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-rw-r--r--src/AsyncImageLoader.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/AsyncImageLoader.cpp b/src/AsyncImageLoader.cpp
index 2f0f869..05c6a7e 100644
--- a/src/AsyncImageLoader.cpp
+++ b/src/AsyncImageLoader.cpp
@@ -103,7 +103,7 @@ namespace QuickMedia {
}
AsyncImageLoader::AsyncImageLoader() {
- for(size_t i = 0; i < NUM_IMAGE_LOAD_THREADS; ++i) {
+ for(int i = 0; i < NUM_IMAGE_LOAD_THREADS; ++i) {
loading_image[i] = false;
}
@@ -147,6 +147,12 @@ namespace QuickMedia {
load_image_cv.notify_one();
}
load_image_thread.join();
+
+ // TODO: Find a way to kill the threads instead. We need to do this right now because creating a new thread before the last one has died causes a crash
+ for(size_t i = 0; i < NUM_IMAGE_LOAD_THREADS; ++i) {
+ if(download_image_thread[i].joinable())
+ download_image_thread[i].join();
+ }
}
void AsyncImageLoader::load_thumbnail(const std::string &url, bool local, sf::Vector2i resize_target_size, bool use_tor, std::shared_ptr<ThumbnailData> thumbnail_data) {
@@ -182,6 +188,8 @@ namespace QuickMedia {
loading_image[free_index] = true;
thumbnail_data->loading_state = LoadingState::LOADING;
+ if(download_image_thread[free_index].joinable())
+ download_image_thread[free_index].join();
// TODO: Keep the thread running and use conditional variable instead to sleep until a new image should be loaded. Same in ImageViewer.
download_image_thread[free_index] = std::thread([this, free_index, thumbnail_path, url, local, resize_target_size, thumbnail_data, use_tor]() mutable {
@@ -199,9 +207,8 @@ namespace QuickMedia {
return;
}
} else {
- Path download_path = thumbnail_path;
- download_path.append(".orig");
- if(download_to_file(url, download_path.data, {}, use_tor, true) != DownloadResult::OK || !thumbnail_data->image->loadFromFile(download_path.data)) {
+ // Use the same path as the thumbnail path, since it wont be overwritten if the image is smaller than the thumbnail target size
+ if(download_to_file(url, thumbnail_path.data, {}, use_tor, true) != DownloadResult::OK || !thumbnail_data->image->loadFromFile(thumbnail_path.data)) {
thumbnail_data->loading_state = LoadingState::FINISHED_LOADING;
loading_image[free_index] = false;
return;
@@ -216,7 +223,6 @@ namespace QuickMedia {
loading_image[free_index] = false;
return;
});
- download_image_thread[free_index].detach();
}
int AsyncImageLoader::get_free_load_index() const {