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-rw-r--r--include/RenderBackend/OpenGL/ShaderFrame.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/RenderBackend/OpenGL/ShaderFrame.hpp b/include/RenderBackend/OpenGL/ShaderFrame.hpp
index da0918e..01cec92 100644
--- a/include/RenderBackend/OpenGL/ShaderFrame.hpp
+++ b/include/RenderBackend/OpenGL/ShaderFrame.hpp
@@ -16,8 +16,8 @@ namespace amalgine {
friend class ShaderProgram;
public:
~ShaderFrame();
- ShaderFrame(ShaderFrame &&other) = default;
- ShaderFrame& operator=(ShaderFrame &&other) = default;
+ ShaderFrame(ShaderFrame &&other);
+ ShaderFrame& operator=(ShaderFrame &&other);
DeviceMemory* get_input_by_name(const char *name);
Result<Uniform> get_uniform_by_name(const char *name);