From fc31682ee29e700f25e746fea9fb9978f3d3d5d2 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Thu, 16 Jul 2020 17:37:08 +0200 Subject: Make plane less curved --- src/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 95db46d..9dbe5f2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1595,9 +1595,9 @@ void CMainApplication::AddCubeToScene( const glm::mat4 &mat, std::vector double t2 = (((double)column + 1) / (double)columns); double x1 = sin(angle_start + t1 * angle_len) * radius; - double y1 = cos(angle_start + t1 * angle_len) * radius * 0.75; + double y1 = cos(angle_start + t1 * angle_len) * radius * 0.6; double x2 = sin(angle_start + t2 * angle_len) * radius; - double y2 = cos(angle_start + t2 * angle_len) * radius * 0.75; + double y2 = cos(angle_start + t2 * angle_len) * radius * 0.6; // 2 n // 1 /| / | m -- cgit v1.2.3