diff options
author | dec05eba <dec05eba@protonmail.com> | 2020-02-14 10:43:26 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-11-18 15:22:09 +0100 |
commit | 83c78e2b5cc9b0cb737ec3785722ae280bd29b65 (patch) | |
tree | 8c1f522bc19d4adc7df849fe09f8afc9513f9d65 /src/RenderBackend/OpenGL/DeviceMemory.cpp | |
parent | 23a37b2cdd8ffde8bb85a4159888bf3a7ec35966 (diff) |
Use shader from file..
Diffstat (limited to 'src/RenderBackend/OpenGL/DeviceMemory.cpp')
-rw-r--r-- | src/RenderBackend/OpenGL/DeviceMemory.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/RenderBackend/OpenGL/DeviceMemory.cpp b/src/RenderBackend/OpenGL/DeviceMemory.cpp index 2d40569..f071cd8 100644 --- a/src/RenderBackend/OpenGL/DeviceMemory.cpp +++ b/src/RenderBackend/OpenGL/DeviceMemory.cpp @@ -65,6 +65,15 @@ namespace amalgine numVertices = triangles.size * 3; type = DeviceMemoryType::VEC2; } + + void DeviceMemory::copy(const DataView<Triangle3D> &triangles, StorageType storageType) + { + glBindBuffer(GL_ARRAY_BUFFER, vertexBufferObjectId); + glBufferData(GL_ARRAY_BUFFER, triangles.getByteSize(), triangles.data, getOpenglStorageType(storageType)); + primitiveType = GL_TRIANGLES; + numVertices = triangles.size * 3; + type = DeviceMemoryType::VEC3; + } void DeviceMemory::draw() { |