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-rw-r--r--include/Body.hpp3
-rw-r--r--include/BodyItem.hpp8
2 files changed, 7 insertions, 4 deletions
diff --git a/include/Body.hpp b/include/Body.hpp
index 91913b5..4126697 100644
--- a/include/Body.hpp
+++ b/include/Body.hpp
@@ -117,8 +117,6 @@ namespace QuickMedia {
// TODO: Highlight the part of the text that matches the search.
void filter_search_fuzzy(const std::string &text);
- bool no_items_visible() const;
-
int get_selected_item() const { return selected_item; }
bool is_selected_item_last_visible_item() const;
@@ -162,6 +160,7 @@ namespace QuickMedia {
void update_dirty_state(BodyItem *body_item, float width);
void clear_body_item_cache(BodyItem *body_item);
sf::Vector2i get_item_thumbnail_size(BodyItem *item) const;
+
// Returns -1 if not found
int get_previous_visible_item(int start_index);
// Returns -1 if not found
diff --git a/include/BodyItem.hpp b/include/BodyItem.hpp
index e2f4918..5889d58 100644
--- a/include/BodyItem.hpp
+++ b/include/BodyItem.hpp
@@ -43,11 +43,10 @@ namespace QuickMedia {
class BodyItem {
public:
- BodyItem(std::string _title);
BodyItem(const BodyItem&) = delete;
BodyItem& operator=(const BodyItem &other);
- static std::shared_ptr<BodyItem> create(std::string title) { return std::make_shared<BodyItem>(std::move(title)); }
+ static std::shared_ptr<BodyItem> create(std::string title, bool selectable = true);
void set_title(std::string new_title) {
if(title == new_title)
@@ -122,6 +121,8 @@ namespace QuickMedia {
sf::Color get_description_color() const { return description_color; }
sf::Color get_author_color() const { return author_color; }
+ bool is_selectable() const { return selectable; }
+
void draw_list(Body *body, sf::RenderTarget &render_target);
// TODO: Use a list of strings instead, not all plugins need all of these fields
@@ -162,6 +163,8 @@ namespace QuickMedia {
// Internal use only
int keep_alive_frames = 0;
private:
+ BodyItem(std::string _title, bool selectable);
+ private:
// TODO: Clean up these strings when set in text, and get_title for example should return |title_text.getString()|
// TODO: Use sf::String instead, removes the need to convert to utf32 every time the text is dirty (for example when resizing window)
std::string title;
@@ -171,6 +174,7 @@ namespace QuickMedia {
sf::Color title_color;
sf::Color author_color;
sf::Color description_color;
+ bool selectable;
};
using BodyItems = std::vector<std::shared_ptr<BodyItem>>;