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authordec05eba <dec05eba@protonmail.com>2020-02-14 10:43:26 +0100
committerdec05eba <dec05eba@protonmail.com>2021-11-18 15:22:09 +0100
commit83c78e2b5cc9b0cb737ec3785722ae280bd29b65 (patch)
tree8c1f522bc19d4adc7df849fe09f8afc9513f9d65 /include/Triangle2D.hpp
parent23a37b2cdd8ffde8bb85a4159888bf3a7ec35966 (diff)
Use shader from file..
Diffstat (limited to 'include/Triangle2D.hpp')
-rw-r--r--include/Triangle2D.hpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/include/Triangle2D.hpp b/include/Triangle2D.hpp
deleted file mode 100644
index d5d76bd..0000000
--- a/include/Triangle2D.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-#pragma once
-
-#include "Vertex2D.hpp"
-
-namespace amalgine
-{
- class Triangle2D
- {
- public:
- Triangle2D(const Vertex2D &_p1, const Vertex2D &_p2, const Vertex2D &_p3) : p1(_p1), p2(_p2), p3(_p3) {}
-
- Vertex2D p1;
- Vertex2D p2;
- Vertex2D p3;
- };
-}