diff options
author | dec05eba <dec05eba@protonmail.com> | 2017-12-26 17:29:28 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2021-11-18 15:21:48 +0100 |
commit | ffe9dac56488ebfc9f5c37c4e400f4f5469a8a46 (patch) | |
tree | 5958b66f16d217e31215d2f6ec56bb341ec06a76 /include/RenderBackend/OpenGL/ShaderProgram.hpp | |
parent | b5f06b6c4cd07f3073897af32626b9b21a4d2ef8 (diff) |
Add device memory, device frame. Rendering works
Diffstat (limited to 'include/RenderBackend/OpenGL/ShaderProgram.hpp')
-rw-r--r-- | include/RenderBackend/OpenGL/ShaderProgram.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/RenderBackend/OpenGL/ShaderProgram.hpp b/include/RenderBackend/OpenGL/ShaderProgram.hpp index a3e8a0f..2b1c5b4 100644 --- a/include/RenderBackend/OpenGL/ShaderProgram.hpp +++ b/include/RenderBackend/OpenGL/ShaderProgram.hpp @@ -26,8 +26,8 @@ namespace amalgine ShaderProgram(); ~ShaderProgram(); - bool addVertexShader(CompiledVertexShader *vertexShader); - bool addPixelShader(CompiledPixelShader *pixelShader); + bool setVertexShader(CompiledVertexShader *vertexShader); + bool setPixelShader(CompiledPixelShader *pixelShader); Result<bool> build(); void use(); |