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2023-09-23Mention Esc to close the applicationdec05eba
2022-10-29Update info about x11dec05eba
2022-10-22Add a config file to store position/rotation/zoom and use those the next ↵dec05eba
time vr-video-player starts
2022-10-02Use mpv in a separate thread (and gl context) to fix stutteringdec05eba
2022-10-02Add mpv optiondec05eba
2022-01-30Update readme with build instructionsdec05eba
2021-10-15Update readme instruction with mpvdec05eba
2021-09-08Update readmedec05eba
2021-07-16Add global alt+q/e for zoomdec05eba
2021-05-31Fix after xfixes update, add --follow-focused to make vr-video-player ↵dec05eba
automatically update when the focused window changes
2020-11-25Asdf, add --sphere360 modedec05eba
2020-09-10Add screenshotdec05eba
2020-09-03Update readme with dependency infodec05eba
2020-08-29Add alt+f1 global hotkey to reset window rotation (keyboard mapping update ↵dec05eba
not tested)
2020-08-26Fix sibs linkdec05eba
2020-08-19Add steamvr issue notice in readmedec05eba
2020-07-28Revert "Add alt+f1 keybind on target window to reset window rotation"dec05eba
This reverts commit cf0a94502a791f2b8a64cc6449b1e9dcaa3e3874.
2020-07-28Add alt+f1 keybind on target window to reset window rotationdec05eba
2020-07-27Use x11 cursor image instead of a regular png imagedec05eba
2020-07-16Add doc for Q and E zoom keys, show cursor inside the companion windowdec05eba
2020-07-16Print more info when using invalid arguments or no argumentsdec05eba
2020-07-10Change the behavior of cursor in stereoscopic mode to match the cursor ↵dec05eba
position in the game (--cursor-wrap|--no-cursor-wrap)
2020-07-08mmdec05eba
2020-07-08Improve usage guide in README.mddec05eba
2020-07-03Use correct cursor offset, add --cursor-scale option to change cursor scaledec05eba
2020-07-02Show cursor instead of yellow circledec05eba
2020-06-20Update readme with info about vkBasaltdec05eba
2020-06-13Only follow camera in sphere projection modedec05eba
2020-06-13add ability to reset rotation via signal + gamepadWebFreak001
The gamepad change isn't the best as it requires the window to be focused, but it allows to use a wireless gamepad to reset the rotation and position like using the w key on the keyboard. I currently hardcoded the reset button to 6 on a joystick, which was equal to the select button on my steam controller using sc-controller simulating an xbox controller. Maybe the controller update isn't quite fit to stay and should use the VR controllers instead & work without focus. The more interesting part of this patch is adding signal handling of SIGUSR1 or SIGUSR2 to do the same thing. This allows to simply run a command like `killall -USR1 vr-video-player` to reset the rotation and position even without window focus. This is especially useful for example for adding a custom command action to KDE connect so you can reset the VR view from your phone without needing to have any special software. However I believe even this signal handling should eventually be replaced with some more advanced API like dbus or a unix socket to also allow for more advanced features like changing tracked windows on the fly.
2020-06-05Add simple build script instead of depending on sibsdec05eba
2020-05-03Add key to reset rotation of videodec05eba
2020-05-02Update readme with game related infodec05eba
2020-05-01Add option to switch left and right view and to disable video stretchingdec05eba
2020-04-29Update readme with installation instructionsdec05eba
2020-01-05make it workDEC05EBA
2019-12-16initial commitDEC05EBA