diff options
author | dec05eba <dec05eba@protonmail.com> | 2020-02-22 08:55:48 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2021-11-18 15:22:10 +0100 |
commit | 9ab59b76c0ece5e261c0152af3f830f48532e103 (patch) | |
tree | ae66d456fa58d4f98ea74759bcc2bb9e2f50efae /shaders | |
parent | f2f8ccc1c24ab372ffe5e932780eeb1c49a4d277 (diff) |
Fix rendering of character
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/fragment_no_texture.frag | 7 | ||||
-rw-r--r-- | shaders/vertex_no_texture.vert | 11 |
2 files changed, 18 insertions, 0 deletions
diff --git a/shaders/fragment_no_texture.frag b/shaders/fragment_no_texture.frag new file mode 100644 index 0000000..f6d7bf1 --- /dev/null +++ b/shaders/fragment_no_texture.frag @@ -0,0 +1,7 @@ +#version 330 core + +out vec4 out_color; + +void main() { + out_color = vec4(1.0, 1.0, 1.0, 1.0); +}
\ No newline at end of file diff --git a/shaders/vertex_no_texture.vert b/shaders/vertex_no_texture.vert new file mode 100644 index 0000000..a44217b --- /dev/null +++ b/shaders/vertex_no_texture.vert @@ -0,0 +1,11 @@ +#version 330 core + +in vec3 position; + +uniform mat4 proj; +uniform mat4 view; +uniform mat4 model; + +void main() { + gl_Position = proj * view * model * vec4(position, 1.0); +}
\ No newline at end of file |