From f1a80658b08c8b489772052b5569cb1d3086db08 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sun, 4 Nov 2018 04:29:04 +0100 Subject: Store dependencies in different directories depending on target platform This fixed conflicts in cache filepath when building 32-bit and 64-bit project on the same machine or when doing cross compilation. --- src/main.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index ab8cd59..1265d3d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -101,10 +101,6 @@ using namespace std::chrono; // TODO: If dependencies are using a version that is not within our dependency version range then ask the user if they still want to use the dependency (the closest matching dependency). // Currently if dependency version does not match, build will always fail with no option to ignore version mismatch. -// TODO: Move global lib dependencies into different directories depending on the target platform, because one system can be used -// to build packages for the host platfrom and another platform by cross compilation. If cross compilation is used and a dependency is installed that is not compatible with the target platform then the dependency that fits the target platform wont be downloaded -// since the dependency already exists locally (but for a different platform). - #if OS_FAMILY == OS_FAMILY_POSIX #define fout std::cout #define ferr std::cerr -- cgit v1.2.3