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path: root/src/buffer.c
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#include "../include/buffer.h"
#include "../include/alloc.h"
#include "../include/mem.h"
#include <assert.h>

int buffer_init(Buffer *self, ScopedAllocator *allocator, usize initial_capacity) {
    self->allocator = allocator;
    self->size = 0;
    self->capacity = initial_capacity;
    return scoped_allocator_alloc(self->allocator, initial_capacity, (void**)&self->data);
}

<<<<<<< HEAD
void buffer_deinit(Buffer *self) {
    am_free(self->data);
    self->data = NULL;
    self->size = 0;
    self->capacity = 0;
}

static CHECK_RESULT int buffer_ensure_capacity_for(Buffer *self, usize size) {
    usize capacity;
=======
static CHECK_RESULT int buffer_ensure_capacity_for(Buffer *self, usize size) {
>>>>>>> Fixed CHECK_RESULT macro, use scoped allocator
    void *new_mem;
    int alloc_result;
    usize new_capacity;
    new_capacity = self->size + size;

    if(self->capacity >= new_capacity)
        return BUFFER_OK;
    
    /*
    We are using alloc here instead of realloc because we are using scoped allocator
    which doesn't reallocate. TODO: Verify if scoped allocator node size is enough to hold buffers...
    */
    alloc_result = scoped_allocator_alloc(self->allocator, new_capacity, &new_mem);
    if(alloc_result != ALLOC_OK)
        return BUFFER_ALLOC_FAIL;
    
    self->data = new_mem;
    self->capacity = new_capacity;
    return BUFFER_OK;
}

int buffer_append(Buffer *self, void *data, usize size) {
    return_if_error(buffer_ensure_capacity_for(self, size));
    am_memcpy(self->data + self->size, data, size);
    self->size += size;
    return BUFFER_OK; 
}

void* buffer_get(Buffer *self, usize index, usize type_size) {
    usize real_index;
    real_index = index * type_size;
    assert(real_index < self->size);
    return &self->data[real_index];
}