diff options
author | dec05eba <dec05eba@protonmail.com> | 2017-12-28 02:24:34 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2021-11-18 15:21:48 +0100 |
commit | cf1aee508dca530141bda66277ac5075fcec1f70 (patch) | |
tree | 0b058ce11f8e85374d6e23be3d67bd355fe17cff /src/RenderBackend/OpenGL/Texture2D.cpp | |
parent | ff4daae11db0ab811cac66e262d289a4107bba4a (diff) |
Add texture loading (not usage) using SOIL
Add soil add dependency
Diffstat (limited to 'src/RenderBackend/OpenGL/Texture2D.cpp')
-rw-r--r-- | src/RenderBackend/OpenGL/Texture2D.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/RenderBackend/OpenGL/Texture2D.cpp b/src/RenderBackend/OpenGL/Texture2D.cpp new file mode 100644 index 0000000..07d807a --- /dev/null +++ b/src/RenderBackend/OpenGL/Texture2D.cpp @@ -0,0 +1,26 @@ +#include "../../../include/RenderBackend/OpenGL/Texture2D.hpp" +#include "../../../include/RenderBackend/OpenGL/Image.hpp" +#include "../../../include/RenderBackend/OpenGL/opengl.hpp" +#include <cassert> + +namespace amalgine +{ + Texture2D::Texture2D(Image *image) + { + assert(image); + glGenTextures(1, &textureId); + glBindTexture(GL_TEXTURE_2D, textureId); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image->getWidth(), image->getHeight(), 0, GL_RGB, GL_UNSIGNED_BYTE, image->getData()); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glGenerateMipmap(GL_TEXTURE_2D); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } + + Texture2D::~Texture2D() + { + glDeleteTextures(1, &textureId); + } +} |