Age | Commit message (Expand) | Author |
---|---|---|
2021-11-18 | Starting on entity system...HEADmaster | dec05eba |
2021-11-18 | Implement .a3d model loader (amalgine specific format) | dec05eba |
2021-11-18 | Fix rendering of character | dec05eba |
2021-11-18 | Add third person camera (orbit camera) | dec05eba |
2021-11-18 | Add debug output for opengl | dec05eba |
2021-11-18 | Fix rendering of texture with multiple frames | dec05eba |
2021-11-18 | Fix double free | dec05eba |
2021-11-18 | Load texture in obj model loader.. broken | dec05eba |
2021-11-18 | Add obj parser | dec05eba |
2021-11-18 | Use shader from file.. | dec05eba |
2021-11-18 | Use external shaders instead of generating shader code from c++ code... | dec05eba |
2021-11-18 | Create Shader class as a base for vertex and pixel shader | dec05eba |
2021-11-18 | Add uniform (shader global variable) | dec05eba |
2021-11-18 | Add triangle type | dec05eba |
2021-11-18 | Add device memory, device frame. Rendering works | dec05eba |
2021-11-18 | Fix vertex and pixel shader | dec05eba |
2021-11-18 | Added shader program | dec05eba |
2021-11-18 | Create shader using c++ code | dec05eba |