From 3f9bf43a4accc2e90390a348b67b6748f3a90cce Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 19 Aug 2024 19:46:15 +0200 Subject: Add define to use glEGLImageTargetTexture2DOES --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 37de08b..dca1f01 100644 --- a/README.md +++ b/README.md @@ -4,4 +4,4 @@ For example when you use a compositor such as picom you cant get window textures However with EGL there is no such issue (limitation) on nvidia (nor amd and intel). # Dependencies -egl (a library such as libglvnd), x11, xcomposite +gl and egl (both are part of libglvnd), x11, xcomposite -- cgit v1.2.3