj @@ -0,0 +1,159 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 15.0 + {2599CC64-5DBE-4235-A429-815A45ABC04F} + Win32Proj + locatewindowssdk + 10.0.17134.0 + + + + Application + true + v141 + Unicode + + + Application + false + v141 + true + Unicode + + + Application + true + v141 + Unicode + + + Application + false + v141 + true + Unicode + + + + + + + + + + + + + + + + + + + + + true + + + true + + + false + + + false + + + + NotUsing + Level3 + Disabled + true + WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + + + + + NotUsing + Level3 + Disabled + true + _DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + + + + + NotUsing + Level3 + MaxSpeed + true + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + true + true + + + + + NotUsing + Level3 + MaxSpeed + true + true + true + NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + true + true + + + + + + + + + + + + + \ No newline at end of file diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters new file mode 100644 index 0000000..f9d71ea --- /dev/null +++ b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.filters @@ -0,0 +1,30 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hh;hpp;hxx;hm;inl;inc;ipp;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + + + Source Files + + + Source Files + + + + + Header Files + + + \ No newline at end of file diff --git a/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/msvc/locate_windows_sdk/locate_windows_sdk.vcxproj.user @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/msvc/locate_windows_sdk/main.cpp b/msvc/locate_windows_sdk/main.cpp new file mode 100644 index 0000000..7f9b0a4 Binary files /dev/null and b/msvc/locate_windows_sdk/main.cpp differ diff --git a/msvc/ninja.exe b/msvc/ninja.exe new file mode 100644 index 0000000..f86ef07 Binary files /dev/null and b/msvc/ninja.exe differ diff --git a/msvc/sibs.exe b/msvc/sibs.exe index a6ce4e0..21b3e83 100644 Binary files a/msvc/sibs.exe and b/msvc/sibs.exe differ -- cgit v1.2.3